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feat: add v2 agent residency lru #26632
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,240 @@ | ||
| use super::AgentControl; | ||
| use crate::agent::AgentStatus; | ||
| use crate::codex_thread::CodexThread; | ||
| use crate::config::Config; | ||
| use crate::thread_manager::ThreadManagerState; | ||
| use codex_protocol::ThreadId; | ||
| use codex_protocol::error::CodexErr; | ||
| use codex_protocol::error::Result as CodexResult; | ||
| use codex_protocol::protocol::MultiAgentVersion; | ||
| use codex_protocol::protocol::SessionSource; | ||
| use std::collections::VecDeque; | ||
| use std::sync::Arc; | ||
| use std::sync::Mutex; | ||
| use tracing::warn; | ||
|
|
||
| #[derive(Default)] | ||
| pub(super) struct V2Residency { | ||
| state: Mutex<V2ResidencyState>, | ||
| } | ||
|
|
||
| #[derive(Default)] | ||
| struct V2ResidencyState { | ||
| residents: VecDeque<ThreadId>, | ||
| pending_slots: usize, | ||
| } | ||
|
|
||
| pub(super) struct V2ResidencySlot { | ||
| residency: Arc<V2Residency>, | ||
| active: bool, | ||
| } | ||
|
|
||
| impl V2ResidencySlot { | ||
| pub(super) fn commit(mut self, thread_id: ThreadId) { | ||
| self.residency.commit_slot(thread_id); | ||
| self.active = false; | ||
| } | ||
| } | ||
|
|
||
| impl Drop for V2ResidencySlot { | ||
| fn drop(&mut self) { | ||
| if self.active { | ||
| self.residency.release_pending_slot(); | ||
| } | ||
| } | ||
| } | ||
|
|
||
| impl AgentControl { | ||
| pub(super) async fn reserve_v2_residency_slot( | ||
| &self, | ||
| state: &Arc<ThreadManagerState>, | ||
| config: &Config, | ||
| protected_thread_id: Option<ThreadId>, | ||
| ) -> CodexResult<V2ResidencySlot> { | ||
| let capacity = config | ||
| .effective_agent_max_threads(MultiAgentVersion::V2) | ||
| .unwrap_or(usize::MAX); | ||
| Arc::clone(&self.v2_residency) | ||
| .reserve_slot(state, capacity, protected_thread_id) | ||
| .await | ||
| } | ||
|
|
||
| pub(super) async fn touch_loaded_v2_residency( | ||
| &self, | ||
| state: &Arc<ThreadManagerState>, | ||
| thread_id: ThreadId, | ||
| ) { | ||
| if let Ok(thread) = state.get_thread(thread_id).await | ||
| && is_resident_candidate(thread.as_ref()) | ||
| { | ||
| self.v2_residency.touch(thread_id); | ||
| } | ||
| } | ||
|
|
||
| pub(super) fn forget_v2_residency(&self, thread_id: ThreadId) { | ||
| self.v2_residency.remove(thread_id); | ||
| } | ||
| } | ||
|
|
||
| impl V2Residency { | ||
| async fn reserve_slot( | ||
| self: Arc<Self>, | ||
| manager: &Arc<ThreadManagerState>, | ||
| capacity: usize, | ||
| protected_thread_id: Option<ThreadId>, | ||
| ) -> CodexResult<V2ResidencySlot> { | ||
| loop { | ||
| if self.try_reserve_pending_slot(capacity) { | ||
| return Ok(V2ResidencySlot { | ||
| residency: self, | ||
| active: true, | ||
| }); | ||
| } | ||
| if !self | ||
| .try_unload_one_resident(manager, protected_thread_id) | ||
| .await | ||
| { | ||
| return Err(CodexErr::AgentLimitReached { | ||
| max_threads: capacity, | ||
| }); | ||
| } | ||
| } | ||
| } | ||
|
|
||
| fn try_reserve_pending_slot(&self, capacity: usize) -> bool { | ||
| let mut state = self | ||
| .state | ||
| .lock() | ||
| .unwrap_or_else(std::sync::PoisonError::into_inner); | ||
| if state.residents.len().saturating_add(state.pending_slots) >= capacity { | ||
| return false; | ||
| } | ||
| state.pending_slots += 1; | ||
| true | ||
| } | ||
|
|
||
| async fn try_unload_one_resident( | ||
| &self, | ||
| manager: &Arc<ThreadManagerState>, | ||
| protected_thread_id: Option<ThreadId>, | ||
| ) -> bool { | ||
| let candidates_to_scan = self.resident_count(); | ||
| for _ in 0..candidates_to_scan { | ||
| let Some(candidate_thread_id) = self.pop_lru_candidate(protected_thread_id) else { | ||
| return false; | ||
| }; | ||
| let Some(candidate_thread) = manager | ||
| .get_thread(candidate_thread_id) | ||
| .await | ||
| .ok() | ||
| .filter(|thread| is_resident_candidate(thread)) | ||
| else { | ||
| continue; | ||
| }; | ||
| if !is_unloadable(candidate_thread.as_ref()).await { | ||
| self.touch(candidate_thread_id); | ||
| continue; | ||
| } | ||
| candidate_thread.ensure_rollout_materialized().await; | ||
| if let Err(err) = candidate_thread.flush_rollout().await { | ||
| warn!( | ||
| "failed to flush v2 resident thread before unloading {candidate_thread_id}: {err}" | ||
| ); | ||
| self.touch(candidate_thread_id); | ||
| continue; | ||
| } | ||
| let _ = manager.remove_thread(&candidate_thread_id).await; | ||
|
jif-oai marked this conversation as resolved.
