Check projectile death state, fixes #14#24
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Owner
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I didn't realize how many times this was checked. Can we move that to a method isValid(entity) and it does all this checking (normal entities, players, projectiles)? |
Contributor
Author
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Sure, but where do you want it? |
Owner
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At the bottom of each impl, I think there are some other local utilities down there already |
Contributor
Author
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Specific check for projectiles, as Paper and Folia treat isValid() differently.