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[Perf] Adstack: skip max-reducer recognizer on CPU + lift host-eval cap#655

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[Perf] Adstack: skip max-reducer recognizer on CPU + lift host-eval cap#655
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@duburcqa duburcqa commented May 8, 2026

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Adstack: skip max-reducer recognizer on CPU + lift host-eval cap; simplify cache invalidation to gen counter

Single commit, three coupled changes that together let the host-side adstack sizer handle MaxOverRange iteration counts up to UINT32_MAX on CPU without OOM, while dropping dead value-comparison logic from the cache replay path that the gen-counter check already subsumed.

TL;DR

  • Codegen LLVM: skip recognize_adstack_max_reducer_specs on CPU. The CPU runtime's runtime_eval_adstack_max_reduce_serial is a single-thread loop, so the dispatch (params blob encode, body bytecode encode, observation snapshot, JIT call) is per-launch setup overhead with no parallelism to amortize. The host evaluator does the same serial walk without any of the setup. Measured +25% on the CPU rigid-step auto-diff bench (Apple M5).
  • Host eval: lift the MaxOverRange cap from 1 << 24 to UINT32_MAX on CPU (matches the runtime CPU max-reducer's natural range). Walk-time observation memory drops from O(N x body leaves) to O(body leaves) via a structural pre-walk that registers one observation per static FieldLoad / ExternalRead / ExternalShape leaf in the body subtree; the per-iteration evaluation then runs without pushing observations. At the lifted cap (N near UINT32_MAX) with a one-leaf body the observation buffer drops from ~340 GB to ~100 B - six orders of magnitude. The pre-walk is independent of which iterations execute, so a nested MaxOverRange whose body is conditionally visited (e.g., empty inner range on some outer iterations) still gets its leaves registered.
  • Cache replay: drop the per-cell deref slow path. Each observation now invalidates on a single criterion: gen-counter advance for FieldLoadObs / ExternalReadObs, value mismatch for ExternalShapeObs. Empirically the slow path never fires on real workloads (Genesis substep bench: 58M+ cache lookups, 0 gen-counter advances).

Why

Three coupled motivations:

  1. Recognizer + dispatch overhead is pure cost on CPU. The CPU max-reducer is runtime_eval_adstack_max_reduce_serial, a single-thread serial loop that does the same work as the host evaluator's MaxOverRange walk in program/adstack/eval.cpp. Dispatching it pays per-launch setup cost (params blob encode, body bytecode encode, observation bookkeeping, JIT call) without compute parallelism to offset the cost.

  2. The 1 << 24 host-eval cap blocks legitimate workloads on CPU. With the recognizer skipped, the host evaluator now handles every shape that previously dispatched, including shapes the runtime CPU max-reducer would walk unbounded. Matching that range needs the cap lifted to UINT32_MAX. The naive lift would OOM the host: each SizeExprReadObservation is ~85 B and the original recording grew the vector by one entry per leaf per iteration, so a single MaxOverRange whose end approaches UINT32_MAX would allocate hundreds of GB before the walk finishes (concretely: with one body leaf at N = UINT32_MAX, ~340 GB of observations - guaranteed OOM-kill on any host). Pre-walking the body structurally and recording one observation per static leaf bounds the observation vector at O(body leaves), independent of N, so the lift is memory-safe at any iteration count.

  3. The cache's value-comparison fallback was dead code. replay_one_observation returned obs.observed_value verbatim on gen-counter match (fast path) and re-read the cell on gen-counter mismatch (slow path). The slow path existed to "save" the cache when a buffer was written but the read cell happened to be unchanged. Empirically it never fires: a steady-state Genesis CPU substep run with 58M+ cache lookups records 0 invalidations, meaning every cache entry's gen counter still matched and the slow path was never reached. Removing it drops ~50 lines of replay logic and the per-cell observed_value recording.

Mechanism end-to-end

1. Codegen LLVM gate

quadrants/codegen/llvm/codegen_llvm.cpp::TaskCodeGenLLVM::finalize_offloaded_task_function:

if (!arch_is_cpu(compile_config.arch)) {
  current_task->ad_stack.max_reducer_specs = recognize_adstack_max_reducer_specs(ad_stack_size_exprs_);
}

OffloadedTask::ad_stack.max_reducer_specs stays empty on CPU. dispatch_max_reducers in the LLVM launcher gates on the existing any_max_reducer_task predicate, so the entire dispatch loop is skipped automatically.

2. Host-eval cap conditional

quadrants/program/adstack/eval.cpp::evaluate_node's MaxOverRange arm:

const bool prog_is_cpu = (prog != nullptr) && arch_is_cpu(prog->compile_config().arch);
const int64_t kMaxOverRangeIterations = prog_is_cpu ? int64_t{UINT32_MAX} : (int64_t{1} << 24);

CPU lifts to UINT32_MAX. GPU stays at 1 << 24 to keep the on-device sizer within the driver's TDR window.

3. Structural pre-walk for cache observations

Before the iteration loop runs, walk the body subtree once to register every static leaf with the cache. New helper enumerate_static_observations(expr, body_node_idx, prog, ctx, reads) recurses through the IR structurally (visits every node regardless of any enclosing MaxOverRange's begin/end semantics) and pushes one observation per FieldLoad / ExternalTensorRead / ExternalTensorShape leaf. The per-iteration evaluation then runs with reads = nullptr:

enumerate_static_observations(expr, node.body_node_idx, prog, ctx, reads);
for (int64_t i = begin; i < end; ++i) {
  bound_vars[node.var_id] = i;
  evaluate_node(expr, node.body_node_idx, bound_vars, prog, ctx, /*reads=*/nullptr);
  ...
}

The structural walk is independent of which iterations actually execute. Nested MaxOverRange whose body is conditionally visited (e.g., empty inner range on some outer iterations) still gets its leaves registered, so a subsequent launch where that range becomes non-empty correctly invalidates on a buffer mutation.

4. Cache replay simplification

quadrants/program/adstack/cache.cpp::replay_observation_is_fresh (renamed from replay_one_observation):

case Obs::FieldLoadObs:
  return prog != nullptr && prog->adstack_cache().snode_write_gen(obs.snode_id) == obs.observed_gen;
case Obs::ExternalReadObs:
  return data_ptr == obs.observed_devalloc &&
         prog->adstack_cache().ndarray_data_gen(data_ptr) == obs.observed_gen;
case Obs::ExternalShapeObs:
  return static_cast<int64_t>(ctx->get_struct_arg_host<int32_t>(arg_indices)) == obs.observed_value;

Returns bool instead of int64_t. try_size_expr_cache_hit, try_max_reducer_cache_hit, and try_spirv_bytecode_cache_hit switch from now != obs.observed_value to !replay_observation_is_fresh(...). The deref slow path is gone.

populate_max_reducer_body_observations drops the INT64_MIN sentinel write to observed_value (was the stand-in that made the now-removed deref path produce a self-equal cache hit on gen match).

evaluate_field_load and evaluate_external_tensor_read drop their obs.observed_value = v writes since the field is unused for these kinds. ExternalTensorShape keeps the write because shapes have no gen counter and fall back to value comparison.

5. Test arch markers

Five existing tests in tests/python/test_adstack.py (test_max_reducer_pins_stride_for_oversized_axis, test_max_reducer_dispatch_counts_advance_on_input_mutation, test_max_reducer_field_load_bound_var_dispatch, test_max_reducer_field_load_bound_var_cache_invalidates_on_snode_mutation, test_above_cap_out_of_grammar_kernel_raises) gain arch=[qd.cuda, qd.amdgpu, qd.vulkan, qd.metal] plus a docstring note pointing at the host-evaluator equivalent on CPU. With the recognizer skipped on CPU the dispatch counter stays at 0 there, and the cap-trigger test finds the lifted UINT32_MAX cap so its 1 << 24 + 1 shape resolves without raising.

6. Docs

docs/source/user_guide/autodiff.md Appendix C: layer the parallel-vs-sequential evaluation paths with explicit GPU / CPU qualifiers; drop the "and the read-tracking memory" rationale from the sequential walk cap paragraph (the cap is now purely a walk-time guard since observation memory is independently bounded).

Per-backend coverage matrix

Backend Recognizer Host-eval cap Cache replay
CPU skipped UINT32_MAX gen counter only
CUDA active 1 << 24 gen counter only
AMDGPU active 1 << 24 gen counter only
Vulkan active 1 << 24 gen counter only
Metal active 1 << 24 gen counter only

Tests

The five GPU-only test markers pin (a) the recognizer being skipped on CPU (no dispatch counter advance) and (b) the cap-trigger test resolving on CPU where the cap is lifted. test_adstack_metadata_cache_invalidates_on_host_mutation and test_max_reducer_field_load_bound_var_cache_invalidates_on_snode_mutation continue to pin gen-counter-driven invalidation; they pass under the simplified replay because their writes go through Ndarray.write / SNodeRwAccessorsBank which bump the gen counter.

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Comment thread quadrants/program/adstack/eval.cpp Outdated
@duburcqa duburcqa changed the title [Perf] Adstack: skip max-reducer recognizer on CPU + lift host-eval cap; simplify cache invalidation to gen counter [Perf] Adstack: skip max-reducer recognizer on CPU + lift host-eval cap May 8, 2026
@duburcqa duburcqa force-pushed the duburcqa/adstack_cache_simplify branch from af6d08e to 886abbe Compare May 8, 2026 16:09
Comment thread docs/source/user_guide/autodiff.md Outdated
### Evaluation paths

The compiler picks one of two evaluation paths to compute the maximum based on the bound expression's structure:
On GPU backends the compiler picks one of two evaluation paths to compute the maximum based on the bound expression's structure; on CPU the sequential path is always taken since the runtime's CPU max-reducer is single-threaded and the parallel dispatch's per-launch setup would be pure overhead:

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replace ; with .

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I think I will reformulate a bit. mentioning parallel vs sequential before introducing them is not good.

@duburcqa duburcqa May 8, 2026

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Done! Sorry I amended by mistake :/

Edit: Fixed.

