[Vulkan] Move adstack-sizer scratch out of Function-scope memory to fix SPIR-V pipeline build failures#588
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Fixed! It turns out it was an actual design flaw. I was aware of the limitation of Function Memory but since it worked on all the machines I tested including the AMDGPU box, my mac, and the Nvidia T4 runner, I assumed it was just fine with my 4096 threshold. It turns out it was not. Since lowering the threshold is not acceptable because it would be too limiting, I decided to move to actual storage buffer, which does not suffer such limitation. |
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…on the adstack SizeExpr sizer shader by giving Function-scope OpVariable arrays an undecorated SPIR-V array type via a new IRBuilder::get_function_array_type helper that delegates the OpTypeArray emission to get_array_type without the ArrayStride decoration; the SPIR-V validator (built into Vulkan 1.4 drivers) rejects layout decorations on Function / Private storage-class variable types per VUID-StandaloneSpirv-None-10684 and Blackwell drivers fail vkCreateComputePipelines whereas older drivers tolerated it
… at the top of get_array_type before computing ArrayStride (the delegation to get_function_array_type rewrote only its local copy, leaving stride=1 on a 4-byte i32-element array which spirv-val rejects); migrate spirv_codegen.cpp's tensor-type AllocaStmt branch to get_function_array_type because both the alloca_workgroup_array (Workgroup storage) and alloca_variable (Function storage) sinks are subject to the same VUID-StandaloneSpirv-None-10684 the sizer-shader migration was already addressing
…spv on pipeline-creation failure so it can be disassembled offline with spirv-dis / validated with spirv-val
…r scratch state (values_arr, scope_arr, 8 pending_*_arr) from Function-storage OpVariables to two StorageBuffer SSBOs (binding 3 = i64 scratch, binding 4 = i32 scratch), allocated once in GfxRuntime and bound on every sizer dispatch; the sizer is 1x1x1 so cross-thread aliasing is impossible. Sidesteps Blackwell-class NVIDIA Vulkan drivers failing vkCreateComputePipelines with VK_ERROR_UNKNOWN once cumulative per-thread private memory exceeds ~32 KiB (the sizer's i64[kMaxNodes=4096] alone is 32 KiB). Reverts the Diagnostic VkResult log + SPIR-V dump now that the root cause is fixed
…hat the sizer's per-stack node-count cap is backed by a once-allocated StorageBuffer SSBO rather than per-thread private memory; 65536 i64 entries = 512 KiB of device memory per GfxRuntime, negligible against any modern GPU's VRAM budget, and lets reverse-mode kernels with up to 64k symbolic tree nodes per stack go through the on-device sizer instead of hard-erroring at host-side encode time
…uring the get_array_type / get_function_array_type refactor
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Comparing Quadrants main vs this PR on Genesis main:
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checklist:
=> ok to merge |
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* [Misc] Warn user to disable caching when print_ir/QD_DUMP_IR enabled (Genesis-Embodied-AI#425) Co-authored-by: v01dxyz <v01dxyz@v01d.xyz> * [Build] Pin torch version to CUDA 12.8 for CUDA tests (Genesis-Embodied-AI#428) * [Misc] Fixing up taichi-dev urls (Genesis-Embodied-AI#429) * [Perf] Rename cuda_graph to gpu_graph across the codebase (Genesis-Embodied-AI#430) * Misc: fix typo integeral -> integral (Genesis-Embodied-AI#434) Co-authored-by: v01dxyz <v01dxyz@v01d.xyz> * [Perf] CUDA graph 4: call from multiple locations (Genesis-Embodied-AI#420) * [Bug] Fix fastcache not restoring graph_do_while_arg (Genesis-Embodied-AI#435) * [Perf] Cache last-call result in perf_dispatch for single-compatible case (Genesis-Embodied-AI#438) * Fix gpu_graph fallback on old Nvidia GPU. (Genesis-Embodied-AI#443) * Fix shared memory offset not reset between CUDA kernels. (Genesis-Embodied-AI#442) * [Misc] Allow disabling GPU graph via QD_GPU_GRAPH=0 env var (Genesis-Embodied-AI#439) * [Misc] Add named top-level loops (Genesis-Embodied-AI#440) * [Misc] Rename gpu_graph to graph (Genesis-Embodied-AI#446) * [Misc] Add cross-platform shuffle (Genesis-Embodied-AI#447) * [Bug] Fix graph_do_while on Windows: search for cudadevrt.lib (Genesis-Embodied-AI#456) * [Bug] Also search default CUDA toolkit install location on Windows (Genesis-Embodied-AI#461) * [SPIRV] Feature Parity Atomics & Shared Array (Genesis-Embodied-AI#432) * [Misc] Change clang format to 120 characters (Genesis-Embodied-AI#463) * [Misc] CUDA graph 5 Add fatbin (Genesis-Embodied-AI#464) * [Bug] Reuse VkInstance across init/reset cycles (Genesis-Embodied-AI#465) * [Perf] Tiles 1: _load, _store, _eye_ (Genesis-Embodied-AI#466) * [Misc] Remove dead InternalFuncStmt type_check override (Genesis-Embodied-AI#471) * [Perf] Tiles 2: add cholesky and ger (Genesis-Embodied-AI#472) * [Perf] Tiles 2b: add triangular solve (Genesis-Embodied-AI#474) * [Misc] Refactor: use _get_col/_set_col in tiles load/store/init (Genesis-Embodied-AI#475) * [Build] Fix flaky test_clock_accuracy (Genesis-Embodied-AI#436) * Fix AARCH64 emitting invalid asm in CUDA kernels. (Genesis-Embodied-AI#473) Co-authored-by: Hugh Perkins <hughperkins@gmail.com> * [AMDGPU] Enable HIP memory pool and surface pool-exhaustion errors. (Genesis-Embodied-AI#485) * [AMDGPU] Scope hsaco tmp dir per-user to avoid collisions. (Genesis-Embodied-AI#484) * [Perf] Tiles 3: Add slice syntax, qd.outer() and initial doc (Genesis-Embodied-AI#477) * [AMDGPU] Fix gradient computation. (Genesis-Embodied-AI#486) * Enable all backends that are supported in unit tests. (Genesis-Embodied-AI#488) * Fix SPIRV ID overflow for large kernels due to autodiff. (Genesis-Embodied-AI#489) * [Misc] Fix purity checker to allow accessing constants from quadrants modules (Genesis-Embodied-AI#487) * [Misc] Increase tolerance for clock monotonic test (Genesis-Embodied-AI#492) * [CI] Serialize api doc workflow (Genesis-Embodied-AI#494) * [CI] Increase tolerance for clock test (Genesis-Embodied-AI#506) * [CI] Increase clock test tolerance to 20% (Genesis-Embodied-AI#509) * [Perf] Add tensor_type parametrization to tile16 tests (Genesis-Embodied-AI#504) * [Perf] Tiles 4b: Migrate tiles16 tests to enable fastcache (Genesis-Embodied-AI#505) * [Perf] Tiles 4c: add Tiles16x16 proxy (Genesis-Embodied-AI#507) * [Perf] Tiles 4d: Consolidate slice error tests using parametrize (Genesis-Embodied-AI#508) * [Perf] Tiles 4: add SharedArray slice support (Genesis-Embodied-AI#482) * [Perf] Tiles 5: add Cholesky benchmark demo (Genesis-Embodied-AI#483) * [Doc] Add user guide page for subgroup shuffle (Genesis-Embodied-AI#512) * [Perf] Implement cross-platform shuffle_down (Genesis-Embodied-AI#510) * [Perf] Add portable subgroup reduce_add and reduce_all_add (Genesis-Embodied-AI#511) * [Perf] Add first warmup config to perf dispatch (Genesis-Embodied-AI#422) * [AutoDiff] Autodiff 1: Add baseline adstack regression test for unary_collections (Genesis-Embodied-AI#500) * [AutoDiff] Autodiff 2: Implement derivative for tan (Genesis-Embodied-AI#501) * [AutoDiff] Autodiff 3: Recompute tanh/exp on the operand in the reverse pass (Genesis-Embodied-AI#502) * [AutoDiff] Autodiff 4: Mark rsqrt as non-linear for adstack promotion (Genesis-Embodied-AI#503) * [AutoDiff] Autodiff 5: Fix adjoint-alloca placement for GlobalLoads outside the current range-for (Genesis-Embodied-AI#496) * [AutoDiff] Autodiff 6: Adstack regression tests (Genesis-Embodied-AI#491) * [AutoDiff] Autodiff 7: Fix header size in AdStackAllocaStmt to match u64 runtime layout (Genesis-Embodied-AI#534) * [AutoDiff] Autodiff 8: Surface LLVM adstack push/pop overflow as a Python exception (Genesis-Embodied-AI#535) * [AutoDiff] Autodiff 9: Guard against LLVM worker-thread stack overflow from large per-task adstack budget (Genesis-Embodied-AI#495) * [AutoDiff] Autodiff 10: Implement adstack for SPIR-V (Genesis-Embodied-AI#490) * [AutoDiff] Autodiff 11: Latent adstack-adjacent fixes (AMDGPU hipFree, flush() keeps ctx_buffers_, always-preallocate) (Genesis-Embodied-AI#536) * [Doc] Add AGENTS.md with instructions for AI agents (Genesis-Embodied-AI#541) * [Bug] Abort kernel execution on assertion failure instead of segfaulting (Genesis-Embodied-AI#419) * [Type] ndarray typing 1: Add eval_str=True to inspect.signature() calls (Genesis-Embodied-AI#411) * [CI] Suppress reportPrivateImportUsage in torch-using files (Genesis-Embodied-AI#552) * [Misc] QD_DUMP_IR dumps to files with the task_id added to the filename (Genesis-Embodied-AI#441) * [Type] ndarray typing 2: Fix NDArray single-arg subscript crash (Genesis-Embodied-AI#412) * [Test] Flush xdist channel before worker exit so test failure reports are visible (Genesis-Embodied-AI#555) * [CI] Reduce test retries on CI from 3 to 1. (Genesis-Embodied-AI#554) * [AutoDiff] Autodiff 12: Heap-backed adstack on LLVM backends (CPU/CUDA/AMDGPU) (Genesis-Embodied-AI#537) * [AutoDiff] Autodiff 13: Heap-backed adstack on SPIR-V backends (Metal, Vulkan) (Genesis-Embodied-AI#493) * [AutoDiff] Autodiff 14: Resolve bounded-inner-loop adstacks without default_ad_stack_size fallback (Genesis-Embodied-AI#539) * [SPIRV] Vulkan SPIR-V correctness: atomic-view aliasing, PSB stride, narrow storage caps, u1 cast, per-init layer recheck (Genesis-Embodied-AI#513) * [Build] Autodiff 15: Replace 2022 MoltenVK pin with LunarG Vulkan SDK fetch and sanitise MoltenVK cap advertisement (Genesis-Embodied-AI#551) * [Test] Suppress stock pytest-timeout to avoid conflict with pytest_hardtle (Genesis-Embodied-AI#557) * [Vulkan] Use SDK validation layer for debugPrintf instead of apt package (Genesis-Embodied-AI#562) * [Test] Fix flaky perf_dispatch tests by increasing work amounts (Genesis-Embodied-AI#559) * [Test] Add --maxfail CLI option to run_tests.py (default 20) (Genesis-Embodied-AI#558) * [CI] Vulkan debug printf fix to address flaky tests (Genesis-Embodied-AI#563) * [Docs] Add a new page to help for first time contributors (Genesis-Embodied-AI#426) Authored-by: v01dxyz <v01dxyz@v01d.xyz> * [AutoDiff] Autodiff 16: Resolve reverse-mode adstack depths per-launch via runtime-evaluated SizeExpr (Genesis-Embodied-AI#543) * Fix: raise error if device memory allocation fails (Genesis-Embodied-AI#451) (Genesis-Embodied-AI#453) Co-authored-by: v01dxyz <v01dxyz@v01d.xyz> Co-authored-by: Hugh Perkins <hughperkins@gmail.com> * [CI] Add CI job to check line wrapping of comments and docs (Genesis-Embodied-AI#564) * [Misc] Add coverage report to PRs, including kernels (Genesis-Embodied-AI#470) * [CI] CI wrap check feeds only diffs to agent (Genesis-Embodied-AI#567) * Skip 'flaky' test on MacOS CI. (Genesis-Embodied-AI#573) * [Test] Fix missing `import sys` in test_fail_device_memory_allocation (Genesis-Embodied-AI#574) * [CI] Fix Vulkan debugPrintf flake with session-scoped warmup (Genesis-Embodied-AI#571) * [AutoDiff] determine_ad_stack_size: replace whole-CFG Bellman-Ford with SCC + DAG DP (Genesis-Embodied-AI#575) * [Test] Fix macOS OOM skip reason to describe actual root cause (Genesis-Embodied-AI#576) * [Lang] whole_kernel_cse: 2.5x compile time speedup on large kernels (Genesis-Embodied-AI#577) * [CI] Add CI check for unnecessarily deleted comments (Genesis-Embodied-AI#570) * [CI] Migrate coverage report to github Check page (Genesis-Embodied-AI#566) * [Lang] Skip IR verifier between passes unless debug=true (Genesis-Embodied-AI#579) * [Lang] Inline AdStack ops on release LLVM codegen: dramatically reduces compile time for adstack-enabled reverse-mode kernels (Genesis-Embodied-AI#584) * [CUDA] Honor offline_cache=False end-to-end so QD_OFFLINE_CACHE=0 actually gives a cold compile (Genesis-Embodied-AI#580) * [Type] Tensor 24 (Genesis-Embodied-AI#561) Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local> * [Lang] auto_diff host-walk reductions: dramatically faster front-end compile time on adstack-enabled reverse-mode kernels (Genesis-Embodied-AI#587) * [AutoDiff] Speed up reverse-mode kernel launches on