This project was created to play with fractals.
- Qt 5.7 (https://www.qt.io/)
- OpenGL 3.0 ES (https://www.opengl.org/)
Preferred way to compile:
-
Go to main directory (it contains README.md).
-
Create two folders:
buildandartifacts. -
Open terminal and go to
buildfolder. -
Run this commands in terminal:
cmake ..
make-
Copy
shaderfolder fromfractalstoartifactsdirectory. -
Compiled application should be in
artifactsfolder.