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[Vulkan] Move adstack-sizer scratch out of Function-scope memory to fix SPIR-V pipeline build failures#588

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[Vulkan] Move adstack-sizer scratch out of Function-scope memory to fix SPIR-V pipeline build failures#588
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@duburcqa duburcqa commented Apr 28, 2026

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Move the on-device adstack SizeExpr sizer's per-invocation interpreter state from Function-scope OpVariables into two StorageBuffer scratch SSBOs

Three-commit PR. The headline fix is the SSBO move (commit 3): on Blackwell-class NVIDIA Vulkan drivers (RTX 5090, RTX 6000 Blackwell) the cumulative i64[kMaxNodes=4096] + i64[kMaxVars] + 8x array[kMaxPending] (~34 KiB) of per-thread private memory the sizer shader reserved was over the driver's hidden compute-shader stack-frame budget, and vkCreateComputePipelines failed with VK_ERROR_UNKNOWN. The two earlier commits address a separate but related strict-validation issue the same Blackwell drivers also enforce on Function- / Workgroup-scope OpVariable types under VUID-StandaloneSpirv-None-10684 (Invalid explicit layout decorations on type), surfaced first by the same RTX 5090 reproducer.

TL;DR

On a Blackwell GPU running any reverse-mode kernel whose SizeExpr requires the on-device sizer, publish_adstack_metadata_spirv failed at pipeline creation. The chain of root causes uncovered while debugging:

  1. VUID-StandaloneSpirv-None-10684 on the sizer's Function-scope array OpVariables. The SPIR-V validator that ships with Vulkan 1.4 Blackwell drivers refuses any layout decoration on a Function / Private / Workgroup variable type. The sizer's IRBuilder::alloca_variable(get_array_type(i64, 4096)) produced a Function-scope variable whose pointee type carried DecorationArrayStride, tripping the validator. Fix: new IRBuilder::get_function_array_type helper that reuses the existing get_array_type body but drops the ArrayStride decoration, plus a parallel migration in spirv_codegen.cpp:325 for user-kernel tensor allocas in Function / Workgroup storage that hit the same VUID. (commits 1 + 2)

  2. VK_ERROR_UNKNOWN from the driver compiler on the sizer pipeline build. With (1) fixed the SPIR-V module validated cleanly but the Blackwell driver's NV-internal SASS lowering still rejected the shader. Bisecting on kMaxNodes showed the cap was the trigger: at 4096 (32 KiB of per-thread i64[] private memory) the build failed; at 256 (2 KiB) it succeeded. The driver caps the per-thread compute-shader stack frame at a budget that varies by SM target, and Blackwell sets it lower than older NVIDIA generations. Fix: rehost every per-invocation array into two StorageBuffer SSBOs (binding 3 = i64 scratch, binding 4 = i32 scratch), allocated once in GfxRuntime and bound on every sizer dispatch. The sizer is 1x1x1 so cross-thread aliasing is impossible. (commit 3)

  3. kAdStackSizerMaxNodesPerStack = 4096 was sized to fit per-thread private memory. With the SSBO move that constraint is gone; the cap is now backed by ~512 KiB of device memory per GfxRuntime and exists only to keep the host encoder's hard-error attached to a fixed compile-time ceiling. Raised to 65536 so reverse-mode kernels with deep symbolic trees no longer hit the cap. (commit 4)

Reproduces on:

  • RTX 5090 (consumer Blackwell)
  • RTX 6000 Blackwell (data-center)

Why

The sizer shader was originally written assuming Function-storage OpVariables were a free-of-charge per-invocation scratch space, and the cumulative ~34 KiB sat well under what older NVIDIA / AMD / Apple Vulkan drivers tolerated. Blackwell drivers ship a stricter SPIR-V validator (catching the layout-decoration-on-Function-variable case) and a tighter per-thread compute-shader stack-frame budget (catching the 32 KiB cumulative). Both have to be addressed; (1) alone leaves the driver still rejecting at SASS lowering with VK_ERROR_UNKNOWN.

Mechanism

IRBuilder::get_function_array_type (commit 1)

New helper in quadrants/codegen/spirv/spirv_ir_builder.{h,cpp}. Emits the same OpTypeArray (or OpTypeRuntimeArray) and id-allocation bookkeeping as get_array_type, but skips the ArrayStride decoration. get_array_type now delegates the emission to get_function_array_type and adds the decoration on top, so the two stay in sync by construction (no duplicated body).

User-kernel tensor allocas (commit 2)

TaskCodegen::visit(AllocaStmt) at quadrants/codegen/spirv/spirv_codegen.cpp:325 was building a tensor-type array via get_array_type and feeding the result into either alloca_workgroup_array (Workgroup storage) or alloca_variable (Function storage). Both storage classes are subject to VUID-StandaloneSpirv-None-10684. Switched to get_function_array_type. Same commit also fixes a u1->i32 rewrite regression in get_array_type's body that an earlier draft of get_function_array_type introduced (the rewrite was applied only on the local copy inside the helper, leaving the ArrayStride computation upstream reading the unrewritten u1 and emitting ArrayStride 1 on a 4-byte-element array).