|
||
| return true; | ||
| } | ||
| false | ||
| } | ||
|
|
||
| fn resident_count(&self) -> usize { | ||
| self.state | ||
| .lock() | ||
| .unwrap_or_else(std::sync::PoisonError::into_inner) | ||
| .residents | ||
| .len() | ||
| } | ||
|
|
||
| fn pop_lru_candidate(&self, protected_thread_id: Option<ThreadId>) -> Option<ThreadId> { | ||
| let mut state = self | ||
| .state | ||
| .lock() | ||
| .unwrap_or_else(std::sync::PoisonError::into_inner); | ||
| let candidates_to_scan = state.residents.len(); | ||
| for _ in 0..candidates_to_scan { | ||
| let candidate_thread_id = state.residents.pop_front()?; | ||
| if Some(candidate_thread_id) == protected_thread_id { | ||
| state.residents.push_back(candidate_thread_id); | ||
| continue; | ||
| } | ||
| return Some(candidate_thread_id); | ||
| } | ||
| None | ||
| } | ||
|
|
||
| fn touch(&self, thread_id: ThreadId) { | ||
| let mut state = self | ||
| .state | ||
| .lock() | ||
| .unwrap_or_else(std::sync::PoisonError::into_inner); | ||
| touch_resident(&mut state.residents, thread_id); | ||
| } | ||
|
|
||
| fn remove(&self, thread_id: ThreadId) { | ||
| self.state | ||
| .lock() | ||
| .unwrap_or_else(std::sync::PoisonError::into_inner) | ||
| .residents | ||
| .retain(|resident_thread_id| *resident_thread_id != thread_id); | ||
| } | ||
|
|
||
| fn commit_slot(&self, thread_id: ThreadId) { | ||
| let mut state = self | ||
| .state | ||
| .lock() | ||
| .unwrap_or_else(std::sync::PoisonError::into_inner); | ||
| state.pending_slots = state.pending_slots.saturating_sub(1); | ||
| touch_resident(&mut state.residents, thread_id); | ||
| } | ||
|
|
||
| fn release_pending_slot(&self) { | ||
| let mut state = self | ||
| .state | ||
| .lock() | ||
| .unwrap_or_else(std::sync::PoisonError::into_inner); | ||
| state.pending_slots = state.pending_slots.saturating_sub(1); | ||
| } | ||
| } | ||
|
|
||
| fn touch_resident(residents: &mut VecDeque<ThreadId>, thread_id: ThreadId) { | ||
| residents.retain(|resident_thread_id| *resident_thread_id != thread_id); | ||
| residents.push_back(thread_id); | ||
| } | ||
|
|
||
| fn is_resident_candidate(thread: &CodexThread) -> bool { | ||
| thread.multi_agent_version() == Some(MultiAgentVersion::V2) | ||
| && is_v2_resident_session_source(&thread.session_source) | ||
| } | ||
|
|
||
| pub(super) fn is_v2_resident_session_source(session_source: &SessionSource) -> bool { | ||
| matches!(session_source, SessionSource::SubAgent(_)) | ||
| } | ||
|
|
||
| async fn is_unloadable(thread: &CodexThread) -> bool { | ||
| matches!( | ||
| thread.agent_status().await, | ||
| AgentStatus::Completed(_) | AgentStatus::Errored(_) | ||
| ) && thread.codex.session.active_turn.lock().await.is_none() | ||
| && !thread | ||
| .codex | ||
| .session | ||
| .input_queue | ||
| .has_pending_mailbox_items() | ||
| .await | ||
| } | ||
|
|
||
| #[cfg(test)] | ||
| #[path = "residency_tests.rs"] | ||
| mod tests; | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,107 @@ | ||
| use crate::ThreadManager; | ||
| use crate::agent::AgentControl; | ||
| use crate::codex_thread::CodexThread; | ||
| use crate::config::Config; | ||
| use crate::config::test_config; | ||
| use crate::thread_manager::ThreadManagerState; | ||
| use codex_features::Feature; | ||
| use codex_login::CodexAuth; | ||
| use codex_protocol::ThreadId; | ||
| use codex_protocol::error::CodexErr; | ||
| use codex_protocol::protocol::EventMsg; | ||
| use codex_protocol::protocol::SessionSource; | ||
| use codex_protocol::protocol::SubAgentSource; | ||
| use codex_protocol::protocol::ThreadSource; | ||
| use codex_protocol::protocol::TurnCompleteEvent; | ||
| use pretty_assertions::assert_eq; | ||
| use std::sync::Arc; | ||
|
|
||
| #[tokio::test] | ||
| async fn residency_slot_reservation_unloads_oldest_idle_v2_agent() { | ||
|
jif-oai marked this conversation as resolved.
