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| 模组 | 🔗 链接 | 🎨 相关文件 | |
|---|---|---|---|
| Not Enough Glyphs | 🔍 源代码 | 🟩 MCMOD | 📁 对比(Azusa) | ||
| 依赖-Ars Nouveau | 🔍 源代码 | 🟩 MCMOD | * | * |
💾 基于此 PR 所打包的资源包:
✔ not_enough_glyphs Mod Domain 验证通过。
ℹ not_enough_glyphs-1.21 语言文件验证通过。
ℹ not_enough_glyphs-1.21 模组内语言文件验证通过。
🔛 Diff:
not-enough-glyphs/1.21
| 英文 | 中文 |
|---|---|
| Increases the level of the effect. | 增加效果的等级 |
| Reduces the duration of the effect. | 减少效果的等级 |
| Extends the duration of the effect. | 延长效果持续时间。 |
| Increases the level of the effect. | 增加效果的等级 |
| Reduces the duration of the effect. | 减少效果的等级 |
| Extends the duration of the effect. | 延长效果持续时间。 |
| Increases fall before trigger by one block. | 增加一格摔落距离触发阈值。 |
| Decreases fall before trigger by one block. | 减少一格摔落距离触发阈值 |
| Reduces the duration of the effect. | 减少效果的等级 |
| Extends the duration of the effect. | 延长效果持续时间。 |
| Increases the level of the effect. | 增加效果的等级 |
| Reduces the duration of the effect. | 减少效果的等级 |
| Extends the duration of the effect. | 延长效果持续时间。 |
| Increases the level of the effect. | 增加效果的等级 |
| Reduces the duration of the effect. | 减少效果的等级 |
| Extends the duration of the effect. | 延长效果持续时间。 |
| Increases health threshold by 10%. | 增加10%的生命值阈值。 |
| Reduces the duration of the effect. | 减少效果的等级 |
| Extends the duration of the effect. | 延长效果持续时间。 |
| Increases the level of the effect. | 增加效果的等级 |
| Reduces the duration of the effect. | 减少效果的等级 |
| Extends the duration of the effect. | 延长效果持续时间。 |
| Contingency Spell | 应变法术 |
| When a specific event triggers, it will cast the spell on the entity. | 出现特点事件时对受影响实体施放法术。 |
| The contingency will trigger after the target teleports. | 此应变法术会在目标传送后触发。 |
| The contingency will trigger after the target's death. It will still trigger if the target survives with a totem. | 此应变法术会在目标死亡后触发。就算目标使用不死图腾阻止死亡也仍会触发。 |
| The contingency will trigger after the target is in free fall for enough time, casting the spell contained within. Base at 5 blocks and increases/decreases by 1 per Amplify/Dampen. | 此应变法术会在目标自由落体一定时间后触发,施放其中法术。基础触发阈值为5格,每“强化”/“抑制”一次增加/减少1格。 |
| The contingency will trigger after the target is hurt from fire damage, casting the spell contained within. | 此应变法术会在目标受到火焰伤害时触发,施放其中法术。 |
| The contingency will trigger after the target heals, casting the spell contained within. | 此应变法术会在目标受到治疗时触发,施放其中法术。 |
| The contingency will trigger after the target's health falls below a certain threshold, casting the spell contained within. Base at 20% and increases by 10% per Amplify. | 此应变法术会在目标的生命值降至某阈值之下时触发,施放其中法术。基础触发阈值为20%,每“强化”一次增加10%。 |
| The contingency will trigger after a certain amount of time, casting the spell contained within. Won't trigger if forcefully dispelled. | 此应变法术会在经过一段时间后触发,施放其中法术。如强制解除则失效。 |
| Contingency: Blink | 闪现应变 |
| Contingency: Death | 死亡应变 |
| Contingency: Fall | 摔落应变 |
| Contingency: Fire | 火焰应变 |
| Contingency: Healing | 治疗应变 |
| Contingency: Health | 生命值应变 |
| Contingency: Expire | 时限应变 |
| An alternative to the traditional spellcasting, the spellbinder is a tool that allows to cast spells from the spell parchemnts and caster tomes put inside it. The left side will hold the 10 spells for the radial menu (V), while the right side allow to keep additional 15 spells to switch when needed. | 法术活页夹是传统施法方式的替代方案,可以使用放入其中的法术羊皮纸和施法者卷册施法。左侧的10个槽位会作为法术圆盘菜单(V)中的选项;右侧还可存放15个法术,以供需要时替换。 |
not-enough-glyphs/1.21-keys
| Key | 英文 | 中文 |
|---|---|---|
ars_nouveau.augment_desc.glyph_contingency_blink_glyph_amplify |
Increases the level of the effect. | 增加效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_blink_glyph_duration_down |
Reduces the duration of the effect. | 减少效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_blink_glyph_extend_time |
Extends the duration of the effect. | 延长效果持续时间。 |
ars_nouveau.augment_desc.glyph_contingency_death_glyph_amplify |
Increases the level of the effect. | 增加效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_death_glyph_duration_down |
Reduces the duration of the effect. | 减少效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_death_glyph_extend_time |
Extends the duration of the effect. | 延长效果持续时间。 |
ars_nouveau.augment_desc.glyph_contingency_fall_glyph_amplify |
Increases fall before trigger by one block. | 增加一格摔落距离触发阈值。 |
ars_nouveau.augment_desc.glyph_contingency_fall_glyph_dampen |
Decreases fall before trigger by one block. | 减少一格摔落距离触发阈值 |
ars_nouveau.augment_desc.glyph_contingency_fall_glyph_duration_down |
Reduces the duration of the effect. | 减少效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_fall_glyph_extend_time |
Extends the duration of the effect. | 延长效果持续时间。 |
ars_nouveau.augment_desc.glyph_contingency_fire_glyph_amplify |
Increases the level of the effect. | 增加效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_fire_glyph_duration_down |
Reduces the duration of the effect. | 减少效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_fire_glyph_extend_time |
Extends the duration of the effect. | 延长效果持续时间。 |
ars_nouveau.augment_desc.glyph_contingency_heal_glyph_amplify |
Increases the level of the effect. | 增加效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_heal_glyph_duration_down |
Reduces the duration of the effect. | 减少效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_heal_glyph_extend_time |
Extends the duration of the effect. | 延长效果持续时间。 |
ars_nouveau.augment_desc.glyph_contingency_health_glyph_amplify |
Increases health threshold by 10%. | 增加10%的生命值阈值。 |
ars_nouveau.augment_desc.glyph_contingency_health_glyph_duration_down |
Reduces the duration of the effect. | 减少效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_health_glyph_extend_time |
Extends the duration of the effect. | 延长效果持续时间。 |
ars_nouveau.augment_desc.glyph_contingency_time_glyph_amplify |
Increases the level of the effect. | 增加效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_time_glyph_duration_down |
Reduces the duration of the effect. | 减少效果的等级 |
ars_nouveau.augment_desc.glyph_contingency_time_glyph_extend_time |
Extends the duration of the effect. | 延长效果持续时间。 |
effect.not_enough_glyphs.contingency |
Contingency Spell | 应变法术 |
effect.not_enough_glyphs.contingency.desc |
When a specific event triggers, it will cast the spell on the entity. | 出现特点事件时对受影响实体施放法术。 |
not_enough_glyphs.glyph_desc.glyph_contingency_blink |
The contingency will trigger after the target teleports. | 此应变法术会在目标传送后触发。 |
not_enough_glyphs.glyph_desc.glyph_contingency_death |
The contingency will trigger after the target's death. It will still trigger if the target survives with a totem. | 此应变法术会在目标死亡后触发。就算目标使用不死图腾阻止死亡也仍会触发。 |
not_enough_glyphs.glyph_desc.glyph_contingency_fall |
The contingency will trigger after the target is in free fall for enough time, casting the spell contained within. Base at 5 blocks and increases/decreases by 1 per Amplify/Dampen. | 此应变法术会在目标自由落体一定时间后触发,施放其中法术。基础触发阈值为5格,每“强化”/“抑制”一次增加/减少1格。 |
not_enough_glyphs.glyph_desc.glyph_contingency_fire |
The contingency will trigger after the target is hurt from fire damage, casting the spell contained within. | 此应变法术会在目标受到火焰伤害时触发,施放其中法术。 |
not_enough_glyphs.glyph_desc.glyph_contingency_heal |
The contingency will trigger after the target heals, casting the spell contained within. | 此应变法术会在目标受到治疗时触发,施放其中法术。 |
not_enough_glyphs.glyph_desc.glyph_contingency_health |
The contingency will trigger after the target's health falls below a certain threshold, casting the spell contained within. Base at 20% and increases by 10% per Amplify. | 此应变法术会在目标的生命值降至某阈值之下时触发,施放其中法术。基础触发阈值为20%,每“强化”一次增加10%。 |
not_enough_glyphs.glyph_desc.glyph_contingency_time |
The contingency will trigger after a certain amount of time, casting the spell contained within. Won't trigger if forcefully dispelled. | 此应变法术会在经过一段时间后触发,施放其中法术。如强制解除则失效。 |
not_enough_glyphs.glyph_name.glyph_contingency_blink |
Contingency: Blink | 闪现应变 |
not_enough_glyphs.glyph_name.glyph_contingency_death |
Contingency: Death | 死亡应变 |
not_enough_glyphs.glyph_name.glyph_contingency_fall |
Contingency: Fall | 摔落应变 |
not_enough_glyphs.glyph_name.glyph_contingency_fire |
Contingency: Fire | 火焰应变 |
not_enough_glyphs.glyph_name.glyph_contingency_heal |
Contingency: Healing | 治疗应变 |
not_enough_glyphs.glyph_name.glyph_contingency_health |
Contingency: Health | 生命值应变 |
not_enough_glyphs.glyph_name.glyph_contingency_time |
Contingency: Expire | 时限应变 |
not_enough_glyphs.page.spell_binder |
An alternative to the traditional spellcasting, the spellbinder is a tool that allows to cast spells from the spell parchemnts and caster tomes put inside it. The left side will hold the 10 spells for the radial menu (V), while the right side allow to keep additional 15 spells to switch when needed. | 法术活页夹是传统施法方式的替代方案,可以使用放入其中的法术羊皮纸和施法者卷册施法。左侧的10个槽位会作为法术圆盘菜单(V)中的选项;右侧还可存放15个法术,以供需要时替换。 |
not-enough-glyphs/1.21-术语检查
| Key | 英文 | 中文 | 检查结果 |
|---|---|---|---|
ars_nouveau.augment_desc.glyph_contingency_health_glyph_amplify |
Increases health threshold by 10%. | 增加10%的生命值阈值。 | ✔ 术语 health => 生命 |
effect.not_enough_glyphs.contingency.desc |
When a specific event triggers, it will cast the spell on the entity. | 出现特点事件时对受影响实体施放法术。 | ⚠ 术语异常 on => 开 |
not_enough_glyphs.glyph_desc.glyph_contingency_blink |
The contingency will trigger after the target teleports. | 此应变法术会在目标传送后触发。 | ⚠ 术语异常 target => 标靶 |
not_enough_glyphs.glyph_desc.glyph_contingency_death |
The contingency will trigger after the target's death. It will still trigger if the target survives with a totem. | 此应变法术会在目标死亡后触发。就算目标使用不死图腾阻止死亡也仍会触发。 | ⚠ 术语异常 target => 标靶 |
not_enough_glyphs.glyph_desc.glyph_contingency_fall |
The contingency will trigger after the target is in free fall for enough time, casting the spell contained within. Base at 5 blocks and increases/decreases by 1 per Amplify/Dampen. | 此应变法术会在目标自由落体一定时间后触发,施放其中法术。基础触发阈值为5格,每“强化”/“抑制”一次增加/减少1格。 | ⚠ 术语异常 blocks => 方块 ⚠ 术语异常 blocks => 格挡 ⚠ 术语异常 target => 标靶 |
not_enough_glyphs.glyph_desc.glyph_contingency_fire |
The contingency will trigger after the target is hurt from fire damage, casting the spell contained within. | 此应变法术会在目标受到火焰伤害时触发,施放其中法术。 | ✔ 术语 fire => 火 ⚠ 术语异常 target => 标靶 |
not_enough_glyphs.glyph_desc.glyph_contingency_heal |
The contingency will trigger after the target heals, casting the spell contained within. | 此应变法术会在目标受到治疗时触发,施放其中法术。 | ⚠ 术语异常 target => 标靶 |
not_enough_glyphs.glyph_desc.glyph_contingency_health |
The contingency will trigger after the target's health falls below a certain threshold, casting the spell contained within. Base at 20% and increases by 10% per Amplify. | 此应变法术会在目标的生命值降至某阈值之下时触发,施放其中法术。基础触发阈值为20%,每“强化”一次增加10%。 | ⚠ 术语异常 falls => 掉落 ⚠ 术语异常 falls => 落下 ⚠ 术语异常 target => 标靶 ✔ 术语 health => 生命 |
not_enough_glyphs.glyph_name.glyph_contingency_fire |
Contingency: Fire | 火焰应变 | ✔ 术语 fire => 火 |
not_enough_glyphs.glyph_name.glyph_contingency_health |
Contingency: Health | 生命值应变 | ✔ 术语 health => 生命 |
not_enough_glyphs.page.spell_binder |
An alternative to the traditional spellcasting, the spellbinder is a tool that allows to cast spells from the spell parchemnts and caster tomes put inside it. The left side will hold the 10 spells for the radial menu (V), while the right side allow to keep additional 15 spells to switch when needed. | 法术活页夹是传统施法方式的替代方案,可以使用放入其中的法术羊皮纸和施法者卷册施法。左侧的10个槽位会作为法术圆盘菜单(V)中的选项;右侧还可存放15个法术,以供需要时替换。 | ✔ 术语 menu => 菜单 ⚠ 术语异常 hold => 按住 ⚠ 术语异常 left => 左手 ⚠ 术语异常 right => 右手 |
ℹ 机器人的命令列表
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dovisutu
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* NEG update:版本更新 * NEG fix:补句号,改别字
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