Dont provide ITEM_HANDLER for Inventory instances#88
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Su5eD merged 2 commits intoSinytra:1.20.1from Dec 29, 2023
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FFAPI's job is only to bridge implementation of the Fabric transfer API to the capability system, nothing more. Fabric's own lookup API considers Inventory instances to be a valid Storage because otherwise it would have no compat with Vanilla inventories. Forge however chose a different path by explicitly providing capability providers for selected Vanilla blocks. As such it is Forge's responsibility to bridge Vanilla blocks to the capability system and not ours by accidentally making everything that implements Inventory provide an ITEM_HANDLER capability. Fixes Sinytra#87 Signed-off-by: Niklas Wimmer <[email protected]>
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Signed-off-by: Niklas Wimmer <[email protected]>
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Just realized it does not really matter for the composter, because it has no BE, so we will never have the chance for attaching a cap to it... |
Su5eD
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…" This fixes $158. This reverts commit b00938e.
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This reverts commit b00938e.
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This reverts commit b00938e.
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FFAPI's job is only to bridge implementation of the Fabric transfer API to the capability system, nothing more (at least I see it this way).
Fabric's own lookup API considers
Inventoryinstances to be a validStoragebecause otherwise it would have no compat with Vanilla inventories. Forge however chose a different path by explicitly providing capability providers for selected Vanilla blocks. As such it is Forge's responsibility to bridge Vanilla blocks to the capability system and not ours by accidentally making everything that implementsInventoryprovide anITEM_HANDLERcapability.This change only affects Forge mods that try to access inventories of Fabric Mods. This will now only work if the Fabric Mod explicitly provides a
Storageimplementation or implementsSidedStorageBlockEntity. I think this is fine, because really that is how Fabric mods should use the transfer API, right?Fabric mods that access inventories via
ItemStorage.SIDEDwill have the same semantics as before. I was thinking however, that we should maybe move the item handler capability to be the first fallback - in case Forge provides an item handler for a Vanilla block that implementsInventory. Thoughts @Su5eD?Fixes #87