- [CBasePlayerItem::Materialize()](https://github.com/s1lentq/ReGameDLL_CS/blob/a94c7bd728a2b2b80b016ee86f3310459e872e0d/regamedll/dlls/weapons.cpp#L501) for handling [items disappearing](https://github.com/s1lentq/ReGameDLL_CS/blob/a94c7bd728a2b2b80b016ee86f3310459e872e0d/regamedll/dlls/weapons.cpp#L528) after they respawn and [touch fix](https://github.com/s1lentq/ReGameDLL_CS/blob/a94c7bd728a2b2b80b016ee86f3310459e872e0d/regamedll/dlls/weapons.cpp#L525) - [CBasePlayerItem::CheckRespawn()](https://github.com/s1lentq/ReGameDLL_CS/blob/576e967cbddfbd251fae94941f247263fb9ceca4/regamedll/dlls/weapons.cpp#L558-L559) for use removed Respawn() https://github.com/tmp64/BugfixedHL-Rebased/blob/7af2b2a5994a9f77051b06425a38687a09c80f61/src/game/server/weapons.cpp#L531
CBasePlayerItem::Materialize()
for handling items disappearing after they respawn and touch fix
CBasePlayerItem::CheckRespawn()
for use removed Respawn() https://github.com/tmp64/BugfixedHL-Rebased/blob/7af2b2a5994a9f77051b06425a38687a09c80f61/src/game/server/weapons.cpp#L531