While we are currently using Streamlit as a fast and easy way to host our weld scripts, there are a lot of issues w.r.t error handling. We need to employ some simple additions to properly handle errors within the code-base and webapp so that we can properly communicate issues to the user.
While we are currently using Streamlit as a fast and easy way to host our weld scripts, there are a lot of issues w.r.t error handling. We need to employ some simple additions to properly handle errors within the code-base and webapp so that we can properly communicate issues to the user.