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@sunag sunag commented Apr 8, 2025

Description

This fixed the matrix synchronization in the texture which can get lost depending on the sequence in which it is updated, I have to check ways to improve performance if necessary.

@sunag sunag added this to the r176 milestone Apr 8, 2025
@sunag sunag marked this pull request as ready for review April 8, 2025 06:59
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github-actions bot commented Apr 8, 2025

📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 336.49
78.38
336.49
78.38
+0 B
+0 B
WebGPU 542.09
150.14
542.09
150.14
+0 B
-2 B
WebGPU Nodes 541.55
150.04
541.55
150.03
+0 B
-2 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 465.42
112.22
465.42
112.22
+0 B
+0 B
WebGPU 614.93
166.19
614.93
166.19
+0 B
+0 B
WebGPU Nodes 569.92
155.59
569.92
155.59
+0 B
+0 B

@sunag sunag merged commit 7cbe312 into mrdoob:dev Apr 8, 2025
12 checks passed
@sunag sunag deleted the dev-tex-matrix branch April 8, 2025 07:04
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