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SlackAPI.csproj
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120 lines (120 loc) · 5.69 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0C0A58A8-174E-4A4C-907B-C3569144D15D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SlackAPI</RootNamespace>
<AssemblyName>SlackAPI</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\packages\Newtonsoft.Json.6.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WebSocket4Net">
<HintPath>..\packages\WebSocket4Net.0.9\lib\net45\WebSocket4Net.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Attachment.cs" />
<Compile Include="RPCMessages\AuthSigninResponse.cs" />
<Compile Include="RPCMessages\AuthStartResponse.cs" />
<Compile Include="RPCMessages\AuthTestResponse.cs" />
<Compile Include="Bot.cs" />
<Compile Include="Channel.cs" />
<Compile Include="RPCMessages\ChannelListResponse.cs" />
<Compile Include="RPCMessages\ChannelMessageHistory.cs" />
<Compile Include="ContextMessage.cs" />
<Compile Include="DirectMessageConversation.cs" />
<Compile Include="RPCMessages\DirectMessageConversationListResponse.cs" />
<Compile Include="Extensions.cs" />
<Compile Include="File.cs" />
<Compile Include="RPCMessages\FileInfoResponse.cs" />
<Compile Include="RPCMessages\FileListResponse.cs" />
<Compile Include="RPCMessages\FileUploadResponse.cs" />
<Compile Include="RPCMessages\UserCountsResponse.cs" />
<Compile Include="RPCMessages\GroupListResponse.cs" />
<Compile Include="RPCMessages\GroupMessageHistory.cs" />
<Compile Include="JavascriptBotsToArray.cs" />
<Compile Include="JavascriptDateTimeConverter.cs" />
<Compile Include="RPCMessages\LoginResponse.cs" />
<Compile Include="RPCMessages\MarkResponse.cs" />
<Compile Include="Message.cs" />
<Compile Include="RPCMessages\MessageHistory.cs" />
<Compile Include="MimeTypes.cs" />
<Compile Include="OwnedStampedMessage.cs" />
<Compile Include="RPCMessages\PostMessageResponse.cs" />
<Compile Include="Preferences.cs" />
<Compile Include="RPCMessages\PresenseResponse.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Request.cs" />
<Compile Include="Response.cs" />
<Compile Include="RPCMessages\SearchResponseAll.cs" />
<Compile Include="RPCMessages\SearchResponseFiles.cs" />
<Compile Include="RPCMessages\SearchResponseMessages.cs" />
<Compile Include="SlackClient.cs" />
<Compile Include="RPCMessages\StarListResponse.cs" />
<Compile Include="SlackSocket.cs" />
<Compile Include="SlackSocketClient.cs" />
<Compile Include="Team.cs" />
<Compile Include="TeamPreferences.cs" />
<Compile Include="User.cs" />
<Compile Include="RPCMessages\UserListResponse.cs" />
<Compile Include="RPCMessages\UserPreferencesResponse.cs" />
<Compile Include="UserProfile.cs" />
<Compile Include="UserTeamCombo.cs" />
<Compile Include="Utilities\ILockFree.cs" />
<Compile Include="Utilities\LockFreeQueue.cs" />
<Compile Include="WebSocketMessages\ChannelMarked.cs" />
<Compile Include="WebSocketMessages\DeletedMessage.cs" />
<Compile Include="WebSocketMessages\Hello.cs" />
<Compile Include="WebSocketMessages\MessageReceived.cs" />
<Compile Include="WebSocketMessages\NewMessage.cs" />
<Compile Include="WebSocketMessages\Ping.cs" />
<Compile Include="WebSocketMessages\Pong.cs" />
<Compile Include="WebSocketMessages\PresenceChange.cs" />
<Compile Include="WebSocketMessages\Typing.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>