[Docs] Add a new page to help for first time contributors#426
Conversation
|
I don't agree with building LLVM oneself. It is very heavy and difficult. I never have to do this. Please can you look at how our CI runs the build, and identify what is different between your current build process and the CI build process? |
|
(meaning how Quadrants runs the build I mean) |
|
Sorry to disagree on this but I don't think it is really hard to build LLVM as it is mainly Why is it fine to document it? Sometimes, there could be some bugs in LLVM and it is great to have a version that could output the intermediate passes. or a debug version (that one is the really hard one as LLVM debug symbols are HUGE). The CI build process uses |
Yes, it takes a long time to build.
It's documented by the CI at https://github.com/Genesis-Embodied-AI/quadrants-sdk-builds/blob/main/.github/workflows/llvm-ci.yml I feel. I'm fine with linking to this in some "advanced, here be dragons" section. But not as a 'this is the standard build process' doc.
Yes. It should just download and work. I'd like a diagnosis into why this doesn't work for you first please, before considering any documentation beyond an 'advanced, here be dragons' type section, please. |
|
:D I didn't say it doesn't work. I went straight to that as I wanted to understand why Instruction Selection failed. But yes, it is for advanced users that want to find out why LLVM panics or if some passes could be better implemented. Thinking again you're right, let's cut it off. |
|
Oh, I see, you are covering multiple approaches:
I actually missed that you were covering two other approaches, on initial skimming, to be honest. Note that the build process as far as llvm and clang is a little bit confused currently, and could probably be cleaned up a little. We actually use three somewhat orthogonal things:
The C/C++ compiler is pretty much always using a platform-native compiler, e.g. gcc, or msvc, currently. Which seems reasonable I feel. This is defined here The clang/clang++ compiler currently uses an OS-installed clang/clang++ on all platforms, I believe though I was pushing to use the downloaded clang/clang++ for a while. I saw advantages/disadvantages as: good points of using packaged/downloaded clang/clang++:
downsides of using packaged/downloaded clang/clang++:
Lastly we have the LLVM libraries themselves, which are always downloaded, by default. They are linked with, when building Quadrants. This is the only bit which must be a specific version, and that is tightly coupled with the code, AFAIK. Anyway... I'm not averse to having a section on building clang and/or llvm yourself, if you feel this is useful, but should clearly be marked as 'advanced here be dragons' (or similar) I feel. It would probably be worth documenting clearly the difference between the three things above, somehow, somewhere? |
|
My only intent is to debug the LLVM code that is called by the library. But what you said is worth mentioning about what is compiled. To reformulate,
|
|
|
||
| Concerning the extra cmake arguments, the notable ones are: | ||
|
|
||
| * `CMAKE_CXX_COMPILER`: it should be `clang++` |
There was a problem hiding this comment.
Are you sure this is needed? I never set this myself.
I simply do:
./build.py --shell
python setup.py develop
There was a problem hiding this comment.
What does --shell? Does it activate a venv with all the deps?
There was a problem hiding this comment.
it sets a bunch of env vars
there's also a version for AI. I don't pay close attention to what AI does, but it seems to be doing somethign like:
./build.py -w env.sh
source env.sh
python setup.py develop
|
|
||
| ### CI Convention about compilers/LLVM | ||
|
|
||
| `quadrants` is by itself somewhat a compiler targeting CPUs and GPUs altogether. There are at least three pieces that need to be compiled or are themselves part |
There was a problem hiding this comment.
Lets keep just the second sentence, to keep as concise as posible "There are three pieces that need to be compiled or are themselves part
of a compiler project.". Actually we can shorten further: "Quadrants comprises three parts:".
But actually, what about the python code that is part of Quadrants? One can argue it is included in the 'host runtime' part. But on the other hand, below it says that the 'host runtime' is compiled, usng a C/C++ compiler. Thoughts?
There was a problem hiding this comment.
(I am wary of saying that Quadrants 'comprises 3 parts' to be honest. There are also .pyi stub files from pybind11, for example. Thoughts?)
|
Just to check, you are still addressing the comments right? Not expecting anything from me on this currently I think? |
| ccache _skbuild/linux-x86_64-3.10/cmake-build | ||
| ``` | ||
|
|
||
| You could then set the environment variable `QUADRANTS_CMAKE_ARGS` that will be appended to the `cmake` command used to configure the `cmake` build. |
There was a problem hiding this comment.
do you mean, when we run ./build.py --shell?
There was a problem hiding this comment.
it is appended by setup.py before invoking cmake.
To me, it doesn't seem related to build.py --shell.
There was a problem hiding this comment.
I've never run cmake directly to be honest. I've always done ./build.py --shell. I have no objection to making the build more and more standard, but I would like some explanation please of:
- why are you not simply using ./build.py --shell and python setup.py develop?
- how does calling cmake direclty relate to the above?
There was a problem hiding this comment.
- I didn't know
build.pyexisted and I used at firstpipas it is the way. But now I usebuild.py. - I don't call
cmakedirectly as I have then to copy manually the shared object. But using thecmakeoptions is required to disable some unwanted backends. It's not necessary though.
There was a problem hiding this comment.
There is an env var that is read by setup.py to add cmake CLI args.
There was a problem hiding this comment.
ther'es an env var that is read by build.py too I believe.
There was a problem hiding this comment.
Yes, it is called CMakeArgsManager.
|
|
||
| 1. `quadrants` host runtime: Made with a mix of Python and C++. The C++ core is compiled using the OS default C/C++ compiler. | ||
| 2. `quadrants` device runtime (bitcode): C++ code compiled using `clang++` from the distribution/OS. Using `clang` is required as it has to support the same targets as `LLVM` (obviously!). | ||
| 3. `LLVM` libraries used by host runtime: statically or dynamically linked, used to lower the kernel's final IR to machine code on the host. The CI uses an LLVM version compiled from source. |
There was a problem hiding this comment.
They're used by a lot more than final lowering. They're used throughout the entire c++ side, that receives the python side AST, via pybind11 api calls, transforms them to CHIIR, optimizes them, then gradually lowers them to LLVM IR.
There was a problem hiding this comment.
I'll take a look at that to be more accurate.
There was a problem hiding this comment.
This hasnt been addressed yet right?
There was a problem hiding this comment.
sorry, but I don't understand what you said. You talk about a Chi-IR which is an intermediate representation. Could you talk a bit more about this, b/c there is no mention of this in the source code?
Once it is lowered into LLVM IR, do you have custom passes or do you rely only on the ones provided by LLVM?
There was a problem hiding this comment.
custom passes.
Please consider asking Opus 4.6 to walk you trhough how the passes work, what passes there are, etc.
Personally I like Cursor CLI interface https://cursor.com/docs/cli/overview
Most people prefer Claude Code for reasons unclear to me.
There was a problem hiding this comment.
Sorry to state it as plainly but I don't have the money to use Opus 4.6.
I grep-ed the code base to look at LLVM pass and I hardly found ones. I'm talking about LLVM passes not the ones related to higher IRs.
There was a problem hiding this comment.
Ah, yes, I believe our custom passes are for our custom IR, right.
There was a problem hiding this comment.
yes, indeed, it's in transforms.
|
Just to check, have you addressed all comments, and would like a fresh review? Alternatively, once you believe you have addressed all comments, and would like a fresh review, please add a comment stating that. |
|
I was trying to understand the PR about f32 atomics support with Vulkan/Metal, so I left this PR aside a little bit. I plan to take a look before the end of the day. |
|
@claude review |
| * *testing*: Any new features or modified code should be tested. You have to run the test suite using `./tests/run_tests.py` which sets up | ||
| the right test environment for `pytest`. CLI arguments are forwarded to `pytest`. Do not use `pytest` directly as it behaves differently. |
There was a problem hiding this comment.
🔴 The contributing guide instructs new contributors to run ./tests/run_tests.py, but tests/run_tests.py is not marked executable (mode -rw-r--r--) and has no shebang line (it begins with import argparse). Following this verbatim from a fresh checkout will fail with "Permission denied". Either change the doc to python ./tests/run_tests.py (matching every CI invocation in the repo) or add a #!/usr/bin/env python3 shebang and chmod +x the script.
Extended reasoning...
The bug
The new contributing doc at docs/source/user_guide/contributing.md (line 5) tells contributors:
You have to run the test suite using
./tests/run_tests.pywhich sets up the right test environment forpytest.
The literal command ./tests/run_tests.py requires the script to be (a) marked executable and (b) have a shebang line so the kernel knows what interpreter to invoke. Neither is true for this repo.
Step-by-step proof
- Fresh clone of the repo.
ls -l tests/run_tests.pyshows mode-rw-r--r--— not executable.head -1 tests/run_tests.pyshowsimport argparse— no shebang.- Run the doc's command verbatim:
./tests/run_tests.py. - Shell responds:
bash: ./tests/run_tests.py: Permission denied.
Even if a user runs chmod +x tests/run_tests.py locally to work around step 5, the next attempt would fail with exec format error (or invoke the script under /bin/sh) because there is no shebang directing the kernel to use Python.
Why existing code doesn't prevent it
This is the very first instruction in the new contributing guide, aimed precisely at first-time contributors who have no other context. There is no surrounding text suggesting the user prepend python. Every other invocation in the repository — .github/workflows/scripts_new/linux/4_test.sh, .github/workflows/scripts_new/manylinux_wheel/5_test.sh, .github/workflows/scripts_new/macosx/4_test.sh, .github/workflows/scripts_new/win/3_test.ps1, .github/workflows/test_gpu.yml, and the docstrings in tests/test_utils.py — uses python tests/run_tests.py. So "run it as a script" was never the intended invocation.
Impact
Low technical impact (a seasoned developer figures it out in seconds), but disproportionately user-visible: this is the first instruction in a guide whose entire purpose is to lower the barrier for first-time contributors. A contributor copy-pasting the very first command and getting "Permission denied" is a poor first impression for a doc whose stated motivation in the PR description is "My first contribution was a little bit harder than expected".
Fix
Two equally valid options:
- Update the doc to match how CI invokes it:
python ./tests/run_tests.py(orpython tests/run_tests.py). Smallest change, consistent with all existing usage in the repo. - Add
#!/usr/bin/env python3as the first line oftests/run_tests.pyandchmod +xit (and commit the executable bit). Then the doc's command works as-is.
The first option is preferred since it is purely a docs change and matches established convention in the repo.
|
|
||
| Quadrants comprises at least three important parts: | ||
|
|
||
| 1. `quadrants` host runtime: Made with a mix of Python and C++. The C++ core is compiled using the OS default C/C++ compiler. |
There was a problem hiding this comment.
🟡 Line 92 of contributing.md ends with a trailing space (after "compiler."), which will fail the trailing-whitespace pre-commit hook configured in .pre-commit-config.yaml (line 26). Ironically, line 7 of this very doc instructs new contributors to run pre-commit run -a before pushing — so the first thing a new contributor does after following the guide will be to auto-modify this file. Trim the trailing space at line 92.
Extended reasoning...
The issue
Line 92 of docs/source/user_guide/contributing.md reads:
1. `quadrants` host runtime: Made with a mix of Python and C++. The C++ core is compiled using the OS default C/C++ compiler.·
(where · denotes a trailing space). Grep with pattern $ confirms line 92 is the only line in the file that matches.
Why it matters here specifically
This isn't just a generic style nit — it's directly self-defeating in the context of this PR. Line 7 of the same file says:
format/linter: Before pushing any commits, ensure you set up
pre-commitand run it usingpre-commit run -a
The repo's .pre-commit-config.yaml (lines 23–27) enables the pre-commit-hooks v5.0.0 trailing-whitespace hook with no Markdown exclusion (the only exclude in that config targets tests/python/test_exception.py and external/). So a new contributor following this guide will, on their very first pre-commit run -a, have the contributing guide itself fail and get auto-rewritten — a poor first impression for the audience this guide is meant to help.
Step-by-step proof
- A new contributor reads
contributing.mdline 7, installspre-commit, and runspre-commit run -aas instructed. - The
trailing-whitespacehook frompre-commit-hooksv5.0.0 scans every tracked file (no Markdown is excluded). - It encounters line 92 of
docs/source/user_guide/contributing.mdand detects the trailing space. - The hook fails with a non-zero exit code and rewrites the file to strip the trailing space.
- The contributor now sees
docs/source/user_guide/contributing.mdshow up as "modified" ingit status— a file they never touched, dirtied by following the guide's own instructions.
Fix
Delete the single trailing space at the end of line 92. One-character change.
| For instance, if you don't need to have any GPU support, you could use: | ||
|
|
||
| ``` | ||
| export QUADRANTS_CMAKE_ARGS="-DQD_WITH_CUDA=OFF -DQD_WITH_AMDGPU=OFF" | ||
| ``` |
There was a problem hiding this comment.
🟡 The example after "if you don't need to have any GPU support" only sets -DQD_WITH_CUDA=OFF -DQD_WITH_AMDGPU=OFF, but cmake/QuadrantsCore.cmake defines four GPU backends and QD_WITH_METAL defaults to ON (it's the only GPU backend enabled by default on macOS). On macOS, following this example still builds the Metal backend, contradicting the lead-in. Either add -DQD_WITH_METAL=OFF -DQD_WITH_VULKAN=OFF for completeness, or rephrase to something like "to disable the CUDA and AMDGPU backends".
Extended reasoning...
What the example claims vs. what it does
Lines 71-75 of docs/source/user_guide/contributing.md introduce the example with:
if you don't need to have any GPU support, you could use:
export QUADRANTS_CMAKE_ARGS="-DQD_WITH_CUDA=OFF -DQD_WITH_AMDGPU=OFF"
The claim is broad ("any GPU support"), but the command only touches two of the four GPU-backend options.
What the build system actually defines
cmake/QuadrantsCore.cmake lines 3-7 declare four GPU backend options:
option(QD_WITH_METAL "Build with the Metal backend" ON) # default ON
option(QD_WITH_CUDA "Build with the CUDA backend" ON) # default ON
option(QD_WITH_AMDGPU "Build with the AMDGPU backend" OFF) # default OFF
option(QD_WITH_VULKAN "Build with the Vulkan backend" OFF) # default OFFPlatform-conditional overrides at lines 32-50 then force CUDA/AMDGPU off on macOS and force METAL off when not on OS X. The net effect of the defaults per platform is:
| Platform | METAL | CUDA | AMDGPU | VULKAN |
|---|---|---|---|---|
| Linux | OFF (forced) | ON | OFF | OFF |
| macOS | ON | OFF (forced) | OFF (forced) | OFF |
| Windows | OFF (forced) | ON | OFF (forced) | OFF |
Step-by-step proof on macOS
- User reads "if you don't need to have any GPU support" and runs
export QUADRANTS_CMAKE_ARGS="-DQD_WITH_CUDA=OFF -DQD_WITH_AMDGPU=OFF". - CMake processes the option declarations: METAL=ON, CUDA=ON, AMDGPU=OFF, VULKAN=OFF.
- The user-supplied
-Dflags set CUDA=OFF and AMDGPU=OFF (both are already effectively OFF on macOS via the lines 32-39 overrides anyway). - METAL is untouched and stays at its default ON. The OS X branch at lines 41-43 only turns METAL off on non-OS X — on macOS it leaves it ON.
- Lines 94-95 then add
-DQD_WITH_METALtoCMAKE_CXX_FLAGS, and line 205 pulls in the Metal backend sources. So the Metal backend is still compiled, contradicting the doc's "any GPU support" claim.
Why existing code does not save the user
There is no code path that infers user intent from CUDA+AMDGPU=OFF and disables METAL/VULKAN; each option is independent. So the only way to get a truly GPU-free build on macOS is to pass -DQD_WITH_METAL=OFF explicitly.
Impact and fix
Impact is low — wasted build time / unexpected backend on macOS, no runtime crash. Fix is a one-line doc edit; either:
- expand the example to
-DQD_WITH_CUDA=OFF -DQD_WITH_AMDGPU=OFF -DQD_WITH_METAL=OFF -DQD_WITH_VULKAN=OFF(VULKAN is harmless since it defaults OFF, but including it makes the example self-documenting), or - rephrase the lead-in to "to disable the CUDA and AMDGPU backends".
