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brettfolatkin
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Give fsi.exe and fsiAnyCpu.exe nice icons
commit 6aff88a6c396711ccc980a57eb6f8de5d8021b11 Author: latkin <latkin@microsoft.com> Date: Wed Jan 7 12:40:34 2015 -0800 Make sure to include default win32 manifest in .res file commit f5795ad24f6f43661c5e57020ba98aa4b983de0d Author: latkin <latkin@microsoft.com> Date: Tue Jan 6 16:56:40 2015 -0800 Update fsianycpu with new icon commit 0ee3f33717c498ea3630b59e1c4902546c0526bd Author: latkin <latkin@microsoft.com> Date: Tue Jan 6 16:56:23 2015 -0800 Update .res with new icon and add .rc file needed to create the .res commit 4f84e44b6f6cbd51cd863d6d9f32de79e60f4644 Author: latkin <latkin@microsoft.com> Date: Tue Jan 6 16:27:34 2015 -0800 Changing icon to approved F# script icon used in VS commit 985fbdd5b202cf635ce32e04b438bc5972300ca7 Merge: f11c636 4a81a68 Author: latkin <latkin@microsoft.com> Date: Tue Jan 6 16:07:15 2015 -0800 Merge branch 'master' of https://git01.codeplex.com/forks/brettv/visualfsharp into icon commit 4a81a680de761dc4ed7036bd993d6f80b9282667 Author: brettv <brettfo@microsoft.com> Date: Thu Jul 24 17:36:02 2014 -0700 add icon for fsi.exe
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src/fsharp/fsi/Fsi.fsproj

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<TargetFrameworkVersion Condition="'$(TargetFramework)'=='net20'">v3.5</TargetFrameworkVersion>
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<AllowCrossTargeting>true</AllowCrossTargeting>
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<OtherFlags>$(OtherFlags) --warnon:1182</OtherFlags>
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<Win32Resource>fsi.res</Win32Resource>
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</PropertyGroup>
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<ItemGroup>
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<FsSrGen Include="FSIstrings.txt">

src/fsharp/fsi/fsi.ico

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src/fsharp/fsi/fsi.rc

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// compile fsi.res by running Windows SDK tool rc.exe like so
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// > rc.exe /i "C:\Program Files (x86)\MSBuild\12.0\Bin" /r fsi.rc
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// (can replace msbuild path with any path containing default.win32manifest)
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1 ICON "fsi.ico"
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1 24 "default.win32manifest"

src/fsharp/fsi/fsi.res

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src/fsharp/fsiAnyCpu/FsiAnyCPU.fsproj

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<TargetFrameworkVersion Condition="'$(TargetFramework)'=='net20'">v3.5</TargetFrameworkVersion>
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<AllowCrossTargeting>true</AllowCrossTargeting>
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<OtherFlags>$(OtherFlags) --warnon:1182</OtherFlags>
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<Win32Resource>..\fsi\fsi.res</Win32Resource>
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</PropertyGroup>
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<!-- MonoDevelop likes these here to recognise the configurations -->
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' " />

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