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Bug fixes#71

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Verasl merged 6 commits intorelease/2019.3from
bug-fixes
Feb 10, 2020
Merged

Bug fixes#71
Verasl merged 6 commits intorelease/2019.3from
bug-fixes

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@Verasl Verasl commented Feb 10, 2020

Assorted bug fixes

Verasl and others added 6 commits January 30, 2020 09:36
* Updated burst package, fixed missing renderer shaders

* Update package to public 7.0.0 package

* Update BushTest normal map

Filled with (0, 0, 1) where alpha was < 1
Re-normalized all normals and replaced invalid values with (0, 0, 1)
Set alpha channel to 1

* Vegetation ShaderGraph: Normalize normal before master node

This normalize should not be necessary, but the specific normal map of lower LODs of the palm trees otherwise generate NaNs during tangent to world space transformation.

* Bugfix/nan (#53)

* Update BushTest normal map

Filled with (0, 0, 1) where alpha was < 1
Re-normalized all normals and replaced invalid values with (0, 0, 1)
Set alpha channel to 1

* Vegetation ShaderGraph: Normalize normal before master node

This normalize should not be necessary, but the specific normal map of lower LODs of the palm trees otherwise generate NaNs during tangent to world space transformation.

* Update README.md

* Update LICENSE

changed Boat Attack License to UCL

* Rename LICENSE to LICENSE.md

* Fixed typo in welcome screen

Co-authored-by: Florian Penzkofer <fp@nullptr.de>
- fixed precision error in checkpoint shader
- fixed tangents on clouds
- fixed touch controls appearing on switch
- clamped skybox sun
- changed reflection probes to baked
@Verasl Verasl merged commit 16f095f into release/2019.3 Feb 10, 2020
@Verasl Verasl deleted the bug-fixes branch February 10, 2020 09:04
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