Sizer scratch SSBO migration (commit 3)

The sizer's ShaderState previously held nine Function-storage Values for the interpreter scratch (values_arr, scope_arr, eight pending_*_arrs). Now hosted as compile-time element offsets into two SSBOs:

  • Binding 3: int64[] scratch, layout [values_arr | scope_arr | pending_cur_i | pending_end | pending_max_accum]. Total elements = kAdStackSizerScratchI64Elems.
  • Binding 4: int32[] scratch, layout [pending_mor_idx | pending_body_start | pending_body_end | pending_var_id | pending_saved_max_k]. Total elements = kAdStackSizerScratchI32Elems.

array_i64_access_ptr / array_i32_access_ptr now take the SSBO + a compile-time base index + a runtime index, route through struct_array_access, and return a StorageBuffer pointer the existing load_variable / store_variable helpers consume unchanged. GfxRuntime allocates both buffers once on first sizer dispatch and reuses them for the lifetime of the runtime; the sizer is 1x1x1 so there is no cross-thread aliasing through the buffers.

kMaxNodes cap raise (commit 4)

Bumped kAdStackSizerMaxNodesPerStack from 4096 to 65536. The cap concept is preserved (the host-side encoder hard-errors above the ceiling so an unexpectedly deep symbolic tree surfaces as an attributable encode-time diagnostic rather than as an out-of-bounds shader access), but at the new value the per-GfxRuntime device-memory allocation is 512 KiB plus the i32 buffer - negligible against any modern GPU's VRAM budget. Reverse-mode kernels with up to 64k symbolic tree nodes per stack now go through the on-device sizer instead of failing.

Per-driver coverage matrix

Driver Pre-PR sizer pipeline build Post-PR
NVIDIA Blackwell (RTX 5090, RTX 6000 Blackwell) Vulkan Fails at vkCreateComputePipelines: VUID-StandaloneSpirv-None-10684 then VK_ERROR_UNKNOWN Passes
NVIDIA Ada / Ampere / Turing Vulkan Passes (older drivers tolerated both issues) Passes
AMD ROCm Vulkan Passes Passes
Apple Metal / MoltenVK Passes Passes
LLVM CPU / CUDA / AMDGPU paths Unaffected (no SPIR-V) Unaffected
User-kernel SPIR-V path Pre-PR on Blackwell Post-PR
Tensor / shared-array allocas (spirv_codegen.cpp:325) Fails VUID-StandaloneSpirv-None-10684 the same way the sizer did Passes (commit 2 migration)

Tests

  • pytest tests/python/test_adstack.py -n 8: 753 passed, 10 xfailed locally on macOS Vulkan / arm64 / Metal (each commit verified independently).
  • The Blackwell reproducer test_ad_ndarray_torch.py::test_tape_torch_tensor_grad_none[arch=vulkan] should pass on RTX 5090 / RTX 6000 Blackwell once this lands.

Side-effect audit

Concern Where checked Verdict
Storage-buffer / PSB / Uniform interface arrays still get ArrayStride get_array_type body delegates to get_function_array_type then adds the decoration; every existing call site of get_array_type keeps the decorated path Identical to pre-PR for those callers
u1->i32 rewrite for layout-decorated array types get_array_type re-applies the rewrite at the top before computing nbytes, mirroring pre-PR behaviour Identical to pre-PR
Sizer SSBO scratch layout vs in-shader access pattern static_asserts pin the i64 / i32 element-count totals against the shader-side kI64Base* / kI32Base* offsets; access helpers route through struct_array_access with the same base + index arithmetic the existing load_buf_* helpers use for the bytecode / args buffers Layout drift would fail the static_asserts at compile time
Cross-thread aliasing of sizer scratch The sizer is 1x1x1 (set_work_group_size({1,1,1})); the two scratch SSBOs are bound to that single dispatch and not visible to any other shader No aliasing concern
Behaviour on non-Blackwell drivers The pre-PR shader already worked there; the SSBO move is layout-equivalent (both paths read / write the same logical state in the same access order); get_function_array_type removes a decoration that was always invalid for Function-scope variables but tolerated by older validators Unchanged
Encoder hard-error at the new cap encode_adstack_size_expr_device_bytecode_for_spirv continues to compare against kAdStackSizerMaxNodesPerStack; the only effect of the bump is that more trees slip below the ceiling Unchanged contract

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Comment thread quadrants/codegen/spirv/spirv_ir_builder.cpp Outdated
Comment thread quadrants/codegen/spirv/spirv_ir_builder.h
Comment thread quadrants/codegen/spirv/spirv_ir_builder.cpp Outdated
@duburcqa duburcqa marked this pull request as draft April 28, 2026 17:22
@duburcqa duburcqa changed the title [Vulkan] Fix Blackwell-driver pipeline build of the adstack SizeExpr sizer shader [Vulkan] Move adstack-sizer per-invocation interpreter state to scratch SSBOs so the on-device sizer pipeline builds on Blackwell-class NVIDIA drivers Apr 28, 2026
@duburcqa duburcqa marked this pull request as ready for review April 28, 2026 17:42
@duburcqa duburcqa force-pushed the duburcqa/spirv_function_array_no_layout branch from bb7fe68 to 715dbaa Compare April 28, 2026 17:43
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Fixed! It turns out it was an actual design flaw. I was aware of the limitation of Function Memory but since it worked on all the machines I tested including the AMDGPU box, my mac, and the Nvidia T4 runner, I assumed it was just fine with my 4096 threshold. It turns out it was not. Since lowering the threshold is not acceptable because it would be too limiting, I decided to move to actual storage buffer, which does not suffer such limitation.

