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FAQ
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Welcome 4.x:
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Tutorial:
Basics:
- Installation / Getting Started
- Game Basics
- Settings and Treatments
- Game Sequence
- Client Types
- Step Callback Functions
- Data Exchange Examples
- Matching: Roles and Partners
- Player List
- Memory Database
- Event Listeners
- Waiting Room
Advanced:
- Game Advanced
- Channel Configuration
- Requirements Checkings
- Authorization Rules
- Synchronization
- Automated Players
- Handling Disconnections
- Push Manager
- Views
- Logging
- Go Live
Widgets:
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API Reference:
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Technical Topics: