βββββββ βββββββ βββββββ βββββββββββ βββ ββββββ βββββββ
ββββββββββββββββββββββββββββββββββββ βββββββββββββββββββ
βββ βββ βββββββββββββββββ βββ ββ βββββββββββββββββββ
βββ βββ βββββββββββββββββ ββββββββββββββββββββββββββ
ββββββββββββββββββββ ββββββββββββββββββββββββ ββββββ βββ
βββββββ βββββββ βββ βββββββββββ ββββββββ βββ ββββββ βββ
Core War is a 1984 programming game created by D. G. Jones and A. K. Dewdney in which two or more battle programs (called "warriors") compete for control of a virtual computer. These battle programs are written in an abstract assembly language called Redcode. (Source Wikipedia)