GPU backends (Genesis-Embodied-AI#578) * [Vulkan] Move adstack-sizer scratch out of Function-scope memory to fix SPIR-V pipeline build failures (Genesis-Embodied-AI#588) * [AutoDiff] Improve diagnosis of unsupported reverse-mode AD patterns (Genesis-Embodied-AI#590) * [Bug] Fix: promote Ndarray to AnyArray in build_Name for flattened struct fields (Genesis-Embodied-AI#592) * [SPIR-V] Shrink reverse-grad kernel MSL by ~50% (Genesis-Embodied-AI#591) * [CI] Add CI check that PR changes have test coverage (Genesis-Embodied-AI#596) * [Perf] Enable zero-copy in to_torch() and to_numpy() (Genesis-Embodied-AI#450) * Add BufferView: safe sub-range ndarray access for kernels (Genesis-Embodied-AI#585) Co-authored-by: alanray-tech <alanray-tech@users.noreply.github.com> Co-authored-by: Hugh Perkins <hughperkins@gmail.com> * [Doc] Add user-facing fastcache documentation (Genesis-Embodied-AI#597) Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local> * [Misc] Upgrade to enable v1 dlpack so to_numpy(copy=False) writable (Genesis-Embodied-AI#598) Co-authored-by: root <root@rtx-209-201.slurm-compute.tenant-slurm.svc.cluster.local> * [AutoDiff] Cut reverse-mode adstack memory usage 10x on all backends (Genesis-Embodied-AI#599) * [Misc] Add CI check for feature file factorization (Genesis-Embodied-AI#606) * [Perf] Skip _recursive_set_args for all-Field frozen dataclass structs (Genesis-Embodied-AI#607) Co-authored-by: Cursor <cursoragent@cursor.com> * [AutoDiff] SNode-arm bound-expr capture rejects fold-attack gate indices (Genesis-Embodied-AI#610) * [Misc] Suppress field fastcache warning for qd.Tensor (Genesis-Embodied-AI#615) Co-authored-by: Cursor <cursoragent@cursor.com> * [AutoDiff] Adstack heap: clip reducer count by per-task loop trip count (compile-time and SizeExpr-evaluated) (Genesis-Embodied-AI#611) * [Misc] Forward copy= through qd.Tensor, add copy=None option (Genesis-Embodied-AI#616) Co-authored-by: Cursor <cursoragent@cursor.com> * [Doc] Update README (Genesis-Embodied-AI#617) Co-authored-by: Cursor <cursoragent@cursor.com> * [CI] Fix coverage report showing def lines as uncovered (Genesis-Embodied-AI#623) Co-authored-by: Cursor <cursoragent@cursor.com> * [Perf] Generic launcher: persistent context, JIT-pointer reuse, Metal compute encoder, LLVM-GPU async memory ops (Part 1/2) (Genesis-Embodied-AI#619) * [CI] Encode Python-first testing policy in coverage-check prompt (Genesis-Embodied-AI#622) Co-authored-by: Cursor <cursoragent@cursor.com> * [CI] Add PR Line change report (Genesis-Embodied-AI#624) Co-authored-by: Cursor <cursoragent@cursor.com> * [CI] Disable quadrants pytest plugin during quadrants internal coverage runs (Genesis-Embodied-AI#629) Co-authored-by: Cursor <cursoragent@cursor.com> * [AutoDiff] Adstack load+store eliminations: EliminateRecomputableAdStackPushes pass + leaf extensions (Genesis-Embodied-AI#621) * [CI] Simplify coverage PR comment to a single linked line (Genesis-Embodied-AI#630) * [CUDA] Add AGX Thor, SM_110 (Genesis-Embodied-AI#631) Co-authored-by: Johnny Nunez and Hugh Perkins * [CI] Lines changed report: collapse PR comment to a single linked totals line (Genesis-Embodied-AI#632) * [FEATURE] Support external Metal command queue via qd.init (Genesis-Embodied-AI#618) Co-authored-by: Cursor <cursoragent@cursor.com> * [Perf] Cache adstack-sizer metadata per task across SPIR-V + LLVM-GPU; per-snode / DeviceAllocation invalidation (Part 2/2) (Genesis-Embodied-AI#620) * [AutoDiff] Disable EliminateRecomputableAdStackPushes pending mutated-SNode chain-leaf fix (Genesis-Embodied-AI#633) * [AutoDiff] Adstack chain-clone safety: mutated-SNode leaf reject + load_top consumer-aware guard (Genesis-Embodied-AI#634) * [Docs] Add user-guide page for qd.simt.block.* primitives (Genesis-Embodied-AI#638) * [Docs] Expand qd.simt.subgroup user-guide page to cover every op (Genesis-Embodied-AI#639) * [Perf] Streams 1-4 (Genesis-Embodied-AI#410) * [Docs] Add user-guide page for matrix decompositions and solvers (Genesis-Embodied-AI#643) * [Bug] Revert "[Perf] Streams 1-4 (Genesis-Embodied-AI#410)" (Genesis-Embodied-AI#650) * [Docs] Add user-guide page for atomics and bit operations (Genesis-Embodied-AI#640) * [Docs] Add user-guide page for qd.simt.grid.