Fix Spectre corpse buffs applying when no Spectre gem is in build#9306
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LocalIdentity merged 1 commit intodevfrom Nov 21, 2025
Merged
Fix Spectre corpse buffs applying when no Spectre gem is in build#9306LocalIdentity merged 1 commit intodevfrom
LocalIdentity merged 1 commit intodevfrom
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If you add a Spectre like a Perfect Spirit of Fortune for the Lucky Hits buff, it will always apply the effect if you have it in your Spectre list, even if you remove a spectre gem from the build It now checks to make sure you have at least 1 Spectre gem in your build before applying the corpse buffs
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…in build (#1596) * Apply changes from PathOfBuildingCommunity/PathOfBuilding#9306 * Fix merge issues Had to change the logic for skill flags as for some reason activeSkill.activeEffect.statSet.skillFlags can be nil for some skills --------- Co-authored-by: LocalIdentity <LocalIdentity@users.noreply.github.com> Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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If you add a Spectre like a Perfect Spirit of Fortune for the Lucky Hits buff, it will always apply the effect if you have it in your Spectre list, even if you remove a Spectre gem from the build
It now checks to make sure you have at least 1 Spectre gem in your build before applying the corpse buffs