Comment thread docs/source/user_guide/autodiff.md Outdated
On GPU backends the compiler picks one of two evaluation paths to compute the maximum based on the bound expression's structure; on CPU the sequential path is always taken since the runtime's CPU max-reducer is single-threaded and the parallel dispatch's per-launch setup would be pure overhead:

- **Parallel:** the maximum is computed with a tiny parallel reduction kernel for efficiency. The reducer accepts a common subset of bound expressions:
- **Parallel:** the maximum is computed with a tiny parallel reduction kernel on the GPU for efficiency. The reducer accepts a common subset of bound expressions:

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I would argue that on a GPU is redundant. But if we do want to include it it should be the indefinite article, not the definite article, I feel.

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removed;

@hughperkins

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[x] doc looks ok

Will check once agent jobs run:
[ ] factorization

And also ponder whether I feel we need to run Genesis unit tests and/or benchmarks at that point.

@duburcqa duburcqa force-pushed the duburcqa/adstack_cache_simplify branch 2 times, most recently from 59efed0 to a54acb1 Compare May 8, 2026 16:37
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And also ponder whether I feel we need to run Genesis unit tests and/or benchmarks at that point.

This PR only modify adstack files.

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Base automatically changed from duburcqa/adstack_max_reducer_shader to main May 8, 2026 18:03
duburcqa added 2 commits May 8, 2026 20:31
…ap; simplify cache invalidation to gen counter
…`_parallel` to `runtime_eval_adstack_max_reduce`
@duburcqa duburcqa force-pushed the duburcqa/adstack_cache_simplify branch from a54acb1 to 93b0dbc Compare May 8, 2026 18:35
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[x] line diff report looks ok

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some non-adstack files modified

=> lets get Genesis unit tests and benchmarks please

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some non-adstack files modified

A single line in quadrants/codegen/llvm/codegen_llvm.cpp, which obviously cannot cause any regression:

image image

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env batch_size backend gjk_collision constraint_solver runtime_fps_main runtime_fps_655 runtime_fps_delta_pct
anymal_random 30000 cuda - - 9329350 9274564 -0.59
anymal_uniform 30000 cuda - - 12324555 12303670 -0.17
anymal_uniform_kinematic 0 cpu - - 1978 1953 -1.26
anymal_uniform_kinematic 30000 cuda - - 10457477 10440441 -0.16
anymal_zero 0 cpu - - 7203 7215 +0.17
anymal_zero 30000 cuda - - 18996395 18906213 -0.47
box_pyramid_3 4096 cuda - - 989306 976550 -1.29
box_pyramid_4 4096 cuda - - 389188 386731 -0.63
box_pyramid_5 4096 cuda - - 138571 140041 +1.06
box_pyramid_6 4096 cuda False - 58856 58296 -0.95
box_pyramid_6 4096 cuda True - 60382 59085 -2.15
dex_hand 4096 cuda - - 17350 17198 -0.88
duck_in_box_easy 30000 cuda False - 26982636 27162758 +0.67
duck_in_box_easy 30000 cuda True - 9561036 9576866 +0.17
duck_in_box_hard 0 cpu - - 5196 5139 -1.10
duck_in_box_hard 30000 cuda False - 10287954 10222575 -0.64
duck_in_box_hard 30000 cuda True - 3404519 3393998 -0.31
franka 30000 cuda - - 21520877 21898508 +1.75
franka_accessors 0 cpu - - 1137 1167 +2.64
franka_accessors 30000 cuda - - 15391071 15408945 +0.12
franka_free 30000 cuda - - 32453488 32234122 -0.68
franka_random 0 cpu - - 6291 6223 -1.08
franka_random 30000 cuda - CG 16816713 16853652 +0.22
franka_random 30000 cuda - Newton 16569780 16561090 -0.05
franka_random 30000 cuda False - 16623269 16272814 -2.11
franka_random 30000 cuda True - 11618053 11412186 -1.77
g1_fall 4096 cuda - Newton 931884 928269 -0.39
go2 4096 cuda False CG 3739424 3724945 -0.39
go2 4096 cuda False Newton 4551336 4554251 +0.06
go2 4096 cuda True - 3366242 3306931 -1.76
shadow_hand_cubes 0 cpu - - 41 41 +0.00
shadow_hand_cubes_sparse 0 cpu - - 66 66 +0.00

speed_test_655.txt

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=========== 642 passed, 3 skipped, 2 xfailed in 1127.76s (0:18:47) =========

@hughperkins

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[X] Genesis unit tests passing
[X] Genesis benchmarks at least neutral

=> ok to merge

@duburcqa duburcqa merged commit 613ccc2 into main May 9, 2026
56 checks passed
@duburcqa duburcqa deleted the duburcqa/adstack_cache_simplify branch May 9, 2026 05:06
npoulad1 added a commit to ROCm/quadrants that referenced this pull request Jun 8, 2026
* [Misc] Warn user to disable caching when print_ir/QD_DUMP_IR enabled (Genesis-Embodied-AI#425)

Co-authored-by: v01dxyz <v01dxyz@v01d.xyz>

* [Build] Pin torch version to CUDA 12.8 for CUDA tests (Genesis-Embodied-AI#428)

* [Misc] Fixing up taichi-dev urls (Genesis-Embodied-AI#429)

* [Perf] Rename cuda_graph to gpu_graph across the codebase (Genesis-Embodied-AI#430)