The script has no shebang and isn't executable, so the bare ./ invocation fails on a fresh checkout. This matches CI usage.
The example only sets CUDA and AMDGPU to OFF, not all GPU backends (Metal/Vulkan are untouched), so the text should match.
|
Thank you! 🙌 |
* [Misc] Warn user to disable caching when print_ir/QD_DUMP_IR enabled (Genesis-Embodied-AI#425) Co-authored-by: v01dxyz <v01dxyz@v01d.xyz> * [Build] Pin torch version to CUDA 12.8 for CUDA tests (Genesis-Embodied-AI#428) * [Misc] Fixing up taichi-dev urls (Genesis-Embodied-AI#429) * [Perf] Rename cuda_graph to gpu_graph across the codebase (Genesis-Embodied-AI#430) * Misc: fix typo integeral -> integral (Genesis-Embodied-AI#434) Co-authored-by: v01dxyz <v01dxyz@v01d.xyz> * [Perf] CUDA graph 4: call from multiple locations (Genesis-Embodied-AI#420) * [Bug] Fix fastcache not restoring graph_do_while_arg (Genesis-Embodied-AI#435) * [Perf] Cache last-call result in perf_dispatch for single-compatible case (Genesis-Embodied-AI#438) * Fix gpu_graph fallback on old Nvidia GPU. (Genesis-Embodied-AI#443) * Fix shared memory offset not reset between CUDA kernels. (Genesis-Embodied-AI#442) * [Misc] Allow disabling GPU graph via QD_GPU_GRAPH=0 env var (Genesis-Embodied-AI#439) * [Misc] Add named top-level loops (Genesis-Embodied-AI#440) * [Misc] Rename gpu_graph to graph (Genesis-Embodied-AI#446) * [Misc] Add cross-platform shuffle (Genesis-Embodied-AI#447) * [Bug] Fix graph_do_while on Windows: search for cudadevrt.lib (Genesis-Embodied-AI#456) * [Bug] Also search default CUDA toolkit install location on Windows (Genesis-Embodied-AI#461) * [SPIRV] Feature Parity Atomics & Shared Array (Genesis-Embodied-AI#432) * [Misc] Change clang format to 120 characters (Genesis-Embodied-AI#463) * [Misc] CUDA graph 5 Add fatbin (Genesis-Embodied-AI#464) * [Bug] Reuse VkInstance across init/reset cycles (Genesis-Embodied-AI#465) * [Perf] Tiles 1: _load, _store, _eye_ (Genesis-Embodied-AI#466) * [Misc] Remove dead InternalFuncStmt type_check override (Genesis-Embodied-AI#471) * [Perf] Tiles 2: add cholesky and ger (Genesis-Embodied-AI#472) * [Perf] Tiles 2b: add triangular solve (Genesis-Embodied-AI#474) * [Misc] Refactor: use _get_col/_set_col in tiles load/store/init (Genesis-Embodied-AI#475) * [Build] Fix flaky test_clock_accuracy (Genesis-Embodied-AI#436) * Fix AARCH64 emitting invalid asm in CUDA kernels. (Genesis-Embodied-AI#473) Co-authored-by: Hugh Perkins <hughperkins@gmail.com> * [AMDGPU] Enable HIP memory pool and surface pool-exhaustion errors. (Genesis-Embodied-AI#485) * [AMDGPU] Scope hsaco tmp dir per-user to avoid collisions. (Genesis-Embodied-AI#484) * [Perf] Tiles 3: Add slice syntax, qd.outer() and initial doc (Genesis-Embodied-AI#477) * [AMDGPU] Fix gradient computation. (Genesis-Embodied-AI#486) * Enable all backends that are supported in unit tests. (Genesis-Embodied-AI#488) * Fix SPIRV ID overflow for large kernels due to autodiff. (Genesis-Embodied-AI#489) * [Misc] Fix purity checker to allow accessing constants from quadrants modules (Genesis-Embodied-AI#487) * [Misc] Increase tolerance for clock monotonic test (Genesis-Embodied-AI#492) * [CI] Serialize api doc workflow (Genesis-Embodied-AI#494) * [CI] Increase tolerance for clock test (Genesis-Embodied-AI#506) * [CI] Increase clock test tolerance to 20% (Genesis-Embodied-AI#509) * [Perf] Add tensor_type parametrization to tile16 tests (Genesis-Embodied-AI#504) * [Perf] Tiles 4b: Migrate tiles16 tests to enable fastcache (Genesis-Embodied-AI#505) * [Perf] Tiles 4c: add Tiles16x16 proxy (Genesis-Embodied-AI#507) * [Perf] Tiles 4d: Consolidate slice error tests using parametrize (Genesis-Embodied-AI#508) * [Perf] Tiles 4: add SharedArray slice support (Genesis-Embodied-AI#482) * [Perf] Tiles 5: add Cholesky benchmark demo (Genesis-Embodied-AI#483) * [Doc] Add user guide page for subgroup shuffle (Genesis-Embodied-AI#512) * [Perf] Implement cross-platform shuffle_down (Genesis-Embodied-AI#510) * [Perf] Add portable subgroup reduce_add and reduce_all_add (Genesis-Embodied-AI#511) * [Perf] Add first warmup config to perf dispatch (Genesis-Embodied-AI#422) * [AutoDiff] Autodiff 1: Add baseline adstack regression test for unary_collections (Genesis-Embodied-AI#500) * [AutoDiff] Autodiff 2: Implement derivative for tan (Genesis-Embodied-AI#501) * [AutoDiff] Autodiff 3: Recompute tanh/exp on the operand in the reverse pass (Genesis-Embodied-AI#502) * [AutoDiff] Autodiff 4: Mark rsqrt as non-linear for adstack promotion (Genesis-Embodied-AI#503) * [AutoDiff] Autodiff 5: Fix adjoint-alloca placement for GlobalLoads outside the current range-for (Genesis-Embodied-AI#496) * [AutoDiff] Autodiff 6: Adstack regression tests (Genesis-Embodied-AI#491) * [AutoDiff] Autodiff 7: Fix header size in AdStackAllocaStmt to match u64 runtime layout (Genesis-Embodied-AI#534) * [AutoDiff] Autodiff 8: Surface LLVM adstack push/pop overflow as a Python exception (Genesis-Embodied-AI#535) * [AutoDiff] Autodiff 9: Guard against LLVM worker-thread stack overflow from large per-task adstack budget (Genesis-Embodied-AI#495) * [AutoDiff] Autodiff 10: Implement adstack for SPIR-V (Genesis-Embodied-AI#490) * [AutoDiff] Autodiff 11: Latent adstack-adjacent fixes (AMDGPU hipFree, flush() keeps ctx_buffers_, always-preallocate) (Genesis-Embodied-AI#536) * [Doc] Add AGENTS.md with instructions for AI agents (Genesis-Embodied-AI#541) * [Bug] Abort kernel execution on assertion failure instead of segfaulting (Genesis-Embodied-AI#419) * [Type] ndarray typing 1: Add eval_str=True to inspect.signature() calls (Genesis-Embodied-AI#411) * [CI] Suppress reportPrivateImportUsage in torch-using files (Genesis-Embodied-AI#552) * [Misc] QD_DUMP_IR dumps to files with the task_id added to the filename (Genesis-Embodied-AI#441) * [Type] ndarray typing 2: Fix NDArray single-arg subscript crash (Genesis-Embodied-AI#412) * [Test] Flush xdist channel before worker exit so test failure reports are visible (Genesis-Embodied-AI#555) * [CI] Reduce test retries on CI from 3 to 1. (Genesis-Embodied-AI#554) * [AutoDiff] Autodiff 12: Heap-backed adstack on LLVM backends (CPU/CUDA/AMDGPU) (Genesis-Embodied-AI#537) * [AutoDiff] Autodiff 13: Heap-backed adstack on SPIR-V backends (Metal, Vulkan) (Genesis-Embodied-AI#493) * [AutoDiff] Autodiff 14: Resolve bounded-inner-loop adstacks without default_ad_stack_size fallback (Genesis-Embodied-AI#539) * [SPIRV] Vulkan SPIR-V correctness: atomic-view aliasing, PSB stride, narrow storage caps, u1 cast, per-init layer recheck (Genesis-Embodied-AI#513) * [Build] Autodiff 15: Replace 2022 MoltenVK pin with LunarG Vulkan SDK fetch and sanitise MoltenVK cap advertisement (Genesis-Embodied-AI#551) * [Test] Suppress stock pytest-timeout to avoid conflict with pytest_hardtle (Genesis-Embodied-AI#557) * [Vulkan] Use SDK validation layer for debugPrintf instead of apt package (Genesis-Embodied-AI#562) * [Test] Fix flaky perf_dispatch tests by increasing work amounts (Genesis-Embodied-AI#559) * [Test] Add --maxfail CLI option to run_tests.py (default 20) (Genesis-Embodied-AI#558) * [CI] Vulkan debug printf fix to address flaky tests (Genesis-Embodied-AI#563) * [Docs] Add a new page to help for first time contributors (Genesis-Embodied-AI#426) Authored-by: v01dxyz <v01dxyz@v01d.xyz> * [AutoDiff] Autodiff 16: Resolve reverse-mode adstack depths per-launch via runtime-evaluated SizeExpr (Genesis-Embodied-AI#543) * Fix: raise error if device memory allocation fails (Genesis-Embodied-AI#451) (Genesis-Embodied-AI#453) Co-authored-by: v01dxyz <v01dxyz@v01d.xyz> Co-authored-by: Hugh Perkins <hughperkins@gmail.com> * [CI] Add CI job to check line wrapping of comments and docs (Genesis-Embodied-AI#564) * [Misc] Add coverage report to PRs, including kernels (Genesis-Embodied-AI#470) * [CI] CI wrap check feeds only diffs to agent (Genesis-Embodied-AI#567) * Skip 'flaky' test on MacOS CI. (Genesis-Embodied-AI#573) * [Test] Fix missing `import sys` in test_fail_device_memory_allocation (Genesis-Embodied-AI#574) * [CI] Fix Vulkan debugPrintf flake with session-scoped warmup (Genesis-Embodied-AI#571) * [AutoDiff] determine_ad_stack_size: replace whole-CFG Bellman-Ford with SCC + DAG DP (Genesis-Embodied-AI#575) * [Test] Fix macOS OOM skip reason to describe actual root cause (Genesis-Embodied-AI#576) * [Lang] whole_kernel_cse: 2.5x compile time speedup on large kernels (Genesis-Embodied-AI#577) * [CI] Add CI check for unnecessarily deleted comments (Genesis-Embodied-AI#570) * [CI] Migrate coverage report to github Check page (Genesis-Embodied-AI#566) * [Lang] Skip IR verifier between passes unless debug=true (Genesis-Embodied-AI#579) * [Lang] Inline AdStack ops on release LLVM codegen: dramatically reduces compile time for adstack-enabled reverse-mode kernels (Genesis-Embodied-AI#584) * [CUDA] Honor offline_cache=False end-to-end so QD_OFFLINE_CACHE=0 actually gives a cold compile (Genesis-Embodied-AI#580) * [Type] Tensor 24 (Genesis-Embodied-AI#561) Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local> * [Lang] auto_diff host-walk reductions: dramatically faster front-end compile time on adstack-enabled reverse-mode kernels (Genesis-Embodied-AI#587) * [AutoDiff] Speed up reverse-mode kernel launches on GPU backends (Genesis-Embodied-AI#578) * [Vulkan] Move adstack-sizer scratch out of Function-scope memory to fix SPIR-V pipeline build failures (Genesis-Embodied-AI#588) * [AutoDiff] Improve diagnosis of unsupported reverse-mode AD patterns (Genesis-Embodied-AI#590) * [Bug] Fix: promote Ndarray to AnyArray in build_Name for flattened struct fields (Genesis-Embodied-AI#592) * [SPIR-V] Shrink reverse-grad kernel MSL by ~50% (Genesis-Embodied-AI#591) * [CI] Add CI check that PR changes have test coverage (Genesis-Embodied-AI#596) * [Perf] Enable zero-copy in to_torch() and to_numpy() (Genesis-Embodied-AI#450) * Add BufferView: safe sub-range ndarray access for kernels (Genesis-Embodied-AI#585) Co-authored-by: alanray-tech <alanray-tech@users.noreply.github.com> Co-authored-by: Hugh Perkins <hughperkins@gmail.com> * [Doc] Add user-facing fastcache documentation (Genesis-Embodied-AI#597) Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local> * [Misc] Upgrade to enable v1 dlpack so to_numpy(copy=False) writable (Genesis-Embodied-AI#598) Co-authored-by: root <root@rtx-209-201.slurm-compute.tenant-slurm.svc.cluster.local> * [AutoDiff] Cut reverse-mode adstack memory usage 10x on all backends (Genesis-Embodied-AI#599) * [Misc] Add CI check for feature file factorization (Genesis-Embodied-AI#606) * [Perf] Skip _recursive_set_args for all-Field frozen dataclass structs (Genesis-Embodied-AI#607) Co-authored-by: Cursor <cursoragent@cursor.com> * [AutoDiff] SNode-arm bound-expr capture rejects fold-attack gate indices (Genesis-Embodied-AI#610) * [Misc] Suppress field fastcache warning for qd.Tensor (Genesis-Embodied-AI#615) Co-authored-by: Cursor <cursoragent@cursor.com> * [AutoDiff] Adstack heap: clip reducer count by per-task loop trip count (compile-time and SizeExpr-evaluated) (Genesis-Embodied-AI#611) * [Misc] Forward copy= through qd.Tensor, add copy=None option (Genesis-Embodied-AI#616) Co-authored-by: Cursor <cursoragent@cursor.com> * [Doc] Update README (Genesis-Embodied-AI#617) Co-authored-by: Cursor <cursoragent@cursor.com> * [CI] Fix coverage report showing def lines as uncovered (Genesis-Embodied-AI#623) Co-authored-by: Cursor <cursoragent@cursor.com> * [Perf] Generic launcher: persistent context, JIT-pointer reuse, Metal compute encoder, LLVM-GPU async memory ops (Part 1/2) (Genesis-Embodied-AI#619) * [CI] Encode Python-first testing policy in coverage-check prompt (Genesis-Embodied-AI#622) Co-authored-by: Cursor <cursoragent@cursor.com> * [CI] Add PR Line change report (Genesis-Embodied-AI#624) Co-authored-by: Cursor <cursoragent@cursor.com> * [CI] Disable quadrants pytest plugin during quadrants internal coverage runs (Genesis-Embodied-AI#629) Co-authored-by: Cursor <cursoragent@cursor.com> * [AutoDiff] Adstack load+store eliminations: EliminateRecomputableAdStackPushes pass + leaf extensions (Genesis-Embodied-AI#621) * [CI] Simplify coverage PR comment to a single linked line (Genesis-Embodied-AI#630) * [CUDA] Add AGX Thor, SM_110 (Genesis-Embodied-AI#631) Co-authored-by: Johnny Nunez and Hugh Perkins * [CI] Lines changed report: collapse PR comment to a single linked totals line (Genesis-Embodied-AI#632) * [FEATURE] Support external Metal command queue via qd.init (Genesis-Embodied-AI#618) Co-authored-by: Cursor <cursoragent@cursor.com> * [Perf] Cache adstack-sizer metadata per task across SPIR-V + LLVM-GPU; per-snode / DeviceAllocation invalidation (Part 2/2) (Genesis-Embodied-AI#620) * [AutoDiff] Disable EliminateRecomputableAdStackPushes pending mutated-SNode chain-leaf fix (Genesis-Embodied-AI#633) * [AutoDiff] Adstack chain-clone safety: mutated-SNode leaf reject + load_top consumer-aware guard (Genesis-Embodied-AI#634) * [Docs] Add user-guide page for qd.simt.block.* primitives (Genesis-Embodied-AI#638) * [Docs] Expand qd.simt.subgroup user-guide page to cover every op (Genesis-Embodied-AI#639) * [Perf] Streams 1-4 (Genesis-Embodied-AI#410) * [Docs] Add user-guide page for matrix decompositions and solvers (Genesis-Embodied-AI#643) * [Bug] Revert "[Perf] Streams 1-4 (Genesis-Embodied-AI#410)" (Genesis-Embodied-AI#650) * [Docs] Add user-guide page for atomics and bit operations (Genesis-Embodied-AI#640) * [Docs] Add user-guide page for qd.simt.grid.* primitives (Genesis-Embodied-AI#641) * [AutoDiff] Adstack max-reducer: parallel multi-axis MaxOverRange dispatch (Genesis-Embodied-AI#635) * [AMDGPU] Fix amdgpu parallel rand init (Genesis-Embodied-AI#658) * [Perf] Adstack: skip max-reducer recognizer on CPU + lift host-eval cap (Genesis-Embodied-AI#655) * [Perf] Re-land Streams 1-4 with bug fixes (Genesis-Embodied-AI#653) * [AMDGPU] Apply device_memory_GB=0.3 cap to AMDGPU tests (Genesis-Embodied-AI#659) * [Perf] Per-launch host sync: drop wait_idle on SPIR-V, pin stream and drop stream_synchronize on CUDA/AMDGPU (Genesis-Embodied-AI#654) * [AMDGPU] Unload hipModule_t in JITModuleAMDGPU destructor (Genesis-Embodied-AI#660) * [AMDGPU] Trim default mempool on qd.reset() (Genesis-Embodied-AI#669) * [AMDGPU] Hoist rand-state buffer to process lifetime (Genesis-Embodied-AI#668) * [Streams] Use events for streams serialization on AMDGPU and CUDA (Genesis-Embodied-AI#667) * [Perf] Adstack max-reducer: launch cache + zero-copy result map; content-stable registry_id (Genesis-Embodied-AI#671) * [SPIR-V] dispatch_max_reducers: register each task with the real kernel name (Genesis-Embodied-AI#675) * [AutoDiff] Debug-mode field/grad/dual: dtype, layout, and access-time invariants (Genesis-Embodied-AI#677) * [Docs] Add user-guide page for qd.algorithms.* device-wide algorithms (Genesis-Embodied-AI#642) Co-authored-by: alanray-tech <alan.ray@genesis-ai.company> * [Docs] Doc for existing atomics: switch support table to per-backend columns (Genesis-Embodied-AI#657) Co-authored-by: alanray-tech <alan.ray@genesis-ai.company> * [GPU] Cross gpu atomics (Genesis-Embodied-AI#666) Co-authored-by: alanray-tech <alan.ray@genesis-ai.company> * [GPU] Make block operations portable cross-gpu (Genesis-Embodied-AI#664) * [Perf] CPU LLVM adstack-cache: skip per-launch bump-writes + ndarray_shapes capture on forward-only handles (Genesis-Embodied-AI#685) * [GPU] Cross-GPU for grid ops (Genesis-Embodied-AI#670) * [Math] Make bitop operations portable cross-gpu (Genesis-Embodied-AI#662) * [AMDGPU] Always use wave64, on both RDNA and CDNA (Genesis-Embodied-AI#687) * [AMDGPU] Use syncscope("agent") for atomix xor to avoid CAS livelock (Genesis-Embodied-AI#672) * [GPU] New bit ops for QIPC (Genesis-Embodied-AI#679) * [GPU] Subgroup ops cross-gpu (Genesis-Embodied-AI#665) * [Graph] Rename CUDA Graph to Graph in docs (Genesis-Embodied-AI#691) * [SPIR-V] Fix FIFO-queue ordering when sharing command queue. (Genesis-Embodied-AI#694) * [Atomics] New QIPC ops for atomics (Genesis-Embodied-AI#690) * Pass dataclass sub-structs into qd.func (Genesis-Embodied-AI#698) * [AMDGPU] HIP graph runtime support for @qd.kernel(graph=True) (Genesis-Embodied-AI#692) * [CI] Add per-file timing report to Mac Metal test job (Genesis-Embodied-AI#695) Co-authored-by: Cursor <cursoragent@cursor.com> * [CI] Enable kernel disk cache during tests (Genesis-Embodied-AI#696) * [Math] New QIPC ops for single-threaded linalg (Genesis-Embodied-AI#683) * [BREAKING][GPU] New QIPC ops for subgroups (Genesis-Embodied-AI#676) * [GPU] New QIPC ops for block (Genesis-Embodied-AI#684) * [GPU] New device-level ops for QIPC (Genesis-Embodied-AI#693) * [algorithms] PrefixSumExecutor: drop unused GRID_SZ local (Genesis-Embodied-AI#701) * [block] sync(): fix unsupported-arch error message (Genesis-Embodied-AI#700) * [volatile_load] add qd.volatile_load primitive (closes Genesis-Embodied-AI#648) (Genesis-Embodied-AI#702) * [AutoDiff] Reject recycled identity_key in AdStackCache::register_adstack_sizing_info (Genesis-Embodied-AI#708) * [Vulkan] Declare GroupNonUniform SPIR-V caps and enable shaderSubgroupExtendedTypes (Genesis-Embodied-AI#707) * Fix duplicate HIP graph driver-function declarations after v1.0.0 merge The amd-integration fork had cherry-picked the HIP graph driver functions (graph_create / graph_destroy / graph_add_kernel_node / graph_instantiate / graph_exec_destroy / graph_launch), and upstream v1.0.0 added the same set. The per-file 3-way merge appended both copies into amdgpu_driver_functions.inc.h, producing redeclaration errors that broke the AMDGPU RHI/runtime compile. Drop the upstream duplicate block; the signatures are identical to the fork's existing declarations. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix AMDGPU launcher coherence and num_instructions visibility after v1.0.0 merge - kernel_launcher.cpp: the 3-way merge spliced upstream v1.0.0's launch_llvm_kernel rewrite (ephemeral arg/context buffers, explicit-stream path, AmdgpuDefaultStream PinGuard) onto the AMD fork's kernarg-by-value + persistent-scratch design, leaving references to undefined `ephemeral_context_ptr`. Restore the fork's coherent launch_llvm_kernel verbatim; it calls the (already merged) enhanced launch_offloaded_tasks, which keeps the max-reducer dispatch and stream-parallel groups adapted onto the AMD launch path. - llvm_context.h: both the fork and upstream added `num_instructions`; the merge kept upstream's private placement, but the AMDGPU codegen force-inline heuristic calls it statically from outside the class. Move it back to the public section. Co-authored-by: Cursor <cursoragent@cursor.com> * Restore async result D2H and hoist kernarg vectors in AMDGPU launcher The v1.0.0 merge resolution regressed two amd-integration baseline optimizations in launch_llvm_kernel / launch_offloaded_tasks: - The per-launch result-buffer copy was a blocking memcpy_device_to_host, forcing a host stall on every value-returning launch and serializing the GPU pipeline. Restore the async D2H (the caller synchronizes lazily when it needs the value); external-array transfers still stream_synchronize once before reading back. - launch_task constructed the kernarg std::vectors from initializer lists ({kernarg_payload} / {kernarg_size}) on every dispatch (heap alloc + free per launch). Hoist arg_ptrs/arg_sizes out of the per-task launch and reuse. Co-authored-by: Cursor <cursoragent@cursor.com> * amdgpu: default to LDS permlane64 emulation; drop host-x86 barrier asm on retarget Two AMDGPU JIT-compile crashes surfaced after the v1.0.0 merge pulled in the QIPC subgroup ops (Genesis-Embodied-AI#676), which made the rigid constraint solver's wave-cooperative reductions route through `amdgpu_cross_half_shuffle_i32`. Both manifested as a SIGSEGV inside `llvm::SIInstrInfo::getInstSizeInBytes` during `JITSessionAMDGPU::compile_module_to_hsaco` (i.e. at first kernel launch), and reproduce on gfx942 / MI300X. Baseline 0.4.6 never emitted these constructs, which is why it was unaffected. 1. Native `llvm.amdgcn.permlane64` lowering crashes the bundled LLVM 22.1.0 AMDGPU backend. Default `amdgpu_permlane64` to the existing LDS-roundtrip software emulation on every target (it produces identical results). Add `QD_AMDGPU_USE_NATIVE_PERMLANE64=1` to opt back into the native instruction once the backend bug is fixed; the old `QD_AMDGPU_FORCE_PERMLANE64_FALLBACK` is now the default and still honored. This is the actual crash fix. 2. The runtime module is compiled by the host x86_64 clang and only retargeted to amdgcn here, so `amdgpu_cross_half_shuffle_i32`'s `__asm__ volatile("" : "+v"(byte))` optimization barrier carries x86 flag clobbers (`~{dirflag},~{fpsr},~{flags}`) that are meaningless on AMDGPU. The IR verifies but the empty-body INLINEASM is invalid on the amdgcn target. Neutralize empty-body barrier asm during retarget (forward the tied value, then erase) so no stale host asm reaches codegen. On the wave64 targets we ship `ds_bpermute` already addresses the full wave, so the hint is a no-op. Co-authored-by: Cursor <cursoragent@cursor.com> * style: apply clang-format (v19.1.7) to AMDGPU fn_attrs and launcher sources CI pre-commit's clang-format hook reformatted these files (long declarations/lambda signatures collapsed onto single lines per the repo's clang-format config). Apply the same formatting so the hook passes. No functional changes. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(amdgpu): use CreateNeg for branchless i32 sgn instead of CreateSub(0, input) clang-tidy (modernize-use-nullptr, -warnings-as-errors) flagged `builder->CreateSub(0, input)` in the i32 sgn path: the literal `0` binds to the `llvm::Value*` LHS parameter as a null pointer, not an integer zero. Replace with `builder->CreateNeg(input)`, which emits `0 - input` with a proper zero constant -- identical intended semantics, and clang-tidy clean. Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Robert Dazi <14996868+v01dXYZ@users.noreply.github.com> Co-authored-by: v01dxyz <v01dxyz@v01d.xyz> Co-authored-by: Hugh Perkins <hughperkins@gmail.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local> Co-authored-by: alanray-tech <alan.ray@genesis-ai.company> Co-authored-by: alanray-tech <alanray-tech@users.noreply.github.com> Co-authored-by: root <root@rtx-209-201.slurm-compute.tenant-slurm.svc.cluster.local> Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: Johnny <johnnynuca14@gmail.com>
Issue: No issue
Brief Summary
My first contribution was a little bit harder than expected. So I wrote down some pieces of advice for new contributors.
It is a WIP and you're welcome to edit it!