-
Notifications
You must be signed in to change notification settings - Fork 70
Add effect layering under the character, flippable effects and more #701
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
Add "_layer" property which can be "behind", "character" or default "chat". This deprecates the "under_chatbox" property
…etting being enabled but just for that 1 effect
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
…desk add new "over" layer which is over everything in the viewport but under the chat box
…aracter offsets if explicitly told to
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
Add "loop" effect property so you set up in the ini if the effect should loop rather than it using the file's loop settings Add "max_duration" effect property Add "cull" effect property which decides whether to clear the effect or not when it's done (if loop is false)
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
|
Just fixing the whole ass effects system at this point |
…able. However, since order may or may not matter, you can optionally include index:name and it orders it properly.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
…'t play effect sound and prefer the sfx we chose instead.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
|
clang-tidy review says "All clean, LGTM! 👍" |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
stonedDiscord
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
if you do what the bot complained about i'll merge it
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
clang-tidy made some suggestions
stonedDiscord
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
it compiles
Fix effect offsets only applying after the effect already plays
Massive overhaul with new properties and ini style:
fixes #636
fixes #704