@duburcqa duburcqa force-pushed the duburcqa/spirv_function_array_no_layout branch from 715dbaa to 714a63f Compare April 28, 2026 18:07
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@duburcqa duburcqa force-pushed the duburcqa/spirv_function_array_no_layout branch from 714a63f to 4a633b4 Compare April 28, 2026 19:47
@duburcqa duburcqa changed the title [Vulkan] Move adstack-sizer per-invocation interpreter state to scratch SSBOs so the on-device sizer pipeline builds on Blackwell-class NVIDIA drivers [Vulkan] Fix reverse-mode kernel pipeline-build failure on RTX 50 / RTX 6000 Blackwell GPUs Apr 28, 2026
@duburcqa duburcqa changed the title [Vulkan] Fix reverse-mode kernel pipeline-build failure on RTX 50 / RTX 6000 Blackwell GPUs [Vulkan] Move on-device adstack-sizer scratch state to SSBOs to fix sizer pipeline-build failure on RTX 50 / RTX 6000 Blackwell GPUs Apr 28, 2026
@duburcqa duburcqa changed the title [Vulkan] Move on-device adstack-sizer scratch state to SSBOs to fix sizer pipeline-build failure on RTX 50 / RTX 6000 Blackwell GPUs [Vulkan] Host on-device adstack-sizer scratch state in SSBOs instead of Function-scope OpVariable arrays to avoid exceeding the driver's per-thread private-memory cap Apr 28, 2026
@duburcqa duburcqa changed the title [Vulkan] Host on-device adstack-sizer scratch state in SSBOs instead of Function-scope OpVariable arrays to avoid exceeding the driver's per-thread private-memory cap [Vulkan] Move adstack-sizer scratch state to SSBOs to overcome Function-scope memory limits causing SPIR-V pipeline build failures on some platforms Apr 28, 2026
@duburcqa duburcqa changed the title [Vulkan] Move adstack-sizer scratch state to SSBOs to overcome Function-scope memory limits causing SPIR-V pipeline build failures on some platforms [Vulkan] Move adstack-sizer scratch out of Function-scope memory to fix SPIR-V pipeline build failures Apr 28, 2026
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…on the adstack SizeExpr sizer shader by giving Function-scope OpVariable arrays an undecorated SPIR-V array type via a new IRBuilder::get_function_array_type helper that delegates the OpTypeArray emission to get_array_type without the ArrayStride decoration; the SPIR-V validator (built into Vulkan 1.4 drivers) rejects layout decorations on Function / Private storage-class variable types per VUID-StandaloneSpirv-None-10684 and Blackwell drivers fail vkCreateComputePipelines whereas older drivers tolerated it
… at the top of get_array_type before computing ArrayStride (the delegation to get_function_array_type rewrote only its local copy, leaving stride=1 on a 4-byte i32-element array which spirv-val rejects); migrate spirv_codegen.cpp's tensor-type AllocaStmt branch to get_function_array_type because both the alloca_workgroup_array (Workgroup storage) and alloca_variable (Function storage) sinks are subject to the same VUID-StandaloneSpirv-None-10684 the sizer-shader migration was already addressing
…spv on pipeline-creation failure so it can be disassembled offline with spirv-dis / validated with spirv-val
…r scratch state (values_arr, scope_arr, 8 pending_*_arr) from Function-storage OpVariables to two StorageBuffer SSBOs (binding 3 = i64 scratch, binding 4 = i32 scratch), allocated once in GfxRuntime and bound on every sizer dispatch; the sizer is 1x1x1 so cross-thread aliasing is impossible. Sidesteps Blackwell-class NVIDIA Vulkan drivers failing vkCreateComputePipelines with VK_ERROR_UNKNOWN once cumulative per-thread private memory exceeds ~32 KiB (the sizer's i64[kMaxNodes=4096] alone is 32 KiB). Reverts the Diagnostic VkResult log + SPIR-V dump now that the root cause is fixed
…hat the sizer's per-stack node-count cap is backed by a once-allocated StorageBuffer SSBO rather than per-thread private memory; 65536 i64 entries = 512 KiB of device memory per GfxRuntime, negligible against any modern GPU's VRAM budget, and lets reverse-mode kernels with up to 64k symbolic tree nodes per stack go through the on-device sizer instead of hard-erroring at host-side encode time
…uring the get_array_type / get_function_array_type refactor
@duburcqa duburcqa force-pushed the duburcqa/spirv_function_array_no_layout branch from 4a633b4 to a124d46 Compare April 28, 2026 21:14
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GS_ENABLE_NDARRAY=1 QD_OFFLINE_CACHE=0 pytest -v -ra --backend gpu --dev --forked ./tests
============ 649 passed, 3 skipped, 2 xfailed in 1115.15s (0:18:35) ============

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Comparing Quadrants main vs this PR on Genesis main:

env batch_size backend gjk_collision constraint_solver runtime_fps_main runtime_fps_588 runtime_fps_delta_pct
anymal_random 30000 cuda - - 9236721 9288483 +0.56
anymal_uniform 30000 cuda - - 12290801 12277746 -0.11
anymal_uniform_kinematic 0 cpu - - 2054 2000 -2.63
anymal_uniform_kinematic 30000 cuda - - 10466141 10382797 -0.80
anymal_zero 0 cpu - - 7257 7186 -0.98
anymal_zero 30000 cuda - - 18701483 18857814 +0.84
box_pyramid_3 4096 cuda - - 969382 978981 +0.99
box_pyramid_4 4096 cuda - - 388357 391086 +0.70
box_pyramid_5 4096 cuda - - 141016 139273 -1.24
box_pyramid_6 4096 cuda False - 59335 58248 -1.83
box_pyramid_6 4096 cuda True - 60333 59916 -0.69
dex_hand 4096 cuda - - 17048 17364 +1.85
duck_in_box_easy 30000 cuda False - 26662843 26593384 -0.26
duck_in_box_easy 30000 cuda True - 9549541 9530599 -0.20
duck_in_box_hard 0 cpu - - 5185 5144 -0.79
duck_in_box_hard 30000 cuda False - 10239009 10162732 -0.74
duck_in_box_hard 30000 cuda True - 3405035 3368778 -1.06
franka 30000 cuda - - 22058180 21630563 -1.94
franka_accessors 0 cpu - - 1227 1203 -1.96
franka_accessors 30000 cuda - - 15590143 15764165 +1.12
franka_free 30000 cuda - - 31981995 32238005 +0.80
franka_random 0 cpu - - 6457 6298 -2.46
franka_random 30000 cuda - CG 16737391 16696014 -0.25
franka_random 30000 cuda - Newton 16343418 16450966 +0.66
franka_random 30000 cuda False - 16534089 16345136 -1.14
franka_random 30000 cuda True - 11429393 11410466 -0.17
g1_fall 4096 cuda - Newton 921076 922187 +0.12
go2 4096 cuda False CG 3678736 3673338 -0.15
go2 4096 cuda False Newton 4438961 4464312 +0.57
go2 4096 cuda True - 3273783 3243521 -0.92
shadow_hand_cubes 0 cpu - - 40 41 +2.50
shadow_hand_cubes_sparse 0 cpu - - 66 64 -3.03

