LoL (League of Legends) game data analysis / analytics
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Updated
Jan 7, 2025 - Python
LoL (League of Legends) game data analysis / analytics
A tiny event logging webservice for software analytics.
📊 A comprehensive Python toolkit that leverages local Large Language Models (LLMs) via Ollama to analyze Steam game reviews.
The Valorant Data Collector is a Python-based tool that scrapes and collects detailed player statistics from VLR.gg. It allows users to search for players, extract their performance data, and export the results into a CSV file. With support for multithreaded scraping, it efficiently gathers data on agents used, key performance metrics, and more.
This is a fraud detection algorithm that is designed to detect fraudulent activity in online in-game markets using a combination of unsupervised learning and a rule based approach.
Player Intelligence System: A comprehensive Machine Learning framework for online gaming, featuring modules for Anti-Cheat, Player Segmentation, Spending Prediction, Game Image Classification, and Account Security. Built with Python, XGBoost, and Vision Transformers.
CS2 Demo Decision Intelligence System - Analyze decisions, not stats
Dota 2 herald-rank match scraper for building game analysis datasets
GameTuner MetaData service provides configurations for GameTuner project.
A complete Streamlit + Machine Learning + SHAP + NLP project to analyze, predict, and improve player retention in games. This project simulates a game environment, models churn behavior, and provides insights using SHAP, NLP word clouds, and strategy simulators.
Full Product Data Science Workflow: Case study using K-Means Clustering to isolate a critical churn bottleneck (L4, 75% fail rate) in a mobile game's early player journey. Features LLM integration (AI Playtester) to generate a final, validated A/B test plan (the +2 Moves fix) targeting immediate retention uplift.
Executive A/B test evaluating a progression gate change where a statistically significant metric win was correctly rejected due to engagement and player-experience risk.
Airflow ETL pipelines for game event data, processing player actions into BigQuery analytics tables with daily incremental loading and data quality checks.
Lootbox Analytics: Your personal dashboard for tracking and analyzing lootbox/gacha opening statistics from popular games. Currently supports Genshin Impact with detailed Pity/luck analysis. (Python, Flask, SQLAlchemy)
The datasets, codes and results for the AIIDE21 accepted paper: "Optimizing Profit by Mitigating Recurrent Churn Labeling Issues: Analysis from the Game Domain".
🎮 Evaluate player progression gating to enhance retention and engagement without adding risk. Explore our findings and decisions in this detailed experiment.
Passive Albion Online companion app with DPS/HPS meter, scanner controls, replay analysis, and crafting profit tools.
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