* Misc: fix typo integeral -> integral (Genesis-Embodied-AI#434)

Co-authored-by: v01dxyz <v01dxyz@v01d.xyz>

* [Perf] CUDA graph 4: call from multiple locations (Genesis-Embodied-AI#420)

* [Bug] Fix fastcache not restoring graph_do_while_arg (Genesis-Embodied-AI#435)

* [Perf] Cache last-call result in perf_dispatch for single-compatible case (Genesis-Embodied-AI#438)

* Fix gpu_graph fallback on old Nvidia GPU. (Genesis-Embodied-AI#443)

* Fix shared memory offset not reset between CUDA kernels. (Genesis-Embodied-AI#442)

* [Misc] Allow disabling GPU graph via QD_GPU_GRAPH=0 env var (Genesis-Embodied-AI#439)

* [Misc] Add named top-level loops (Genesis-Embodied-AI#440)

* [Misc] Rename gpu_graph to graph (Genesis-Embodied-AI#446)

* [Misc] Add cross-platform shuffle (Genesis-Embodied-AI#447)

* [Bug] Fix graph_do_while on Windows: search for cudadevrt.lib (Genesis-Embodied-AI#456)

* [Bug] Also search default CUDA toolkit install location on Windows (Genesis-Embodied-AI#461)

* [SPIRV] Feature Parity Atomics & Shared Array (Genesis-Embodied-AI#432)

* [Misc] Change clang format to 120 characters (Genesis-Embodied-AI#463)

* [Misc] CUDA graph 5 Add fatbin (Genesis-Embodied-AI#464)

* [Bug] Reuse VkInstance across init/reset cycles (Genesis-Embodied-AI#465)

* [Perf] Tiles 1: _load, _store, _eye_ (Genesis-Embodied-AI#466)

* [Misc] Remove dead InternalFuncStmt type_check override (Genesis-Embodied-AI#471)

* [Perf] Tiles 2: add cholesky and ger (Genesis-Embodied-AI#472)

* [Perf] Tiles 2b: add triangular solve (Genesis-Embodied-AI#474)

* [Misc] Refactor: use _get_col/_set_col in tiles load/store/init (Genesis-Embodied-AI#475)

* [Build] Fix flaky test_clock_accuracy (Genesis-Embodied-AI#436)

* Fix AARCH64 emitting invalid asm in CUDA kernels. (Genesis-Embodied-AI#473)

Co-authored-by: Hugh Perkins <hughperkins@gmail.com>

* [AMDGPU] Enable HIP memory pool and surface pool-exhaustion errors. (Genesis-Embodied-AI#485)

* [AMDGPU] Scope hsaco tmp dir per-user to avoid collisions. (Genesis-Embodied-AI#484)

* [Perf] Tiles 3: Add slice syntax, qd.outer() and initial doc (Genesis-Embodied-AI#477)

* [AMDGPU] Fix gradient computation. (Genesis-Embodied-AI#486)

* Enable all backends that are supported in unit tests. (Genesis-Embodied-AI#488)

* Fix SPIRV ID overflow for large kernels due to autodiff. (Genesis-Embodied-AI#489)

* [Misc] Fix purity checker to allow accessing constants from quadrants modules (Genesis-Embodied-AI#487)

* [Misc] Increase tolerance for clock monotonic test (Genesis-Embodied-AI#492)

* [CI] Serialize api doc workflow (Genesis-Embodied-AI#494)

* [CI] Increase tolerance for clock test (Genesis-Embodied-AI#506)

* [CI] Increase clock test tolerance to 20% (Genesis-Embodied-AI#509)

* [Perf] Add tensor_type parametrization to tile16 tests (Genesis-Embodied-AI#504)

* [Perf] Tiles 4b: Migrate tiles16 tests to enable fastcache (Genesis-Embodied-AI#505)

* [Perf] Tiles 4c: add Tiles16x16 proxy (Genesis-Embodied-AI#507)

* [Perf] Tiles 4d: Consolidate slice error tests using parametrize (Genesis-Embodied-AI#508)

* [Perf] Tiles 4: add SharedArray slice support (Genesis-Embodied-AI#482)

* [Perf] Tiles 5: add Cholesky benchmark demo (Genesis-Embodied-AI#483)

* [Doc] Add user guide page for subgroup shuffle (Genesis-Embodied-AI#512)

* [Perf] Implement cross-platform shuffle_down (Genesis-Embodied-AI#510)

* [Perf] Add portable subgroup reduce_add and reduce_all_add (Genesis-Embodied-AI#511)

* [Perf] Add first warmup config to perf dispatch (Genesis-Embodied-AI#422)

* [AutoDiff] Autodiff 1: Add baseline adstack regression test for unary_collections (Genesis-Embodied-AI#500)

* [AutoDiff] Autodiff 2: Implement derivative for tan (Genesis-Embodied-AI#501)

* [AutoDiff] Autodiff 3: Recompute tanh/exp on the operand in the reverse pass (Genesis-Embodied-AI#502)

* [AutoDiff] Autodiff 4: Mark rsqrt as non-linear for adstack promotion (Genesis-Embodied-AI#503)

* [AutoDiff] Autodiff 5: Fix adjoint-alloca placement for GlobalLoads outside the current range-for (Genesis-Embodied-AI#496)

