Skip to content

On Android, loading .wav with SndBuf only works if Chuck runs from separate .ck file in Streaming Assets #16

@calvinmccormack

Description

@calvinmccormack

Cannot use "string.Format( @" ... ") method for running Chuck script in C# scripts when running on Android if loading wav files with SndBuf

Doing so will result in "FORTIFY: pthread_mutex_lock called on a destroyed mutex" error from Android and app crashes

Recommend that Chunity apps for Android use "chuck.RunFile("ChuckFile.ck");" method with the Chuck file located inside StreamingAssets folder

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions