Describe the bug
When jumping on a func_door that is set to move on the z axis (up and down), the jump height will be multiplied depending on the state of the door.
https://youtu.be/9Uhpi46kPUQ
To Reproduce
- Have a func_door that moves up/down
- Jump on the func_door
Issue Map
An immediately available map (that isn't mine) that demonstrates this behavior is this one by MateDev: https://steamcommunity.com/sharedfiles/filedetails/?id=3602966957
Expected Behavior
func_door shouldn't affect jump height, with the possible exception of when it's actively moving upwards
Operating System
No response