* [AutoDiff] Autodiff 6: Adstack regression tests (Genesis-Embodied-AI#491)

* [AutoDiff] Autodiff 7: Fix header size in AdStackAllocaStmt to match u64 runtime layout (Genesis-Embodied-AI#534)

* [AutoDiff] Autodiff 8: Surface LLVM adstack push/pop overflow as a Python exception (Genesis-Embodied-AI#535)

* [AutoDiff] Autodiff 9: Guard against LLVM worker-thread stack overflow from large per-task adstack budget (Genesis-Embodied-AI#495)

* [AutoDiff] Autodiff 10: Implement adstack for SPIR-V (Genesis-Embodied-AI#490)

* [AutoDiff] Autodiff 11: Latent adstack-adjacent fixes (AMDGPU hipFree, flush() keeps ctx_buffers_, always-preallocate) (Genesis-Embodied-AI#536)

* [Doc] Add AGENTS.md with instructions for AI agents (Genesis-Embodied-AI#541)

* [Bug] Abort kernel execution on assertion failure instead of segfaulting (Genesis-Embodied-AI#419)

* [Type] ndarray typing 1: Add eval_str=True to inspect.signature() calls (Genesis-Embodied-AI#411)

* [CI] Suppress reportPrivateImportUsage in torch-using files (Genesis-Embodied-AI#552)

* [Misc] QD_DUMP_IR dumps to files with the task_id added to the filename (Genesis-Embodied-AI#441)

* [Type] ndarray typing 2: Fix NDArray single-arg subscript crash (Genesis-Embodied-AI#412)

* [Test] Flush xdist channel before worker exit so test failure reports are visible (Genesis-Embodied-AI#555)

* [CI] Reduce test retries on CI from 3 to 1. (Genesis-Embodied-AI#554)

* [AutoDiff] Autodiff 12: Heap-backed adstack on LLVM backends (CPU/CUDA/AMDGPU) (Genesis-Embodied-AI#537)

* [AutoDiff] Autodiff 13: Heap-backed adstack on SPIR-V backends (Metal, Vulkan) (Genesis-Embodied-AI#493)

* [AutoDiff] Autodiff 14: Resolve bounded-inner-loop adstacks without default_ad_stack_size fallback (Genesis-Embodied-AI#539)

* [SPIRV] Vulkan SPIR-V correctness: atomic-view aliasing, PSB stride, narrow storage caps, u1 cast, per-init layer recheck (Genesis-Embodied-AI#513)

* [Build] Autodiff 15: Replace 2022 MoltenVK pin with LunarG Vulkan SDK fetch and sanitise MoltenVK cap advertisement (Genesis-Embodied-AI#551)

* [Test] Suppress stock pytest-timeout to avoid conflict with pytest_hardtle (Genesis-Embodied-AI#557)

* [Vulkan] Use SDK validation layer for debugPrintf instead of apt package (Genesis-Embodied-AI#562)

* [Test] Fix flaky perf_dispatch tests by increasing work amounts (Genesis-Embodied-AI#559)

* [Test] Add --maxfail CLI option to run_tests.py (default 20) (Genesis-Embodied-AI#558)

* [CI] Vulkan debug printf fix to address flaky tests (Genesis-Embodied-AI#563)

* [Docs] Add a new page to help for first time contributors (Genesis-Embodied-AI#426)

Authored-by: v01dxyz <v01dxyz@v01d.xyz>

* [AutoDiff] Autodiff 16: Resolve reverse-mode adstack depths per-launch via runtime-evaluated SizeExpr (Genesis-Embodied-AI#543)

* Fix: raise error if device memory allocation fails (Genesis-Embodied-AI#451) (Genesis-Embodied-AI#453)

Co-authored-by: v01dxyz <v01dxyz@v01d.xyz>
Co-authored-by: Hugh Perkins <hughperkins@gmail.com>

* [CI] Add CI job to check line wrapping of comments and docs (Genesis-Embodied-AI#564)

* [Misc] Add coverage report to PRs, including kernels (Genesis-Embodied-AI#470)

* [CI] CI wrap check feeds only diffs to agent (Genesis-Embodied-AI#567)

* Skip 'flaky' test on MacOS CI. (Genesis-Embodied-AI#573)

* [Test] Fix missing `import sys` in test_fail_device_memory_allocation (Genesis-Embodied-AI#574)

* [CI] Fix Vulkan debugPrintf flake with session-scoped warmup (Genesis-Embodied-AI#571)

* [AutoDiff] determine_ad_stack_size: replace whole-CFG Bellman-Ford with SCC + DAG DP (Genesis-Embodied-AI#575)

* [Test] Fix macOS OOM skip reason to describe actual root cause (Genesis-Embodied-AI#576)

* [Lang] whole_kernel_cse: 2.5x compile time speedup on large kernels (Genesis-Embodied-AI#577)

* [CI] Add CI check for unnecessarily deleted comments (Genesis-Embodied-AI#570)

* [CI] Migrate coverage report to github Check page (Genesis-Embodied-AI#566)

* [Lang] Skip IR verifier between passes unless debug=true (Genesis-Embodied-AI#579)

