In the subject, it says: 3d normalized orientation vector. In range [-1,1] for each x,y,z axis: 0.0,0.0,1.0.
But if a vector has not a length of 1, it's not normalized, so I put a condition in the parser to check if the length of the normalized vector equals 1 to consider the object valid.
Should I just allow x,y,z values between [-1,1] in the map and normalize it in the parser?
In the subject, it says:
3d normalized orientation vector. In range [-1,1] for each x,y,z axis: 0.0,0.0,1.0.But if a vector has not a length of 1, it's not normalized, so I put a condition in the parser to check if the length of the normalized vector equals 1 to consider the object valid.
Should I just allow x,y,z values between [-1,1] in the map and normalize it in the parser?