Skip to content

indeep99/raytracing_elixir

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Ray Tracing in One Weekend - Elixir Implementation

This project is an implementation of the Ray Tracing in One Weekend tutorial using Elixir. The goal is to build a simple ray tracer from scratch, learning about rendering, lighting, and materials along the way.

Current Progress

I am currently at the step where a sphere is colored according to its normal vectors.

Rendered Sphere

Usage

Modify the raytracing.ex file to experiment with different rendering techniques.

Next Steps

  • Implement simple diffuse shading
  • Add reflections and materials
  • Introduce multiple objects and a scene

References

  • Ray Tracing in One Weekend by Peter Shirley

About

Following Ray Tracing in One Weekend but in Elixir

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages