Fix Runegraft of the Bound scaling Facebreaker's incorrectly#8820
Merged
LocalIdentity merged 4 commits intodevfrom Jul 14, 2025
Merged
Fix Runegraft of the Bound scaling Facebreaker's incorrectly#8820LocalIdentity merged 4 commits intodevfrom
LocalIdentity merged 4 commits intodevfrom
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The mod was scaling the more multiplier on the gloves incorrectly by adding another More multiplier mod instead of modifying the existing mod This change also made me realise that we sometime incorrectly handle mods when the are 2 instances of them on an item e.g. T1 Life + crafted hybrid life shows up as 2 mods on the item so we process them in 2 loops which results in the rounding being incorrect Would have to somehow merge all similar mods on an item first then loop though them to fix it I think
Wires77
reviewed
Jul 10, 2025
| self.conditions = { } | ||
| end) | ||
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| function ModStoreClass:ScaleAddMod(mod, scale) |
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I feel like this should just be ScaleMod or ScaleReplaceMod instead to be more clear.
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The mod was scaling the more multiplier on the gloves incorrectly by adding another More multiplier mod instead of modifying the existing mod

This change also made me realise that we sometime incorrectly handle mods when the are 2 instances of them on an item
e.g. T1 Life + crafted hybrid life shows up as 2 mods on the item so we process them in 2 loops which results in the rounding being incorrect
Would have to somehow merge all similar mods on an item first then loop though them to fix it I think
Before:
After:
