Fix SDK initialization and packaging issues in plugin version from FAB #1108
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This PR fixes SDK initialization and packaging issues on Windows for the plugin version downloaded from the Unreal Marketplace (FAB).
Context: Epic Games obfuscates any extra files placed in the
Binariesdirectory after pre-building the plugin for publishing while the Sentry SDK expects those files to be present there. To work around this additional file copying is performed duringPostBuildStepsthat are specified inSentry.uplugin.The issue was caused by following factors:
Crashpadexecutable was still being usedcrashpad_wer.dllwans't copied at allxcopycommand was reporting success but not actually copying files due to mixed path separatorsKey changes:
xcopywith directory wildcards to explicit copy commands for individual filesCloses #1107