Bounce to new heights with Wind-Charged blocks! Inflate them for extra spring, or use them to create crazy obstacle courses.
Breeze Bounce has a set of Wind Charge-infused, wool-like blocks that will bounce entities that touch any side. When struck by a wind charge the block becomes ‘Inflated’ for a short duration, while inflated bounce power is increased. They are available as full blocks, stairs, slabs, and posts.
Details
- Colours: White, Light Gray, Gray, Black, Brown, Red, Orange, Yellow, Lime, Green, Cyan, Light Blue, Blue, Magenta, Purple, Pink
- Posts can be placed horizontally
- Stairs, Slabs, and Posts can be waterlogged
Technical Details
- When struck by a Wind Charge becomes inflated for 80 ticks
- Flammable and can be ignited by Lava
- Custom Sounds
- When Player jumps
- When Player bounces all sides
- Pitch increase with greater velocity
- Player Step
- Inflate / Deflate
Crafting Recipe's
1x Wind Charge, 4x Leather, 4x Wool -> 4x Bounce Blocks
6x Bounce Blocks -> 4x Bounce Stair Blocks
3x Bounce Blocks -> 6x Bounce Slab Blocks
2x Bounce Blocks -> 8x Bounce Post Blocks
Breeze Bounce supports Fabric and NeoForge for Minecraft 1.21+.
Please submit bugs here
subject to change
-
Velcro Armour
- Player can 'stick' to blocks when shifting
-
Inflation Machine
- Can keep blocks 'inflated' within a radius
- Uses Wind Charges as 'fuel'
-
Bounce Block Improvements
- Double Bounce (almost working)
- When a player falls more than 2.4 blocks and is shifting when they land, they block below and within 1 block will be 'inflated'
- 2.4 blocks allows the player to double bounce on and only on the initial jump from a Bounce block
- Similar to how you would double bounce your friends on a trampoline
- Improve Collision Detection
- I have ideas but no more brain power
- Double Bounce (almost working)
-
Planned Config Options
- Bounce Block
- Ticks ‘inflated’
- Base Bounce Power
- Terminal Velocity
- Double Jump Spread
- Double Jump Activation Threshold
- Bounce Block
Note: All planned features are subject to change. I wish they were complete for V1.0.0, but they are outside my ability for now. I will implement them after Modfest with more time and learning!
Known Bugs
- Some Funky collisions in corners with AbstractBreezeBlocks
- When bouncing while sliding on ice you stop after a short time

