An interactive ecosystem simulator that models vegetation growth with a stochastic cellular automaton, wildfires triggered by lightning strikes, and predator–prey interactions.
Warning
The documentation is currently a work in progress; some sections may be empty and some mistakes not corrected.
This project is written in the Julia programming language.
The project uses a local Julia environment to ensure reproducibility. All required dependencies are specified in Project.toml and Manifest.toml.
To set up the environment:
julia --project=.Then, inside the Julia REPL:
]
instantiateThis will automatically install all required packages with the exact versions used for development.
This project uses a structured issue template to ensure bug reports are clear, actionable, and easy to triage. Please use the provided Issue Report template when opening a new issue and make sure to fill in all required fields.
Providing complete and precise information helps identify, reproduce, and fix issues more efficiently.
