Fix maximum sustainable stages calculations ignoring certain buffs/mods#7678
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LocalIdentity merged 8 commits intoPathOfBuildingCommunity:devfrom Jul 21, 2024
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Essentially an improved version of PathOfBuildingCommunity#5164 that utilizes skill cache functionality.
Nightblade
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Jul 13, 2024
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LocalIdentity
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Jul 21, 2024
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Description of the problem being solved:
Essentially an improved version of #5164 that utilizes skill cache functionality. Additionally solves an order of calculations issue with certain effects (such as adrenaline) that get processed in
doActorMisccausing them to not be applied to maximum sustainable stages calculations.Steps taken to verify a working solution:
For output from #7162 see Paliak#6