* primitives (Genesis-Embodied-AI#641) * [AutoDiff] Adstack max-reducer: parallel multi-axis MaxOverRange dispatch (Genesis-Embodied-AI#635) * [AMDGPU] Fix amdgpu parallel rand init (Genesis-Embodied-AI#658) * [Perf] Adstack: skip max-reducer recognizer on CPU + lift host-eval cap (Genesis-Embodied-AI#655) * [Perf] Re-land Streams 1-4 with bug fixes (Genesis-Embodied-AI#653) * [AMDGPU] Apply device_memory_GB=0.3 cap to AMDGPU tests (Genesis-Embodied-AI#659) * [Perf] Per-launch host sync: drop wait_idle on SPIR-V, pin stream and drop stream_synchronize on CUDA/AMDGPU (Genesis-Embodied-AI#654) * [AMDGPU] Unload hipModule_t in JITModuleAMDGPU destructor (Genesis-Embodied-AI#660) * [AMDGPU] Trim default mempool on qd.reset() (Genesis-Embodied-AI#669) * [AMDGPU] Hoist rand-state buffer to process lifetime (Genesis-Embodied-AI#668) * [Streams] Use events for streams serialization on AMDGPU and CUDA (Genesis-Embodied-AI#667) * [Perf] Adstack max-reducer: launch cache + zero-copy result map; content-stable registry_id (Genesis-Embodied-AI#671) * [SPIR-V] dispatch_max_reducers: register each task with the real kernel name (Genesis-Embodied-AI#675) * [AutoDiff] Debug-mode field/grad/dual: dtype, layout, and access-time invariants (Genesis-Embodied-AI#677) * [Docs] Add user-guide page for qd.algorithms.* device-wide algorithms (Genesis-Embodied-AI#642) Co-authored-by: alanray-tech <alan.ray@genesis-ai.company> * [Docs] Doc for existing atomics: switch support table to per-backend columns (Genesis-Embodied-AI#657) Co-authored-by: alanray-tech <alan.ray@genesis-ai.company> * [GPU] Cross gpu atomics (Genesis-Embodied-AI#666) Co-authored-by: alanray-tech <alan.ray@genesis-ai.company> * [GPU] Make block operations portable cross-gpu (Genesis-Embodied-AI#664) * [Perf] CPU LLVM adstack-cache: skip per-launch bump-writes + ndarray_shapes capture on forward-only handles (Genesis-Embodied-AI#685) * [GPU] Cross-GPU for grid ops (Genesis-Embodied-AI#670) * [Math] Make bitop operations portable cross-gpu (Genesis-Embodied-AI#662) * [AMDGPU] Always use wave64, on both RDNA and CDNA (Genesis-Embodied-AI#687) * [AMDGPU] Use syncscope("agent") for atomix xor to avoid CAS livelock (Genesis-Embodied-AI#672) * [GPU] New bit ops for QIPC (Genesis-Embodied-AI#679) * [GPU] Subgroup ops cross-gpu (Genesis-Embodied-AI#665) * [Graph] Rename CUDA Graph to Graph in docs (Genesis-Embodied-AI#691) * [SPIR-V] Fix FIFO-queue ordering when sharing command queue. (Genesis-Embodied-AI#694) * [Atomics] New QIPC ops for atomics (Genesis-Embodied-AI#690) * Pass dataclass sub-structs into qd.func (Genesis-Embodied-AI#698) * [AMDGPU] HIP graph runtime support for @qd.kernel(graph=True) (Genesis-Embodied-AI#692) * [CI] Add per-file timing report to Mac Metal test job (Genesis-Embodied-AI#695) Co-authored-by: Cursor <cursoragent@cursor.com> * [CI] Enable kernel disk cache during tests (Genesis-Embodied-AI#696) * [Math] New QIPC ops for single-threaded linalg (Genesis-Embodied-AI#683) * [BREAKING][GPU] New QIPC ops for subgroups (Genesis-Embodied-AI#676) * [GPU] New QIPC ops for block (Genesis-Embodied-AI#684) * [GPU] New device-level ops for QIPC (Genesis-Embodied-AI#693) * [algorithms] PrefixSumExecutor: drop unused GRID_SZ local (Genesis-Embodied-AI#701) * [block] sync(): fix unsupported-arch error message (Genesis-Embodied-AI#700) * [volatile_load] add qd.volatile_load primitive (closes Genesis-Embodied-AI#648) (Genesis-Embodied-AI#702) * [AutoDiff] Reject recycled identity_key in AdStackCache::register_adstack_sizing_info (Genesis-Embodied-AI#708) * [Vulkan] Declare GroupNonUniform SPIR-V caps and enable shaderSubgroupExtendedTypes (Genesis-Embodied-AI#707) * Fix duplicate HIP graph driver-function declarations after v1.0.0 merge The amd-integration fork had cherry-picked the HIP graph driver functions (graph_create / graph_destroy / graph_add_kernel_node / graph_instantiate / graph_exec_destroy / graph_launch), and upstream v1.0.0 added the same set. The per-file 3-way merge appended both copies into amdgpu_driver_functions.inc.h, producing redeclaration errors that broke the AMDGPU RHI/runtime compile. Drop the upstream duplicate block; the signatures are identical to the fork's existing declarations. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix AMDGPU launcher coherence and num_instructions visibility after v1.0.0 merge - kernel_launcher.cpp: the 3-way merge spliced upstream v1.0.0's launch_llvm_kernel rewrite (ephemeral arg/context buffers, explicit-stream path, AmdgpuDefaultStream PinGuard) onto the AMD fork's kernarg-by-value + persistent-scratch design, leaving references to undefined `ephemeral_context_ptr`. Restore the fork's coherent launch_llvm_kernel verbatim; it calls the (already merged) enhanced launch_offloaded_tasks, which keeps the max-reducer dispatch and stream-parallel groups adapted onto the AMD launch path. - llvm_context.h: both the fork and upstream added `num_instructions`; the merge kept upstream's private placement, but the AMDGPU codegen force-inline heuristic calls it statically from outside the class. Move it back to the public section. Co-authored-by: Cursor <cursoragent@cursor.com> * Restore async result D2H and hoist kernarg vectors in AMDGPU launcher The v1.0.0 merge resolution regressed two amd-integration baseline optimizations in launch_llvm_kernel / launch_offloaded_tasks: - The per-launch result-buffer copy was a blocking memcpy_device_to_host, forcing a host stall on every value-returning launch and serializing the GPU pipeline. Restore the async D2H (the caller synchronizes lazily when it needs the value); external-array transfers still stream_synchronize once before reading back. - launch_task constructed the kernarg std::vectors from initializer lists ({kernarg_payload} / {kernarg_size}) on every dispatch (heap alloc + free per launch). Hoist arg_ptrs/arg_sizes out of the per-task launch and reuse. Co-authored-by: Cursor <cursoragent@cursor.com> * amdgpu: default to LDS permlane64 emulation; drop host-x86 barrier asm on retarget Two AMDGPU JIT-compile crashes surfaced after the v1.0.0 merge pulled in the QIPC subgroup ops (Genesis-Embodied-AI#676), which made the rigid constraint solver's wave-cooperative reductions route through `amdgpu_cross_half_shuffle_i32`. Both manifested as a SIGSEGV inside `llvm::SIInstrInfo::getInstSizeInBytes` during `JITSessionAMDGPU::compile_module_to_hsaco` (i.e. at first kernel launch), and reproduce on gfx942 / MI300X. Baseline 0.4.6 never emitted these constructs, which is why it was unaffected. 1. Native `llvm.amdgcn.permlane64` lowering crashes the bundled LLVM 22.1.0 AMDGPU backend. Default `amdgpu_permlane64` to the existing LDS-roundtrip software emulation on every target (it produces identical results). Add `QD_AMDGPU_USE_NATIVE_PERMLANE64=1` to opt back into the native instruction once the backend bug is fixed; the old `QD_AMDGPU_FORCE_PERMLANE64_FALLBACK` is now the default and still honored. This is the actual crash fix. 2. The runtime module is compiled by the host x86_64 clang and only retargeted to amdgcn here, so `amdgpu_cross_half_shuffle_i32`'s `__asm__ volatile("" : "+v"(byte))` optimization barrier carries x86 flag clobbers (`~{dirflag},~{fpsr},~{flags}`) that are meaningless on AMDGPU. The IR verifies but the empty-body INLINEASM is invalid on the amdgcn target. Neutralize empty-body barrier asm during retarget (forward the tied value, then erase) so no stale host asm reaches codegen. On the wave64 targets we ship `ds_bpermute` already addresses the full wave, so the hint is a no-op. Co-authored-by: Cursor <cursoragent@cursor.com> * style: apply clang-format (v19.1.7) to AMDGPU fn_attrs and launcher sources CI pre-commit's clang-format hook reformatted these files (long declarations/lambda signatures