@@ -30,11 +30,11 @@ def draw_texture_rect(
3030
3131 Args:
3232 texture:
33- Identifier of texture returned from load_texture() call
33+ The texture to draw.
3434 rect:
3535 Rectangle to draw the texture on.
3636 color:
37- Color of the texture. Defaults to white.
37+ Color multiplier for the texture. Defaults to white.
3838 angle:
3939 Rotation of the texture in degrees. Defaults to zero.
4040 blend:
@@ -275,7 +275,7 @@ def draw_lbwh_rectangle_filled(
275275 The height of the rectangle.
276276 color:
277277 The fill color as an RGBA :py:class:`tuple`, RGB
278- :py:class:`tuple`, :py:class:`~arcade.types .Color` instance
278+ :py:class:`tuple`, :py:class:`.Color` instance
279279 """
280280 draw_rect_filled (LBWH (left , bottom , width , height ), color )
281281
@@ -288,10 +288,10 @@ def draw_rect_outline(
288288
289289 Args:
290290 rect:
291- The rectangle to draw. a :py:class`~arcade.types .Rect` instance.
291+ The rectangle to draw. a :py:class: `~arcade.Rect` instance.
292292 color:
293- The fill color as an RGBA :py:class:`tuple`,
294- RGB :py:class:`tuple`, or :py:class`.Color` instance.
293+ The outline color as an RGBA :py:class:`tuple`,
294+ RGB :py:class:`tuple`, or :py:class: `.Color` instance.
295295 border_width:
296296 width of the lines, in pixels.
297297 tilt_angle:
@@ -373,10 +373,10 @@ def draw_rect_filled(rect: Rect, color: RGBOrA255, tilt_angle: float = 0) -> Non
373373
374374 Args:
375375 rect:
376- The rectangle to draw. a :py:class`~arcade.types .Rect` instance.
376+ The rectangle to draw. a :py:class: `~arcade.Rect` instance.
377377 color:
378378 The fill color as an RGBA :py:class:`tuple`,
379- RGB :py:class:`tuple, or :py:class`.Color` instance.
379+ RGB :py:class:`tuple` , or :py:class: `.Color` instance.
380380 tilt_angle:
381381 rotation of the rectangle (clockwise). Defaults to zero.
382382 """
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