* [Lang] Inline AdStack ops on release LLVM codegen: dramatically reduces compile time for adstack-enabled reverse-mode kernels (Genesis-Embodied-AI#584)

* [CUDA] Honor offline_cache=False end-to-end so QD_OFFLINE_CACHE=0 actually gives a cold compile (Genesis-Embodied-AI#580)

* [Type] Tensor 24 (Genesis-Embodied-AI#561)

Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local>

* [Lang] auto_diff host-walk reductions: dramatically faster front-end compile time on adstack-enabled reverse-mode kernels (Genesis-Embodied-AI#587)

* [AutoDiff] Speed up reverse-mode kernel launches on GPU backends (Genesis-Embodied-AI#578)

* [Vulkan] Move adstack-sizer scratch out of Function-scope memory to fix SPIR-V pipeline build failures (Genesis-Embodied-AI#588)

* [AutoDiff] Improve diagnosis of unsupported reverse-mode AD patterns (Genesis-Embodied-AI#590)

* [Bug] Fix: promote Ndarray to AnyArray in build_Name for flattened struct fields (Genesis-Embodied-AI#592)

* [SPIR-V] Shrink reverse-grad kernel MSL by ~50% (Genesis-Embodied-AI#591)

* [CI] Add CI check that PR changes have test coverage (Genesis-Embodied-AI#596)

* [Perf] Enable zero-copy in to_torch() and to_numpy() (Genesis-Embodied-AI#450)

* Add BufferView: safe sub-range ndarray access for kernels (Genesis-Embodied-AI#585)

Co-authored-by: alanray-tech <alanray-tech@users.noreply.github.com>
Co-authored-by: Hugh Perkins <hughperkins@gmail.com>

* [Doc] Add user-facing fastcache documentation (Genesis-Embodied-AI#597)

Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local>

* [Misc] Upgrade to enable v1 dlpack so to_numpy(copy=False) writable (Genesis-Embodied-AI#598)

Co-authored-by: root <root@rtx-209-201.slurm-compute.tenant-slurm.svc.cluster.local>

* [AutoDiff] Cut reverse-mode adstack memory usage 10x on all backends (Genesis-Embodied-AI#599)

* [Misc] Add CI check for feature file factorization (Genesis-Embodied-AI#606)

* [Perf] Skip _recursive_set_args for all-Field frozen dataclass structs (Genesis-Embodied-AI#607)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [AutoDiff] SNode-arm bound-expr capture rejects fold-attack gate indices (Genesis-Embodied-AI#610)

* [Misc] Suppress field fastcache warning for qd.Tensor (Genesis-Embodied-AI#615)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [AutoDiff] Adstack heap: clip reducer count by per-task loop trip count (compile-time and SizeExpr-evaluated) (Genesis-Embodied-AI#611)

* [Misc] Forward copy= through qd.Tensor, add copy=None option (Genesis-Embodied-AI#616)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [Doc] Update README (Genesis-Embodied-AI#617)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [CI] Fix coverage report showing def lines as uncovered (Genesis-Embodied-AI#623)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [Perf] Generic launcher: persistent context, JIT-pointer reuse, Metal compute encoder, LLVM-GPU async memory ops (Part 1/2) (Genesis-Embodied-AI#619)

* [CI] Encode Python-first testing policy in coverage-check prompt (Genesis-Embodied-AI#622)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [CI] Add PR Line change report (Genesis-Embodied-AI#624)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [CI] Disable quadrants pytest plugin during quadrants internal coverage runs (Genesis-Embodied-AI#629)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [AutoDiff] Adstack load+store eliminations: EliminateRecomputableAdStackPushes pass + leaf extensions (Genesis-Embodied-AI#621)

* [CI] Simplify coverage PR comment to a single linked line (Genesis-Embodied-AI#630)

* [CUDA] Add AGX Thor, SM_110 (Genesis-Embodied-AI#631)

Co-authored-by: Johnny Nunez and Hugh Perkins

* [CI] Lines changed report: collapse PR comment to a single linked totals line (Genesis-Embodied-AI#632)

* [FEATURE] Support external Metal command queue via qd.init (Genesis-Embodied-AI#618)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [Perf] Cache adstack-sizer metadata per task across SPIR-V + LLVM-GPU; per-snode / DeviceAllocation invalidation (Part 2/2) (Genesis-Embodied-AI#620)

* [AutoDiff] Disable EliminateRecomputableAdStackPushes pending mutated-SNode chain-leaf fix (Genesis-Embodied-AI#633)

* [AutoDiff] Adstack chain-clone safety: mutated-SNode leaf reject + load_top consumer-aware guard (Genesis-Embodied-AI#634)

* [Docs] Add user-guide page for qd.simt.block.* primitives (Genesis-Embodied-AI#638)

* [Docs] Expand qd.simt.subgroup user-guide page to cover every op (Genesis-Embodied-AI#639)

* [Perf] Streams 1-4 (Genesis-Embodied-AI#410)

* [Docs] Add user-guide page for matrix decompositions and solvers (Genesis-Embodied-AI#643)

* [Bug] Revert "[Perf] Streams 1-4 (Genesis-Embodied-AI#410)" (Genesis-Embodied-AI#650)

* [Docs] Add user-guide page for atomics and bit operations (Genesis-Embodied-AI#640)

* [Docs] Add user-guide page for qd.simt.grid.* primitives (Genesis-Embodied-AI#641)

* [AutoDiff] Adstack max-reducer: parallel multi-axis MaxOverRange dispatch (Genesis-Embodied-AI#635)

* [AMDGPU] Fix amdgpu parallel rand init (Genesis-Embodied-AI#658)

* [Perf] Adstack: skip max-reducer recognizer on CPU + lift host-eval cap (Genesis-Embodied-AI#655)

* [Perf] Re-land Streams 1-4 with bug fixes (Genesis-Embodied-AI#653)

* [AMDGPU] Apply device_memory_GB=0.3 cap to AMDGPU tests (Genesis-Embodied-AI#659)

* [Perf] Per-launch host sync: drop wait_idle on SPIR-V, pin stream and drop stream_synchronize on CUDA/AMDGPU (Genesis-Embodied-AI#654)

* [AMDGPU] Unload hipModule_t in JITModuleAMDGPU destructor (Genesis-Embodied-AI#660)

* [AMDGPU] Trim default mempool on qd.reset() (Genesis-Embodied-AI#669)

* [AMDGPU] Hoist rand-state buffer to process lifetime (Genesis-Embodied-AI#668)

* [Streams] Use events for streams serialization on AMDGPU and CUDA (Genesis-Embodied-AI#667)

* [Perf] Adstack max-reducer: launch cache + zero-copy result map; content-stable registry_id (Genesis-Embodied-AI#671)

* [SPIR-V] dispatch_max_reducers: register each task with the real kernel name (Genesis-Embodied-AI#675)

* [AutoDiff] Debug-mode field/grad/dual: dtype, layout, and access-time invariants (Genesis-Embodied-AI#677)

* [Docs] Add user-guide page for qd.algorithms.* device-wide algorithms (Genesis-Embodied-AI#642)

Co-authored-by: alanray-tech <alan.ray@genesis-ai.company>

* [Docs] Doc for existing atomics: switch support table to per-backend columns (Genesis-Embodied-AI#657)

Co-authored-by: alanray-tech <alan.ray@genesis-ai.company>

* [GPU] Cross gpu atomics (Genesis-Embodied-AI#666)

Co-authored-by: alanray-tech <alan.ray@genesis-ai.company>

* [GPU] Make block operations portable cross-gpu (Genesis-Embodied-AI#664)

* [Perf] CPU LLVM adstack-cache: skip per-launch bump-writes + ndarray_shapes capture on forward-only handles (Genesis-Embodied-AI#685)

* [GPU] Cross-GPU for grid ops (Genesis-Embodied-AI#670)

* [Math] Make bitop operations portable cross-gpu (Genesis-Embodied-AI#662)

* [AMDGPU] Always use wave64, on both RDNA and CDNA (Genesis-Embodied-AI#687)

* [AMDGPU] Use syncscope("agent") for atomix xor to avoid CAS livelock (Genesis-Embodied-AI#672)

* [GPU] New bit ops for QIPC (Genesis-Embodied-AI#679)

* [GPU] Subgroup ops cross-gpu (Genesis-Embodied-AI#665)

* [Graph] Rename CUDA Graph to Graph in docs (Genesis-Embodied-AI#691)

* [SPIR-V] Fix FIFO-queue ordering when sharing command queue. (Genesis-Embodied-AI#694)

* [Atomics] New QIPC ops for atomics (Genesis-Embodied-AI#690)

* Pass dataclass sub-structs into qd.func (Genesis-Embodied-AI#698)

* [AMDGPU] HIP graph runtime support for @qd.kernel(graph=True) (Genesis-Embodied-AI#692)

* [CI] Add per-file timing report to Mac Metal test job (Genesis-Embodied-AI#695)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [CI] Enable kernel disk cache during tests (Genesis-Embodied-AI#696)

* [Math] New QIPC ops for single-threaded linalg (Genesis-Embodied-AI#683)

* [BREAKING][GPU] New QIPC ops for subgroups (Genesis-Embodied-AI#676)

* [GPU] New QIPC ops for block (Genesis-Embodied-AI#684)

* [GPU] New device-level ops for QIPC (Genesis-Embodied-AI#693)

* [algorithms] PrefixSumExecutor: drop unused GRID_SZ local (Genesis-Embodied-AI#701)

* [block] sync(): fix unsupported-arch error message (Genesis-Embodied-AI#700)

* [volatile_load] add qd.volatile_load primitive (closes Genesis-Embodied-AI#648) (Genesis-Embodied-AI#702)

* [AutoDiff] Reject recycled identity_key in AdStackCache::register_adstack_sizing_info (Genesis-Embodied-AI#708)

* [Vulkan] Declare GroupNonUniform SPIR-V caps and enable shaderSubgroupExtendedTypes (Genesis-Embodied-AI#707)

* Fix duplicate HIP graph driver-function declarations after v1.0.0 merge

The amd-integration fork had cherry-picked the HIP graph driver functions
(graph_create / graph_destroy / graph_add_kernel_node / graph_instantiate /
graph_exec_destroy / graph_launch), and upstream v1.0.0 added the same set.
The per-file 3-way merge appended both copies into
amdgpu_driver_functions.inc.h, producing redeclaration errors that broke the
AMDGPU RHI/runtime compile. Drop the upstream duplicate block; the signatures
are identical to the fork's existing declarations.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix AMDGPU launcher coherence and num_instructions visibility after v1.0.0 merge