collapsed onto single lines per the repo's clang-format config). Apply the same formatting so the hook passes. No functional changes. Co-authored-by: Cursor <cursoragent@cursor.com> * fix(amdgpu): use CreateNeg for branchless i32 sgn instead of CreateSub(0, input) clang-tidy (modernize-use-nullptr, -warnings-as-errors) flagged `builder->CreateSub(0, input)` in the i32 sgn path: the literal `0` binds to the `llvm::Value*` LHS parameter as a null pointer, not an integer zero. Replace with `builder->CreateNeg(input)`, which emits `0 - input` with a proper zero constant -- identical intended semantics, and clang-tidy clean. Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Robert Dazi <14996868+v01dXYZ@users.noreply.github.com> Co-authored-by: v01dxyz <v01dxyz@v01d.xyz> Co-authored-by: Hugh Perkins <hughperkins@gmail.com> Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com> Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local> Co-authored-by: alanray-tech <alan.ray@genesis-ai.company> Co-authored-by: alanray-tech <alanray-tech@users.noreply.github.com> Co-authored-by: root <root@rtx-209-201.slurm-compute.tenant-slurm.svc.cluster.local> Co-authored-by: Cursor <cursoragent@cursor.com> Co-authored-by: Johnny <johnnynuca14@gmail.com>
Move the on-device adstack
SizeExprsizer's per-invocation interpreter state fromFunction-scopeOpVariables into twoStorageBufferscratch SSBOsTL;DR
On a Blackwell GPU running any reverse-mode kernel whose
SizeExprrequires the on-device sizer,publish_adstack_metadata_spirvfailed at pipeline creation. The chain of root causes uncovered while debugging:VUID-StandaloneSpirv-None-10684 on the sizer's
Function-scope arrayOpVariables. The SPIR-V validator that ships with Vulkan 1.4 Blackwell drivers refuses any layout decoration on aFunction/Private/Workgroupvariable type. The sizer'sIRBuilder::alloca_variable(get_array_type(i64, 4096))produced a Function-scope variable whose pointee type carriedDecorationArrayStride, tripping the validator. Fix: newIRBuilder::get_function_array_typehelper that reuses the existingget_array_typebody but drops theArrayStridedecoration, plus a parallel migration inspirv_codegen.cpp:325for user-kernel tensor allocas inFunction/Workgroupstorage that hit the same VUID. (commits 1 + 2)VK_ERROR_UNKNOWNfrom the driver compiler on the sizer pipeline build. With (1) fixed the SPIR-V module validated cleanly but the Blackwell driver's NV-internal SASS lowering still rejected the shader. Bisecting onkMaxNodesshowed the cap was the trigger: at 4096 (32 KiB of per-threadi64[]private memory) the build failed; at 256 (2 KiB) it succeeded. The driver caps the per-thread compute-shader stack frame at a budget that varies by SM target, and Blackwell sets it lower than older NVIDIA generations. Fix: rehost every per-invocation array into twoStorageBufferSSBOs (binding 3 = i64 scratch, binding 4 = i32 scratch), allocated once inGfxRuntimeand bound on every sizer dispatch. The sizer is1x1x1so cross-thread aliasing is impossible. (commit 3)kAdStackSizerMaxNodesPerStack = 4096was sized to fit per-thread private memory. With the SSBO move that constraint is gone; the cap is now backed by ~512 KiB of device memory perGfxRuntimeand exists only to keep the host encoder's hard-error attached to a fixed compile-time ceiling. Raised to 65536 so reverse-mode kernels with deep symbolic trees no longer hit the cap. (commit 4)Reproduces on:
Why
The sizer shader was originally written assuming Function-storage
OpVariables were a free-of-charge per-invocation scratch space, and the cumulative ~34 KiB sat well under what older NVIDIA / AMD / Apple Vulkan drivers tolerated. Blackwell drivers ship a stricter SPIR-V validator (catching the layout-decoration-on-Function-variable case) and a tighter per-thread compute-shader stack-frame budget (catching the 32 KiB cumulative). Both have to be addressed; (1) alone leaves the driver still rejecting at SASS lowering withVK_ERROR_UNKNOWN.Mechanism
IRBuilder::get_function_array_type(commit 1)New helper in
