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Portal API

A simple portal API aiming for simplicity that adds support for block entity based portal renderers. Still a big WIP.

Notes

  • A shared stencil framebuffer is used, so the contents of one portal occasionally override others'. It's a consequence of not being able to clear only the stencil buffer for each portal.
  • Sodium is a dependency, as without it chunk sections flicker. Iris isn't currently supported.
  • Remote locations aren't loaded client side, needing players to be nearby for them to be rendered.
  • Except for raindrops, particles don't render far away from the player, unlike block entities or terrain.
  • Similarly, entities experience the same issue.
  • Block entities render perfectly fine inside the portal view, but often fail outside of it while a portal is being rendered.
  • Carpet Mod bots don't experience the same issue as the rest of entities.

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