- kernel_launcher.cpp: the 3-way merge spliced upstream v1.0.0's launch_llvm_kernel
  rewrite (ephemeral arg/context buffers, explicit-stream path, AmdgpuDefaultStream
  PinGuard) onto the AMD fork's kernarg-by-value + persistent-scratch design,
  leaving references to undefined `ephemeral_context_ptr`. Restore the fork's
  coherent launch_llvm_kernel verbatim; it calls the (already merged) enhanced
  launch_offloaded_tasks, which keeps the max-reducer dispatch and stream-parallel
  groups adapted onto the AMD launch path.
- llvm_context.h: both the fork and upstream added `num_instructions`; the merge
  kept upstream's private placement, but the AMDGPU codegen force-inline heuristic
  calls it statically from outside the class. Move it back to the public section.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Restore async result D2H and hoist kernarg vectors in AMDGPU launcher

The v1.0.0 merge resolution regressed two amd-integration baseline
optimizations in launch_llvm_kernel / launch_offloaded_tasks:

  - The per-launch result-buffer copy was a blocking memcpy_device_to_host,
    forcing a host stall on every value-returning launch and serializing the
    GPU pipeline. Restore the async D2H (the caller synchronizes lazily when it
    needs the value); external-array transfers still stream_synchronize once
    before reading back.

  - launch_task constructed the kernarg std::vectors from initializer lists
    ({kernarg_payload} / {kernarg_size}) on every dispatch (heap alloc + free
    per launch). Hoist arg_ptrs/arg_sizes out of the per-task launch and reuse.

Co-authored-by: Cursor <cursoragent@cursor.com>

* amdgpu: default to LDS permlane64 emulation; drop host-x86 barrier asm on retarget

Two AMDGPU JIT-compile crashes surfaced after the v1.0.0 merge pulled in the QIPC subgroup
ops (Genesis-Embodied-AI#676), which made the rigid constraint solver's wave-cooperative reductions route through
`amdgpu_cross_half_shuffle_i32`. Both manifested as a SIGSEGV inside
`llvm::SIInstrInfo::getInstSizeInBytes` during `JITSessionAMDGPU::compile_module_to_hsaco`
(i.e. at first kernel launch), and reproduce on gfx942 / MI300X. Baseline 0.4.6 never emitted
these constructs, which is why it was unaffected.

1. Native `llvm.amdgcn.permlane64` lowering crashes the bundled LLVM 22.1.0 AMDGPU backend.
   Default `amdgpu_permlane64` to the existing LDS-roundtrip software emulation on every target
   (it produces identical results). Add `QD_AMDGPU_USE_NATIVE_PERMLANE64=1` to opt back into the
   native instruction once the backend bug is fixed; the old `QD_AMDGPU_FORCE_PERMLANE64_FALLBACK`
   is now the default and still honored. This is the actual crash fix.

2. The runtime module is compiled by the host x86_64 clang and only retargeted to amdgcn here, so
   `amdgpu_cross_half_shuffle_i32`'s `__asm__ volatile("" : "+v"(byte))` optimization barrier carries
   x86 flag clobbers (`~{dirflag},~{fpsr},~{flags}`) that are meaningless on AMDGPU. The IR verifies
   but the empty-body INLINEASM is invalid on the amdgcn target. Neutralize empty-body barrier asm
   during retarget (forward the tied value, then erase) so no stale host asm reaches codegen. On the
   wave64 targets we ship `ds_bpermute` already addresses the full wave, so the hint is a no-op.

Co-authored-by: Cursor <cursoragent@cursor.com>

* style: apply clang-format (v19.1.7) to AMDGPU fn_attrs and launcher sources

CI pre-commit's clang-format hook reformatted these files (long
declarations/lambda signatures collapsed onto single lines per the repo's
clang-format config). Apply the same formatting so the hook passes.

No functional changes.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(amdgpu): use CreateNeg for branchless i32 sgn instead of CreateSub(0, input)

clang-tidy (modernize-use-nullptr, -warnings-as-errors) flagged
`builder->CreateSub(0, input)` in the i32 sgn path: the literal `0` binds to
the `llvm::Value*` LHS parameter as a null pointer, not an integer zero.
Replace with `builder->CreateNeg(input)`, which emits `0 - input` with a proper
zero constant -- identical intended semantics, and clang-tidy clean.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Robert Dazi <14996868+v01dXYZ@users.noreply.github.com>
Co-authored-by: v01dxyz <v01dxyz@v01d.xyz>
Co-authored-by: Hugh Perkins <hughperkins@gmail.com>
Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com>
Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local>
Co-authored-by: alanray-tech <alan.ray@genesis-ai.company>
Co-authored-by: alanray-tech <alanray-tech@users.noreply.github.com>
Co-authored-by: root <root@rtx-209-201.slurm-compute.tenant-slurm.svc.cluster.local>
Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: Johnny <johnnynuca14@gmail.com>
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