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wildfireSim

example of simulation

An interactive ecosystem simulator that models vegetation growth with a stochastic cellular automaton, wildfires triggered by lightning strikes, and predator–prey interactions.

Warning

The documentation is currently a work in progress; some sections may be empty and some mistakes not corrected.

Requirements

This project is written in the Julia programming language.

The project uses a local Julia environment to ensure reproducibility. All required dependencies are specified in Project.toml and Manifest.toml.

To set up the environment:

julia --project=.

Then, inside the Julia REPL:

]
instantiate

This will automatically install all required packages with the exact versions used for development.

Reporting Issues

This project uses a structured issue template to ensure bug reports are clear, actionable, and easy to triage. Please use the provided Issue Report template when opening a new issue and make sure to fill in all required fields.

Providing complete and precise information helps identify, reproduce, and fix issues more efficiently.

Documentation Guide

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An interactive ecosystem simulator that models vegetation growth with a stochastic cellular automaton, wildfires triggered by lightning strikes, and predator–prey interactions.

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