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fix bug when sinAngle is < 1. the value of expandWidth was too much: #12434
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limit it to the default: expandWidth = width * 0.5;
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Thank you for the pull request, @mickae1! ✅ We can confirm we have a CLA on file for you. |
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Thanks for the fix @mickae1! This fix looks reasonable to me. I'll test this out shortly to confirm. |
a quick sandcastle to test it : |
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Thanks @mickae1! I was able to verify this is working in your example, as well as with existing polyline dash materials and the meridian edge case. Please add a summary to |
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In the CHANGES.md, can I just put :
fix bug when sinAngle is < 1. the value of expandWidth was too much
…On Tue, Jan 21, 2025 at 8:44 PM Gabby Getz ***@***.***> wrote:
Thanks @mickae1 <https://github.com/mickae1>! I was able to verify this
is working in your example, as well as with existing polyline dash
materials and the meridian edge case.
Please add a summary to CHANGES.md and yourself to CONTRIBUTORS.md if you
haven't done so already. Then this should be all good to merge!
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@mickae1 Sure. You can link to the fixed issue as well. Thanks! |
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@ggetz it's done :) |
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Great! Thank you @mickae1! |
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After this commit and the release of version 1.126, we are experiencing problems with "PolylineGlowMaterialProperty" - Glow Polyline property of the Polyline please check the below picks, when the polyline is with two points & straight line there is no problem, but if their is multiple vertex and angles then then the polyline is deformed and irregular widths It is more prominent at different camera angles, when zoomed out and when the line width is increased. Can we revert back with the changes for the upcoming release and till @mickae1 fixes the thing. We won't be able to update to the latest version of the Cesium version because of this, as we are using this to hi-light |
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Thanks for brining this up @GISALLNERD. I'm going to open a new item to track this. I'm hesitant to revert this immediately as we are in the process of this month's release. |
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Opened #12506 to track. |
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Thanks for the update @mickae1. I'll take a look at reverting this for tomorrow's release. |
Revert #12434, fix issue with polyline material width





fix bug when sinAngle is < 1. the value of expandWidth was too much:
limit it to the default: expandWidth = width * 0.5;
fix issue: #12427
and maybe this one : #7645