A strategy planning simulation for the 2026 FRC game season.
This project is a web-based simulation environment built with React, TypeScript, and Vite. It models robot movement, ball interactions, and team-based strategies on a grid-based field, providing a visual way to analyze game dynamics.
The simulator enables teams to test and optimize gameplay strategies before building physical hardware. Key features include:
- A* pathfinding for autonomous navigation.
- Real-time scoring and ball tracking.
- Strategy evaluation based on Expected Value (EV) models.
- Support for multiple robot roles including collectors and scorers.
We welcome contributions from the community. If you have improvements for the simulation engine, new robot strategies, or UI enhancements, please feel free to submit a pull request.