quadrants/codegen/spirv/spirv_ir_builder.{h,cpp}. Emits the sameOpTypeArray(orOpTypeRuntimeArray) and id-allocation bookkeeping asget_array_type, but skips theArrayStridedecoration.get_array_typenow delegates the emission toget_function_array_typeand adds the decoration on top, so the two stay in sync by construction (no duplicated body).User-kernel tensor allocas (commit 2)
TaskCodegen::visit(AllocaStmt)atquadrants/codegen/spirv/spirv_codegen.cpp:325was building a tensor-type array viaget_array_typeand feeding the result into eitheralloca_workgroup_array(Workgroupstorage) oralloca_variable(Functionstorage). Both storage classes are subject to VUID-StandaloneSpirv-None-10684. Switched toget_function_array_type. Same commit also fixes au1->i32rewrite regression inget_array_type's body that an earlier draft ofget_function_array_typeintroduced (the rewrite was applied only on the local copy inside the helper, leaving theArrayStridecomputation upstream reading the unrewrittenu1and emittingArrayStride 1on a 4-byte-element array).Sizer scratch SSBO migration (commit 3)
The sizer's
ShaderStatepreviously held nineFunction-storageValues for the interpreter scratch (values_arr,scope_arr, eightpending_*_arrs). Now hosted as compile-time element offsets into two SSBOs:int64[]scratch, layout[values_arr | scope_arr | pending_cur_i | pending_end | pending_max_accum]. Total elements =kAdStackSizerScratchI64Elems.int32[]scratch, layout[pending_mor_idx | pending_body_start | pending_body_end | pending_var_id | pending_saved_max_k]. Total elements =kAdStackSizerScratchI32Elems.array_i64_access_ptr/array_i32_access_ptrnow take the SSBO + a compile-time base index + a runtime index, route throughstruct_array_access, and return aStorageBufferpointer the existingload_variable/store_variablehelpers consume unchanged.GfxRuntimeallocates both buffers once on first sizer dispatch and reuses them for the lifetime of the runtime; the sizer is1x1x1so there is no cross-thread aliasing through the buffers.kMaxNodescap raise (commit 4)Bumped
kAdStackSizerMaxNodesPerStackfrom 4096 to 65536. The cap concept is preserved (the host-side encoder hard-errors above the ceiling so an unexpectedly deep symbolic tree surfaces as an attributable encode-time diagnostic rather than as an out-of-bounds shader access), but at the new value the per-GfxRuntimedevice-memory allocation is 512 KiB plus the i32 buffer - negligible against any modern GPU's VRAM budget. Reverse-mode kernels with up to 64k symbolic tree nodes per stack now go through the on-device sizer instead of failing.Per-driver coverage matrix
vkCreateComputePipelines: VUID-StandaloneSpirv-None-10684 thenVK_ERROR_UNKNOWNspirv_codegen.cpp:325)Tests
pytest tests/python/test_adstack.py -n 8: 753 passed, 10 xfailed locally on macOS Vulkan / arm64 / Metal (each commit verified independently).test_ad_ndarray_torch.py::test_tape_torch_tensor_grad_none[arch=vulkan]should pass on RTX 5090 / RTX 6000 Blackwell once this lands.Side-effect audit
ArrayStrideget_array_typebody delegates toget_function_array_typethen adds the decoration; every existing call site ofget_array_typekeeps the decorated pathu1->i32rewrite for layout-decorated array typesget_array_typere-applies the rewrite at the top before computingnbytes, mirroring pre-PR behaviourstatic_asserts pin the i64 / i32 element-count totals against the shader-sidekI64Base*/kI32Base*offsets; access helpers route throughstruct_array_accesswith the samebase + indexarithmetic the existingload_buf_*helpers use for the bytecode / args buffers1x1x1(set_work_group_size({1,1,1})); the two scratch SSBOs are bound to that single dispatch and not visible to any other shaderget_function_array_typeremoves a decoration that was always invalid for Function-scope variables but tolerated by older validatorsencode_adstack_size_expr_device_bytecode_for_spirvcontinues to compare againstkAdStackSizerMaxNodesPerStack; the only effect of the bump is that more trees slip below the ceiling