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It was originally added in Bukkit/CraftBukkit@6aafe7c as a workaround for BUKKIT-4956 to fix console output on Windows.

I believe the original issue was related to LOG4J2-965 and fixed in apache/logging-log4j2@d04659c. Minecraft 1.12 finally updated the Log4J version so this issue is no longer present.

Console output is still working fine on Windows after removing this.

Note: I've added this to the original console improvements patch added in #728 because I'm not entirely sure if this would be still needed if we weren't using TerminalConsoleAppender. I believe it's unrelated but it might be better to keep all the log4j changes together in one patch. I can move it to a separate patch if that would be preferred.

It was originally added in Bukkit/CraftBukkit@6aafe7c5a10 as a
workaround for BUKKIT-4956 to fix console output on Windows.

I believe the original issue was related to LOG4J2-965 and fixed
in apache/logging-log4j2@d04659c. Minecraft 1.12 finally updated
the Log4J version so this issue is no longer present.

Console output is still working fine on Windows after removing this.
@kashike kashike requested a review from zachbr June 13, 2017 10:59
@zachbr zachbr merged commit 56dcc3f into PaperMC:master Jun 14, 2017
@stephan-gh stephan-gh deleted the remove-windows-compat branch June 14, 2017 07:22
electronicboy added a commit to electronicboy/Paper that referenced this pull request Aug 28, 2020
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
3f57283 PaperMC#740: Fix EntityDamageEvent not being called for non EntityDamageSource for End Crystals
3c7143e SPIGOT-5953, SPIGOT-5914: Use LinkedHashMap to keep captured block states in order
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3 participants