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Removing frames from pipes in structure won't cause multiblock structure invalidization #2582

@MCTian-mi

Description

@MCTian-mi

GregTech CEu Version

2.8.10

Modpack Used

No response

Addons Installed

No response

Environment

Singleplayer

New Worlds

Yes

Cross-Mod Interaction

No

Expected Behavior

Multiblocks should invalidiate themselves when the frames from pipes in their structure.

Actual Behavior

No they don't.

Steps to Reproduce

  1. Build a multiblock with frames in their structure (using frames() predicate in code) using framed pipes.
  2. The multiblock forms sucessfully.
  3. Removing frames from pipes using a crowbar.
  4. The multiblock thinks it's still formed.

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