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Description
Summary
Recent DMG colorization changes have broken sprite color palettes in The Legend of Zelda, causing sprites to display with incorrect colors.
Description
After implementing the DMG colorization feature, Zelda sprites are rendering with wrong color palettes. Reverting to the commit before the DMG colorization changes makes the game display correctly, indicating the issue is directly related to those changes.
Steps to Reproduce
- Load The Legend of Zelda ROM
- Observe sprite colors during gameplay
- Notice incorrect color palettes on Link and other sprites
Expected Behavior
Sprites should display with their correct color palettes, matching the appearance before the DMG colorization changes.
Actual Behavior
Sprites display with incorrect colors as shown in the attached screenshot.
Additional Context
- Issue appears to be introduced by recent DMG colorization implementation
- Reverting to pre-colorization code resolves the issue
- Need to investigate how DMG palette handling affects sprite rendering
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