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SVG support #35

@emmatyping

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@emmatyping

So as not to clog up the Scratch topic.

Summary of previous discusion:

Our options are:
glsvg, which is easy and should work. Maybe be issues with multiple svgs at the same time (which is a problem).

pyrsvg, a standard for vector raserization. Requires the hefty GTK libraries though.

Wrapping a C++ solution? nanosvg seems like a possibility, but at this point it might even be easier to write a rasterizer (and use an existing Python parser).

pinging @BookOwl and @Tymewalk please fill in anything I missed.

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