speed_test_588.txt

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checklist:

  • no user facing doc changes required
  • code changes seem mostly localized to adstack sizer specific files
  • genesis unit tests passing
  • genesis benchamrks neutral

=> ok to merge

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Diff coverage: 0% · Overall: 73% · 0 lines, 0 missing

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@duburcqa duburcqa merged commit 7c135cc into main Apr 28, 2026
52 checks passed
@duburcqa duburcqa deleted the duburcqa/spirv_function_array_no_layout branch April 28, 2026 22:29
npoulad1 added a commit to ROCm/quadrants that referenced this pull request Jun 8, 2026
* [Misc] Warn user to disable caching when print_ir/QD_DUMP_IR enabled (Genesis-Embodied-AI#425)

Co-authored-by: v01dxyz <v01dxyz@v01d.xyz>

* [Build] Pin torch version to CUDA 12.8 for CUDA tests (Genesis-Embodied-AI#428)

* [Misc] Fixing up taichi-dev urls (Genesis-Embodied-AI#429)

* [Perf] Rename cuda_graph to gpu_graph across the codebase (Genesis-Embodied-AI#430)

* Misc: fix typo integeral -> integral (Genesis-Embodied-AI#434)

Co-authored-by: v01dxyz <v01dxyz@v01d.xyz>

* [Perf] CUDA graph 4: call from multiple locations (Genesis-Embodied-AI#420)

* [Bug] Fix fastcache not restoring graph_do_while_arg (Genesis-Embodied-AI#435)

* [Perf] Cache last-call result in perf_dispatch for single-compatible case (Genesis-Embodied-AI#438)

* Fix gpu_graph fallback on old Nvidia GPU. (Genesis-Embodied-AI#443)

* Fix shared memory offset not reset between CUDA kernels. (Genesis-Embodied-AI#442)

* [Misc] Allow disabling GPU graph via QD_GPU_GRAPH=0 env var (Genesis-Embodied-AI#439)

* [Misc] Add named top-level loops (Genesis-Embodied-AI#440)

* [Misc] Rename gpu_graph to graph (Genesis-Embodied-AI#446)

* [Misc] Add cross-platform shuffle (Genesis-Embodied-AI#447)

* [Bug] Fix graph_do_while on Windows: search for cudadevrt.lib (Genesis-Embodied-AI#456)

* [Bug] Also search default CUDA toolkit install location on Windows (Genesis-Embodied-AI#461)

* [SPIRV] Feature Parity Atomics & Shared Array (Genesis-Embodied-AI#432)

* [Misc] Change clang format to 120 characters (Genesis-Embodied-AI#463)

* [Misc] CUDA graph 5 Add fatbin (Genesis-Embodied-AI#464)

* [Bug] Reuse VkInstance across init/reset cycles (Genesis-Embodied-AI#465)

* [Perf] Tiles 1: _load, _store, _eye_ (Genesis-Embodied-AI#466)

* [Misc] Remove dead InternalFuncStmt type_check override (Genesis-Embodied-AI#471)

* [Perf] Tiles 2: add cholesky and ger (Genesis-Embodied-AI#472)

* [Perf] Tiles 2b: add triangular solve (Genesis-Embodied-AI#474)

* [Misc] Refactor: use _get_col/_set_col in tiles load/store/init (Genesis-Embodied-AI#475)

* [Build] Fix flaky test_clock_accuracy (Genesis-Embodied-AI#436)

* Fix AARCH64 emitting invalid asm in CUDA kernels. (Genesis-Embodied-AI#473)

Co-authored-by: Hugh Perkins <hughperkins@gmail.com>

* [AMDGPU] Enable HIP memory pool and surface pool-exhaustion errors. (Genesis-Embodied-AI#485)

* [AMDGPU] Scope hsaco tmp dir per-user to avoid collisions. (Genesis-Embodied-AI#484)

* [Perf] Tiles 3: Add slice syntax, qd.outer() and initial doc (Genesis-Embodied-AI#477)

* [AMDGPU] Fix gradient computation. (Genesis-Embodied-AI#486)

* Enable all backends that are supported in unit tests. (Genesis-Embodied-AI#488)

* Fix SPIRV ID overflow for large kernels due to autodiff. (Genesis-Embodied-AI#489)

* [Misc] Fix purity checker to allow accessing constants from quadrants modules (Genesis-Embodied-AI#487)

* [Misc] Increase tolerance for clock monotonic test (Genesis-Embodied-AI#492)

* [CI] Serialize api doc workflow (Genesis-Embodied-AI#494)

* [CI] Increase tolerance for clock test (Genesis-Embodied-AI#506)

* [CI] Increase clock test tolerance to 20% (Genesis-Embodied-AI#509)

* [Perf] Add tensor_type parametrization to tile16 tests (Genesis-Embodied-AI#504)

