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Not Enough Glyphs 翻译更新#5261

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luoxueyasha merged 2 commits intoCFPAOrg:mainfrom
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Jun 9, 2025
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Not Enough Glyphs 翻译更新#5261
luoxueyasha merged 2 commits intoCFPAOrg:mainfrom
ChuijkYahus:main-neg

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@boring-cyborg boring-cyborg bot added (Neo)Forge 包含 Forge 或 NeoForge 模组 1.21.x Minecraft 版本标签 labels Jun 2, 2025
@cfpa-bot cfpa-bot bot added the 40+ 行数标签 label Jun 2, 2025
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模组 🔗 链接 🎨 相关文件
Not Enough Glyphs 🔍 源代码   | 🟩 MCMOD | 📁 对比(Azusa)
语言文件链接1.20
1.21
依赖-Ars Nouveau 🔍 源代码   | 🟩 MCMOD |   * *

💾 基于此 PR 所打包的资源包:


not_enough_glyphs Mod Domain 验证通过。
ℹ not_enough_glyphs-1.21 语言文件验证通过。
ℹ not_enough_glyphs-1.21 模组内语言文件验证通过。


🔛 Diff:

not-enough-glyphs/1.21
英文 中文
Increases the level of the effect. 增加效果的等级
Reduces the duration of the effect. 减少效果的等级
Extends the duration of the effect. 延长效果持续时间。
Increases the level of the effect. 增加效果的等级
Reduces the duration of the effect. 减少效果的等级
Extends the duration of the effect. 延长效果持续时间。
Increases fall before trigger by one block. 增加一格摔落距离触发阈值。
Decreases fall before trigger by one block. 减少一格摔落距离触发阈值
Reduces the duration of the effect. 减少效果的等级
Extends the duration of the effect. 延长效果持续时间。
Increases the level of the effect. 增加效果的等级
Reduces the duration of the effect. 减少效果的等级
Extends the duration of the effect. 延长效果持续时间。
Increases the level of the effect. 增加效果的等级
Reduces the duration of the effect. 减少效果的等级
Extends the duration of the effect. 延长效果持续时间。
Increases health threshold by 10%. 增加10%的生命值阈值。
Reduces the duration of the effect. 减少效果的等级
Extends the duration of the effect. 延长效果持续时间。
Increases the level of the effect. 增加效果的等级
Reduces the duration of the effect. 减少效果的等级
Extends the duration of the effect. 延长效果持续时间。
Contingency Spell 应变法术
When a specific event triggers, it will cast the spell on the entity. 出现特点事件时对受影响实体施放法术。
The contingency will trigger after the target teleports. 此应变法术会在目标传送后触发。
The contingency will trigger after the target's death. It will still trigger if the target survives with a totem. 此应变法术会在目标死亡后触发。就算目标使用不死图腾阻止死亡也仍会触发。
The contingency will trigger after the target is in free fall for enough time, casting the spell contained within. Base at 5 blocks and increases/decreases by 1 per Amplify/Dampen. 此应变法术会在目标自由落体一定时间后触发,施放其中法术。基础触发阈值为5格,每“强化”/“抑制”一次增加/减少1格。
The contingency will trigger after the target is hurt from fire damage, casting the spell contained within. 此应变法术会在目标受到火焰伤害时触发,施放其中法术。
The contingency will trigger after the target heals, casting the spell contained within. 此应变法术会在目标受到治疗时触发,施放其中法术。
The contingency will trigger after the target's health falls below a certain threshold, casting the spell contained within. Base at 20% and increases by 10% per Amplify. 此应变法术会在目标的生命值降至某阈值之下时触发,施放其中法术。基础触发阈值为20%,每“强化”一次增加10%。
The contingency will trigger after a certain amount of time, casting the spell contained within. Won't trigger if forcefully dispelled. 此应变法术会在经过一段时间后触发,施放其中法术。如强制解除则失效。
Contingency: Blink 闪现应变
Contingency: Death 死亡应变
Contingency: Fall 摔落应变
Contingency: Fire 火焰应变
Contingency: Healing 治疗应变
Contingency: Health 生命值应变
Contingency: Expire 时限应变
An alternative to the traditional spellcasting, the spellbinder is a tool that allows to cast spells from the spell parchemnts and caster tomes put inside it. The left side will hold the 10 spells for the radial menu (V), while the right side allow to keep additional 15 spells to switch when needed. 法术活页夹是传统施法方式的替代方案,可以使用放入其中的法术羊皮纸和施法者卷册施法。左侧的10个槽位会作为法术圆盘菜单(V)中的选项;右侧还可存放15个法术,以供需要时替换。
not-enough-glyphs/1.21-keys
Key 英文 中文
ars_nouveau.augment_desc.glyph_contingency_blink_glyph_amplify Increases the level of the effect. 增加效果的等级
ars_nouveau.augment_desc.glyph_contingency_blink_glyph_duration_down Reduces the duration of the effect. 减少效果的等级
ars_nouveau.augment_desc.glyph_contingency_blink_glyph_extend_time Extends the duration of the effect. 延长效果持续时间。
ars_nouveau.augment_desc.glyph_contingency_death_glyph_amplify Increases the level of the effect. 增加效果的等级
ars_nouveau.augment_desc.glyph_contingency_death_glyph_duration_down Reduces the duration of the effect. 减少效果的等级
ars_nouveau.augment_desc.glyph_contingency_death_glyph_extend_time Extends the duration of the effect. 延长效果持续时间。
ars_nouveau.augment_desc.glyph_contingency_fall_glyph_amplify Increases fall before trigger by one block. 增加一格摔落距离触发阈值。
ars_nouveau.augment_desc.glyph_contingency_fall_glyph_dampen Decreases fall before trigger by one block. 减少一格摔落距离触发阈值
ars_nouveau.augment_desc.glyph_contingency_fall_glyph_duration_down Reduces the duration of the effect. 减少效果的等级
ars_nouveau.augment_desc.glyph_contingency_fall_glyph_extend_time Extends the duration of the effect. 延长效果持续时间。
ars_nouveau.augment_desc.glyph_contingency_fire_glyph_amplify Increases the level of the effect. 增加效果的等级
ars_nouveau.augment_desc.glyph_contingency_fire_glyph_duration_down Reduces the duration of the effect. 减少效果的等级
ars_nouveau.augment_desc.glyph_contingency_fire_glyph_extend_time Extends the duration of the effect. 延长效果持续时间。
ars_nouveau.augment_desc.glyph_contingency_heal_glyph_amplify Increases the level of the effect. 增加效果的等级
ars_nouveau.augment_desc.glyph_contingency_heal_glyph_duration_down Reduces the duration of the effect. 减少效果的等级
ars_nouveau.augment_desc.glyph_contingency_heal_glyph_extend_time Extends the duration of the effect. 延长效果持续时间。
ars_nouveau.augment_desc.glyph_contingency_health_glyph_amplify Increases health threshold by 10%. 增加10%的生命值阈值。
ars_nouveau.augment_desc.glyph_contingency_health_glyph_duration_down Reduces the duration of the effect. 减少效果的等级
ars_nouveau.augment_desc.glyph_contingency_health_glyph_extend_time Extends the duration of the effect. 延长效果持续时间。
ars_nouveau.augment_desc.glyph_contingency_time_glyph_amplify Increases the level of the effect. 增加效果的等级
ars_nouveau.augment_desc.glyph_contingency_time_glyph_duration_down Reduces the duration of the effect. 减少效果的等级
ars_nouveau.augment_desc.glyph_contingency_time_glyph_extend_time Extends the duration of the effect. 延长效果持续时间。
effect.not_enough_glyphs.contingency Contingency Spell 应变法术
effect.not_enough_glyphs.contingency.desc When a specific event triggers, it will cast the spell on the entity. 出现特点事件时对受影响实体施放法术。
not_enough_glyphs.glyph_desc.glyph_contingency_blink The contingency will trigger after the target teleports. 此应变法术会在目标传送后触发。
not_enough_glyphs.glyph_desc.glyph_contingency_death The contingency will trigger after the target's death. It will still trigger if the target survives with a totem. 此应变法术会在目标死亡后触发。就算目标使用不死图腾阻止死亡也仍会触发。
not_enough_glyphs.glyph_desc.glyph_contingency_fall The contingency will trigger after the target is in free fall for enough time, casting the spell contained within. Base at 5 blocks and increases/decreases by 1 per Amplify/Dampen. 此应变法术会在目标自由落体一定时间后触发,施放其中法术。基础触发阈值为5格,每“强化”/“抑制”一次增加/减少1格。
not_enough_glyphs.glyph_desc.glyph_contingency_fire The contingency will trigger after the target is hurt from fire damage, casting the spell contained within. 此应变法术会在目标受到火焰伤害时触发,施放其中法术。
not_enough_glyphs.glyph_desc.glyph_contingency_heal The contingency will trigger after the target heals, casting the spell contained within. 此应变法术会在目标受到治疗时触发,施放其中法术。
not_enough_glyphs.glyph_desc.glyph_contingency_health The contingency will trigger after the target's health falls below a certain threshold, casting the spell contained within. Base at 20% and increases by 10% per Amplify. 此应变法术会在目标的生命值降至某阈值之下时触发,施放其中法术。基础触发阈值为20%,每“强化”一次增加10%。
not_enough_glyphs.glyph_desc.glyph_contingency_time The contingency will trigger after a certain amount of time, casting the spell contained within. Won't trigger if forcefully dispelled. 此应变法术会在经过一段时间后触发,施放其中法术。如强制解除则失效。
not_enough_glyphs.glyph_name.glyph_contingency_blink Contingency: Blink 闪现应变
not_enough_glyphs.glyph_name.glyph_contingency_death Contingency: Death 死亡应变
not_enough_glyphs.glyph_name.glyph_contingency_fall Contingency: Fall 摔落应变
not_enough_glyphs.glyph_name.glyph_contingency_fire Contingency: Fire 火焰应变
not_enough_glyphs.glyph_name.glyph_contingency_heal Contingency: Healing 治疗应变
not_enough_glyphs.glyph_name.glyph_contingency_health Contingency: Health 生命值应变
not_enough_glyphs.glyph_name.glyph_contingency_time Contingency: Expire 时限应变
not_enough_glyphs.page.spell_binder An alternative to the traditional spellcasting, the spellbinder is a tool that allows to cast spells from the spell parchemnts and caster tomes put inside it. The left side will hold the 10 spells for the radial menu (V), while the right side allow to keep additional 15 spells to switch when needed. 法术活页夹是传统施法方式的替代方案,可以使用放入其中的法术羊皮纸和施法者卷册施法。左侧的10个槽位会作为法术圆盘菜单(V)中的选项;右侧还可存放15个法术,以供需要时替换。
not-enough-glyphs/1.21-术语检查
Key 英文 中文 检查结果
ars_nouveau.augment_desc.glyph_contingency_health_glyph_amplify Increases health threshold by 10%. 增加10%的生命值阈值。 ✔ 术语 health => 生命
effect.not_enough_glyphs.contingency.desc When a specific event triggers, it will cast the spell on the entity. 出现特点事件时对受影响实体施放法术。 ⚠ 术语异常 on => 开
not_enough_glyphs.glyph_desc.glyph_contingency_blink The contingency will trigger after the target teleports. 此应变法术会在目标传送后触发。 ⚠ 术语异常 target => 标靶
not_enough_glyphs.glyph_desc.glyph_contingency_death The contingency will trigger after the target's death. It will still trigger if the target survives with a totem. 此应变法术会在目标死亡后触发。就算目标使用不死图腾阻止死亡也仍会触发。 ⚠ 术语异常 target => 标靶
not_enough_glyphs.glyph_desc.glyph_contingency_fall The contingency will trigger after the target is in free fall for enough time, casting the spell contained within. Base at 5 blocks and increases/decreases by 1 per Amplify/Dampen. 此应变法术会在目标自由落体一定时间后触发,施放其中法术。基础触发阈值为5格,每“强化”/“抑制”一次增加/减少1格。 ⚠ 术语异常 blocks => 方块
⚠ 术语异常 blocks => 格挡
⚠ 术语异常 target => 标靶
not_enough_glyphs.glyph_desc.glyph_contingency_fire The contingency will trigger after the target is hurt from fire damage, casting the spell contained within. 此应变法术会在目标受到火焰伤害时触发,施放其中法术。 ✔ 术语 fire => 火
⚠ 术语异常 target => 标靶
not_enough_glyphs.glyph_desc.glyph_contingency_heal The contingency will trigger after the target heals, casting the spell contained within. 此应变法术会在目标受到治疗时触发,施放其中法术。 ⚠ 术语异常 target => 标靶
not_enough_glyphs.glyph_desc.glyph_contingency_health The contingency will trigger after the target's health falls below a certain threshold, casting the spell contained within. Base at 20% and increases by 10% per Amplify. 此应变法术会在目标的生命值降至某阈值之下时触发,施放其中法术。基础触发阈值为20%,每“强化”一次增加10%。 ⚠ 术语异常 falls => 掉落
⚠ 术语异常 falls => 落下
⚠ 术语异常 target => 标靶
✔ 术语 health => 生命
not_enough_glyphs.glyph_name.glyph_contingency_fire Contingency: Fire 火焰应变 ✔ 术语 fire => 火
not_enough_glyphs.glyph_name.glyph_contingency_health Contingency: Health 生命值应变 ✔ 术语 health => 生命
not_enough_glyphs.page.spell_binder An alternative to the traditional spellcasting, the spellbinder is a tool that allows to cast spells from the spell parchemnts and caster tomes put inside it. The left side will hold the 10 spells for the radial menu (V), while the right side allow to keep additional 15 spells to switch when needed. 法术活页夹是传统施法方式的替代方案,可以使用放入其中的法术羊皮纸和施法者卷册施法。左侧的10个槽位会作为法术圆盘菜单(V)中的选项;右侧还可存放15个法术,以供需要时替换。 ✔ 术语 menu => 菜单
⚠ 术语异常 hold => 按住
⚠ 术语异常 left => 左手
⚠ 术语异常 right => 右手

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@dovisutu dovisutu added the 即将合并 在此标签被添加的 24 小时后 Pull Request 才可被合并 label Jun 5, 2025
@luoxueyasha luoxueyasha merged commit 9def19e into CFPAOrg:main Jun 9, 2025
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@ChuijkYahus ChuijkYahus deleted the main-neg branch June 9, 2025 01:54
Don-Trueno pushed a commit to Don-Trueno/Minecraft-Mod-Language-Package that referenced this pull request Jun 9, 2025
* NEG update:版本更新

* NEG fix:补句号,改别字
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