|
||
| let mut config = test_config().await; | ||
| let _ = config.features.enable(Feature::MultiAgentV2); | ||
| config.multi_agent_v2.max_concurrent_threads_per_session = 2; | ||
| let temp_home = tempfile::tempdir().expect("create temp home"); | ||
| config.codex_home = temp_home.path().to_path_buf().try_into().unwrap(); | ||
| config.cwd = temp_home.path().to_path_buf().try_into().unwrap(); | ||
| let manager = ThreadManager::with_models_provider_and_home_for_tests( | ||
| CodexAuth::from_api_key("dummy"), | ||
| config.model_provider.clone(), | ||
| config.codex_home.to_path_buf(), | ||
| Arc::new(codex_exec_server::EnvironmentManager::default_for_tests()), | ||
| ); | ||
| let root = manager | ||
| .start_thread(config.clone()) | ||
| .await | ||
| .expect("start root thread"); | ||
| let control = manager.agent_control(); | ||
| let state = control.upgrade().expect("thread manager should be live"); | ||
|
|
||
| let first_slot = control | ||
| .reserve_v2_residency_slot(&state, &config, /*protected_thread_id*/ None) | ||
| .await | ||
| .expect("first resident slot"); | ||
| let first = | ||
| spawn_v2_subagent(&control, &state, config.clone(), root.thread_id, "worker-1").await; | ||
| first_slot.commit(first.thread_id); | ||
| mark_thread_completed(first.thread.as_ref()).await; | ||
|
|
||
| let second_slot = control | ||
| .reserve_v2_residency_slot(&state, &config, /*protected_thread_id*/ None) | ||
| .await | ||
| .expect("second resident slot should evict the first idle agent"); | ||
| match manager.get_thread(first.thread_id).await { | ||
| Err(CodexErr::ThreadNotFound(thread_id)) => assert_eq!(thread_id, first.thread_id), | ||
| Err(err) => panic!("expected evicted thread to be missing, got {err:?}"), | ||
| Ok(_) => panic!("expected evicted thread to be missing"), | ||
| } | ||
| let second = spawn_v2_subagent(&control, &state, config, root.thread_id, "worker-2").await; | ||
| second_slot.commit(second.thread_id); | ||
|
|
||
| assert!(manager.get_thread(root.thread_id).await.is_ok()); | ||
| assert!(manager.get_thread(second.thread_id).await.is_ok()); | ||
| } | ||
|
|
||
| async fn spawn_v2_subagent( | ||
| control: &AgentControl, | ||
| state: &Arc<ThreadManagerState>, | ||
| config: Config, | ||
| parent_thread_id: ThreadId, | ||
| label: &str, | ||
| ) -> crate::thread_manager::NewThread { | ||
| state | ||
| .spawn_new_thread_with_source( | ||
| config, | ||
| control.clone(), | ||
| SessionSource::SubAgent(SubAgentSource::Other(label.to_string())), | ||
| Some(parent_thread_id), | ||
| /*forked_from_thread_id*/ None, | ||
| Some(ThreadSource::Subagent), | ||
| /*metrics_service_name*/ None, | ||
| /*inherited_shell_snapshot*/ None, | ||
| /*inherited_exec_policy*/ None, | ||
| /*environments*/ None, | ||
| ) | ||
| .await | ||
| .expect("spawn v2 subagent") | ||
| } | ||
|
|
||
| async fn mark_thread_completed(thread: &CodexThread) { | ||
| let turn = thread.codex.session.new_default_turn().await; | ||
| thread | ||
| .codex | ||
| .session | ||
| .send_event( | ||
| turn.as_ref(), | ||
| EventMsg::TurnComplete(TurnCompleteEvent { | ||
| turn_id: turn.sub_id.clone(), | ||
| last_agent_message: Some("done".to_string()), | ||
| completed_at: None, | ||
| duration_ms: None, | ||
| time_to_first_token_ms: None, | ||
| }), | ||
| ) | ||
| .await; | ||
| // The fixture has no task runner to clear the turn after the terminal event. | ||
| *thread.codex.session.active_turn.lock().await = None; | ||
| } | ||
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