* [Perf] Tiles 4b: Migrate tiles16 tests to enable fastcache (Genesis-Embodied-AI#505)

* [Perf] Tiles 4c: add Tiles16x16 proxy (Genesis-Embodied-AI#507)

* [Perf] Tiles 4d: Consolidate slice error tests using parametrize (Genesis-Embodied-AI#508)

* [Perf] Tiles 4: add SharedArray slice support (Genesis-Embodied-AI#482)

* [Perf] Tiles 5: add Cholesky benchmark demo (Genesis-Embodied-AI#483)

* [Doc] Add user guide page for subgroup shuffle (Genesis-Embodied-AI#512)

* [Perf] Implement cross-platform shuffle_down (Genesis-Embodied-AI#510)

* [Perf] Add portable subgroup reduce_add and reduce_all_add (Genesis-Embodied-AI#511)

* [Perf] Add first warmup config to perf dispatch (Genesis-Embodied-AI#422)

* [AutoDiff] Autodiff 1: Add baseline adstack regression test for unary_collections (Genesis-Embodied-AI#500)

* [AutoDiff] Autodiff 2: Implement derivative for tan (Genesis-Embodied-AI#501)

* [AutoDiff] Autodiff 3: Recompute tanh/exp on the operand in the reverse pass (Genesis-Embodied-AI#502)

* [AutoDiff] Autodiff 4: Mark rsqrt as non-linear for adstack promotion (Genesis-Embodied-AI#503)

* [AutoDiff] Autodiff 5: Fix adjoint-alloca placement for GlobalLoads outside the current range-for (Genesis-Embodied-AI#496)

* [AutoDiff] Autodiff 6: Adstack regression tests (Genesis-Embodied-AI#491)

* [AutoDiff] Autodiff 7: Fix header size in AdStackAllocaStmt to match u64 runtime layout (Genesis-Embodied-AI#534)

* [AutoDiff] Autodiff 8: Surface LLVM adstack push/pop overflow as a Python exception (Genesis-Embodied-AI#535)

* [AutoDiff] Autodiff 9: Guard against LLVM worker-thread stack overflow from large per-task adstack budget (Genesis-Embodied-AI#495)

* [AutoDiff] Autodiff 10: Implement adstack for SPIR-V (Genesis-Embodied-AI#490)

* [AutoDiff] Autodiff 11: Latent adstack-adjacent fixes (AMDGPU hipFree, flush() keeps ctx_buffers_, always-preallocate) (Genesis-Embodied-AI#536)

* [Doc] Add AGENTS.md with instructions for AI agents (Genesis-Embodied-AI#541)

* [Bug] Abort kernel execution on assertion failure instead of segfaulting (Genesis-Embodied-AI#419)

* [Type] ndarray typing 1: Add eval_str=True to inspect.signature() calls (Genesis-Embodied-AI#411)

* [CI] Suppress reportPrivateImportUsage in torch-using files (Genesis-Embodied-AI#552)

* [Misc] QD_DUMP_IR dumps to files with the task_id added to the filename (Genesis-Embodied-AI#441)

* [Type] ndarray typing 2: Fix NDArray single-arg subscript crash (Genesis-Embodied-AI#412)

* [Test] Flush xdist channel before worker exit so test failure reports are visible (Genesis-Embodied-AI#555)

* [CI] Reduce test retries on CI from 3 to 1. (Genesis-Embodied-AI#554)

* [AutoDiff] Autodiff 12: Heap-backed adstack on LLVM backends (CPU/CUDA/AMDGPU) (Genesis-Embodied-AI#537)

* [AutoDiff] Autodiff 13: Heap-backed adstack on SPIR-V backends (Metal, Vulkan) (Genesis-Embodied-AI#493)

* [AutoDiff] Autodiff 14: Resolve bounded-inner-loop adstacks without default_ad_stack_size fallback (Genesis-Embodied-AI#539)

* [SPIRV] Vulkan SPIR-V correctness: atomic-view aliasing, PSB stride, narrow storage caps, u1 cast, per-init layer recheck (Genesis-Embodied-AI#513)

* [Build] Autodiff 15: Replace 2022 MoltenVK pin with LunarG Vulkan SDK fetch and sanitise MoltenVK cap advertisement (Genesis-Embodied-AI#551)

* [Test] Suppress stock pytest-timeout to avoid conflict with pytest_hardtle (Genesis-Embodied-AI#557)

* [Vulkan] Use SDK validation layer for debugPrintf instead of apt package (Genesis-Embodied-AI#562)

* [Test] Fix flaky perf_dispatch tests by increasing work amounts (Genesis-Embodied-AI#559)

* [Test] Add --maxfail CLI option to run_tests.py (default 20) (Genesis-Embodied-AI#558)

* [CI] Vulkan debug printf fix to address flaky tests (Genesis-Embodied-AI#563)

* [Docs] Add a new page to help for first time contributors (Genesis-Embodied-AI#426)

Authored-by: v01dxyz <v01dxyz@v01d.xyz>

* [AutoDiff] Autodiff 16: Resolve reverse-mode adstack depths per-launch via runtime-evaluated SizeExpr (Genesis-Embodied-AI#543)

* Fix: raise error if device memory allocation fails (Genesis-Embodied-AI#451) (Genesis-Embodied-AI#453)

Co-authored-by: v01dxyz <v01dxyz@v01d.xyz>
Co-authored-by: Hugh Perkins <hughperkins@gmail.com>

* [CI] Add CI job to check line wrapping of comments and docs (Genesis-Embodied-AI#564)

* [Misc] Add coverage report to PRs, including kernels (Genesis-Embodied-AI#470)

* [CI] CI wrap check feeds only diffs to agent (Genesis-Embodied-AI#567)

* Skip 'flaky' test on MacOS CI. (Genesis-Embodied-AI#573)

* [Test] Fix missing `import sys` in test_fail_device_memory_allocation (Genesis-Embodied-AI#574)

* [CI] Fix Vulkan debugPrintf flake with session-scoped warmup (Genesis-Embodied-AI#571)

* [AutoDiff] determine_ad_stack_size: replace whole-CFG Bellman-Ford with SCC + DAG DP (Genesis-Embodied-AI#575)

* [Test] Fix macOS OOM skip reason to describe actual root cause (Genesis-Embodied-AI#576)

* [Lang] whole_kernel_cse: 2.5x compile time speedup on large kernels (Genesis-Embodied-AI#577)

* [CI] Add CI check for unnecessarily deleted comments (Genesis-Embodied-AI#570)

* [CI] Migrate coverage report to github Check page (Genesis-Embodied-AI#566)

* [Lang] Skip IR verifier between passes unless debug=true (Genesis-Embodied-AI#579)

* [Lang] Inline AdStack ops on release LLVM codegen: dramatically reduces compile time for adstack-enabled reverse-mode kernels (Genesis-Embodied-AI#584)

* [CUDA] Honor offline_cache=False end-to-end so QD_OFFLINE_CACHE=0 actually gives a cold compile (Genesis-Embodied-AI#580)

* [Type] Tensor 24 (Genesis-Embodied-AI#561)

Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local>

* [Lang] auto_diff host-walk reductions: dramatically faster front-end compile time on adstack-enabled reverse-mode kernels (Genesis-Embodied-AI#587)

* [AutoDiff] Speed up reverse-mode kernel launches on GPU backends (Genesis-Embodied-AI#578)

* [Vulkan] Move adstack-sizer scratch out of Function-scope memory to fix SPIR-V pipeline build failures (Genesis-Embodied-AI#588)

* [AutoDiff] Improve diagnosis of unsupported reverse-mode AD patterns (Genesis-Embodied-AI#590)

* [Bug] Fix: promote Ndarray to AnyArray in build_Name for flattened struct fields (Genesis-Embodied-AI#592)

* [SPIR-V] Shrink reverse-grad kernel MSL by ~50% (Genesis-Embodied-AI#591)

* [CI] Add CI check that PR changes have test coverage (Genesis-Embodied-AI#596)

* [Perf] Enable zero-copy in to_torch() and to_numpy() (Genesis-Embodied-AI#450)

* Add BufferView: safe sub-range ndarray access for kernels (Genesis-Embodied-AI#585)

Co-authored-by: alanray-tech <alanray-tech@users.noreply.github.com>
Co-authored-by: Hugh Perkins <hughperkins@gmail.com>

* [Doc] Add user-facing fastcache documentation (Genesis-Embodied-AI#597)

Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local>

* [Misc] Upgrade to enable v1 dlpack so to_numpy(copy=False) writable (Genesis-Embodied-AI#598)

Co-authored-by: root <root@rtx-209-201.slurm-compute.tenant-slurm.svc.cluster.local>

* [AutoDiff] Cut reverse-mode adstack memory usage 10x on all backends (Genesis-Embodied-AI#599)

* [Misc] Add CI check for feature file factorization (Genesis-Embodied-AI#606)

* [Perf] Skip _recursive_set_args for all-Field frozen dataclass structs (Genesis-Embodied-AI#607)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [AutoDiff] SNode-arm bound-expr capture rejects fold-attack gate indices (Genesis-Embodied-AI#610)

* [Misc] Suppress field fastcache warning for qd.Tensor (Genesis-Embodied-AI#615)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [AutoDiff] Adstack heap: clip reducer count by per-task loop trip count (compile-time and SizeExpr-evaluated) (Genesis-Embodied-AI#611)

* [Misc] Forward copy= through qd.Tensor, add copy=None option (Genesis-Embodied-AI#616)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [Doc] Update README (Genesis-Embodied-AI#617)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [CI] Fix coverage report showing def lines as uncovered (Genesis-Embodied-AI#623)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [Perf] Generic launcher: persistent context, JIT-pointer reuse, Metal compute encoder, LLVM-GPU async memory ops (Part 1/2) (Genesis-Embodied-AI#619)

* [CI] Encode Python-first testing policy in coverage-check prompt (Genesis-Embodied-AI#622)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [CI] Add PR Line change report (Genesis-Embodied-AI#624)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [CI] Disable quadrants pytest plugin during quadrants internal coverage runs (Genesis-Embodied-AI#629)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [AutoDiff] Adstack load+store eliminations: EliminateRecomputableAdStackPushes pass + leaf extensions (Genesis-Embodied-AI#621)

* [CI] Simplify coverage PR comment to a single linked line (Genesis-Embodied-AI#630)

* [CUDA] Add AGX Thor, SM_110 (Genesis-Embodied-AI#631)

Co-authored-by: Johnny Nunez and Hugh Perkins

* [CI] Lines changed report: collapse PR comment to a single linked totals line (Genesis-Embodied-AI#632)

* [FEATURE] Support external Metal command queue via qd.init (Genesis-Embodied-AI#618)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [Perf] Cache adstack-sizer metadata per task across SPIR-V + LLVM-GPU; per-snode / DeviceAllocation invalidation (Part 2/2) (Genesis-Embodied-AI#620)

* [AutoDiff] Disable EliminateRecomputableAdStackPushes pending mutated-SNode chain-leaf fix (Genesis-Embodied-AI#633)

* [AutoDiff] Adstack chain-clone safety: mutated-SNode leaf reject + load_top consumer-aware guard (Genesis-Embodied-AI#634)

* [Docs] Add user-guide page for qd.simt.block.* primitives (Genesis-Embodied-AI#638)

* [Docs] Expand qd.simt.subgroup user-guide page to cover every op (Genesis-Embodied-AI#639)

* [Perf] Streams 1-4 (Genesis-Embodied-AI#410)

* [Docs] Add user-guide page for matrix decompositions and solvers (Genesis-Embodied-AI#643)

* [Bug] Revert "[Perf] Streams 1-4 (Genesis-Embodied-AI#410)" (Genesis-Embodied-AI#650)

* [Docs] Add user-guide page for atomics and bit operations (Genesis-Embodied-AI#640)

* [Docs] Add user-guide page for qd.simt.grid.* primitives (Genesis-Embodied-AI#641)

* [AutoDiff] Adstack max-reducer: parallel multi-axis MaxOverRange dispatch (Genesis-Embodied-AI#635)

* [AMDGPU] Fix amdgpu parallel rand init (Genesis-Embodied-AI#658)

* [Perf] Adstack: skip max-reducer recognizer on CPU + lift host-eval cap (Genesis-Embodied-AI#655)

* [Perf] Re-land Streams 1-4 with bug fixes (Genesis-Embodied-AI#653)

* [AMDGPU] Apply device_memory_GB=0.3 cap to AMDGPU tests (Genesis-Embodied-AI#659)

* [Perf] Per-launch host sync: drop wait_idle on SPIR-V, pin stream and drop stream_synchronize on CUDA/AMDGPU (Genesis-Embodied-AI#654)

* [AMDGPU] Unload hipModule_t in JITModuleAMDGPU destructor (Genesis-Embodied-AI#660)

* [AMDGPU] Trim default mempool on qd.reset() (Genesis-Embodied-AI#669)

* [AMDGPU] Hoist rand-state buffer to process lifetime (Genesis-Embodied-AI#668)

* [Streams] Use events for streams serialization on AMDGPU and CUDA (Genesis-Embodied-AI#667)

* [Perf] Adstack max-reducer: launch cache + zero-copy result map; content-stable registry_id (Genesis-Embodied-AI#671)

* [SPIR-V] dispatch_max_reducers: register each task with the real kernel name (Genesis-Embodied-AI#675)

* [AutoDiff] Debug-mode field/grad/dual: dtype, layout, and access-time invariants (Genesis-Embodied-AI#677)

* [Docs] Add user-guide page for qd.algorithms.* device-wide algorithms (Genesis-Embodied-AI#642)

Co-authored-by: alanray-tech <alan.ray@genesis-ai.company>

* [Docs] Doc for existing atomics: switch support table to per-backend columns (Genesis-Embodied-AI#657)

Co-authored-by: alanray-tech <alan.ray@genesis-ai.company>

* [GPU] Cross gpu atomics (Genesis-Embodied-AI#666)

Co-authored-by: alanray-tech <alan.ray@genesis-ai.company>

* [GPU] Make block operations portable cross-gpu (Genesis-Embodied-AI#664)

* [Perf] CPU LLVM adstack-cache: skip per-launch bump-writes + ndarray_shapes capture on forward-only handles (Genesis-Embodied-AI#685)

* [GPU] Cross-GPU for grid ops (Genesis-Embodied-AI#670)

* [Math] Make bitop operations portable cross-gpu (Genesis-Embodied-AI#662)

* [AMDGPU] Always use wave64, on both RDNA and CDNA (Genesis-Embodied-AI#687)

* [AMDGPU] Use syncscope("agent") for atomix xor to avoid CAS livelock (Genesis-Embodied-AI#672)

* [GPU] New bit ops for QIPC (Genesis-Embodied-AI#679)

* [GPU] Subgroup ops cross-gpu (Genesis-Embodied-AI#665)

* [Graph] Rename CUDA Graph to Graph in docs (Genesis-Embodied-AI#691)

* [SPIR-V] Fix FIFO-queue ordering when sharing command queue. (Genesis-Embodied-AI#694)

* [Atomics] New QIPC ops for atomics (Genesis-Embodied-AI#690)

* Pass dataclass sub-structs into qd.func (Genesis-Embodied-AI#698)

* [AMDGPU] HIP graph runtime support for @qd.kernel(graph=True) (Genesis-Embodied-AI#692)

* [CI] Add per-file timing report to Mac Metal test job (Genesis-Embodied-AI#695)

Co-authored-by: Cursor <cursoragent@cursor.com>

* [CI] Enable kernel disk cache during tests (Genesis-Embodied-AI#696)

* [Math] New QIPC ops for single-threaded linalg (Genesis-Embodied-AI#683)

* [BREAKING][GPU] New QIPC ops for subgroups (Genesis-Embodied-AI#676)

* [GPU] New QIPC ops for block (Genesis-Embodied-AI#684)

* [GPU] New device-level ops for QIPC (Genesis-Embodied-AI#693)

* [algorithms] PrefixSumExecutor: drop unused GRID_SZ local (Genesis-Embodied-AI#701)

* [block] sync(): fix unsupported-arch error message (Genesis-Embodied-AI#700)

* [volatile_load] add qd.volatile_load primitive (closes Genesis-Embodied-AI#648) (Genesis-Embodied-AI#702)

* [AutoDiff] Reject recycled identity_key in AdStackCache::register_adstack_sizing_info (Genesis-Embodied-AI#708)

* [Vulkan] Declare GroupNonUniform SPIR-V caps and enable shaderSubgroupExtendedTypes (Genesis-Embodied-AI#707)

* Fix duplicate HIP graph driver-function declarations after v1.0.0 merge

The amd-integration fork had cherry-picked the HIP graph driver functions
(graph_create / graph_destroy / graph_add_kernel_node / graph_instantiate /
graph_exec_destroy / graph_launch), and upstream v1.0.0 added the same set.
The per-file 3-way merge appended both copies into
amdgpu_driver_functions.inc.h, producing redeclaration errors that broke the
AMDGPU RHI/runtime compile. Drop the upstream duplicate block; the signatures
are identical to the fork's existing declarations.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Fix AMDGPU launcher coherence and num_instructions visibility after v1.0.0 merge

- kernel_launcher.cpp: the 3-way merge spliced upstream v1.0.0's launch_llvm_kernel
  rewrite (ephemeral arg/context buffers, explicit-stream path, AmdgpuDefaultStream
  PinGuard) onto the AMD fork's kernarg-by-value + persistent-scratch design,
  leaving references to undefined `ephemeral_context_ptr`. Restore the fork's
  coherent launch_llvm_kernel verbatim; it calls the (already merged) enhanced
  launch_offloaded_tasks, which keeps the max-reducer dispatch and stream-parallel
  groups adapted onto the AMD launch path.
- llvm_context.h: both the fork and upstream added `num_instructions`; the merge
  kept upstream's private placement, but the AMDGPU codegen force-inline heuristic
  calls it statically from outside the class. Move it back to the public section.

Co-authored-by: Cursor <cursoragent@cursor.com>

* Restore async result D2H and hoist kernarg vectors in AMDGPU launcher

The v1.0.0 merge resolution regressed two amd-integration baseline
optimizations in launch_llvm_kernel / launch_offloaded_tasks:

  - The per-launch result-buffer copy was a blocking memcpy_device_to_host,
    forcing a host stall on every value-returning launch and serializing the
    GPU pipeline. Restore the async D2H (the caller synchronizes lazily when it
    needs the value); external-array transfers still stream_synchronize once
    before reading back.

  - launch_task constructed the kernarg std::vectors from initializer lists
    ({kernarg_payload} / {kernarg_size}) on every dispatch (heap alloc + free
    per launch). Hoist arg_ptrs/arg_sizes out of the per-task launch and reuse.

Co-authored-by: Cursor <cursoragent@cursor.com>

* amdgpu: default to LDS permlane64 emulation; drop host-x86 barrier asm on retarget

Two AMDGPU JIT-compile crashes surfaced after the v1.0.0 merge pulled in the QIPC subgroup
ops (Genesis-Embodied-AI#676), which made the rigid constraint solver's wave-cooperative reductions route through
`amdgpu_cross_half_shuffle_i32`. Both manifested as a SIGSEGV inside
`llvm::SIInstrInfo::getInstSizeInBytes` during `JITSessionAMDGPU::compile_module_to_hsaco`
(i.e. at first kernel launch), and reproduce on gfx942 / MI300X. Baseline 0.4.6 never emitted
these constructs, which is why it was unaffected.

1. Native `llvm.amdgcn.permlane64` lowering crashes the bundled LLVM 22.1.0 AMDGPU backend.
   Default `amdgpu_permlane64` to the existing LDS-roundtrip software emulation on every target
   (it produces identical results). Add `QD_AMDGPU_USE_NATIVE_PERMLANE64=1` to opt back into the
   native instruction once the backend bug is fixed; the old `QD_AMDGPU_FORCE_PERMLANE64_FALLBACK`
   is now the default and still honored. This is the actual crash fix.

2. The runtime module is compiled by the host x86_64 clang and only retargeted to amdgcn here, so
   `amdgpu_cross_half_shuffle_i32`'s `__asm__ volatile("" : "+v"(byte))` optimization barrier carries
   x86 flag clobbers (`~{dirflag},~{fpsr},~{flags}`) that are meaningless on AMDGPU. The IR verifies
   but the empty-body INLINEASM is invalid on the amdgcn target. Neutralize empty-body barrier asm
   during retarget (forward the tied value, then erase) so no stale host asm reaches codegen. On the
   wave64 targets we ship `ds_bpermute` already addresses the full wave, so the hint is a no-op.

Co-authored-by: Cursor <cursoragent@cursor.com>

* style: apply clang-format (v19.1.7) to AMDGPU fn_attrs and launcher sources

CI pre-commit's clang-format hook reformatted these files (long
declarations/lambda signatures collapsed onto single lines per the repo's
clang-format config). Apply the same formatting so the hook passes.

No functional changes.

Co-authored-by: Cursor <cursoragent@cursor.com>

* fix(amdgpu): use CreateNeg for branchless i32 sgn instead of CreateSub(0, input)

clang-tidy (modernize-use-nullptr, -warnings-as-errors) flagged
`builder->CreateSub(0, input)` in the i32 sgn path: the literal `0` binds to
the `llvm::Value*` LHS parameter as a null pointer, not an integer zero.
Replace with `builder->CreateNeg(input)`, which emits `0 - input` with a proper
zero constant -- identical intended semantics, and clang-tidy clean.

Co-authored-by: Cursor <cursoragent@cursor.com>

---------

Co-authored-by: Robert Dazi <14996868+v01dXYZ@users.noreply.github.com>
Co-authored-by: v01dxyz <v01dxyz@v01d.xyz>
Co-authored-by: Hugh Perkins <hughperkins@gmail.com>
Co-authored-by: Alexis DUBURCQ <alexis.duburcq@gmail.com>
Co-authored-by: hugh <hugh@slurm-login-0.slurm-login.tenant-slurm.svc.cluster.local>
Co-authored-by: alanray-tech <alan.ray@genesis-ai.company>
Co-authored-by: alanray-tech <alanray-tech@users.noreply.github.com>
Co-authored-by: root <root@rtx-209-201.slurm-compute.tenant-slurm.svc.cluster.local>
Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: Johnny <johnnynuca14@gmail.com>
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