
// StrokerShaderConfig_util.hpp - utilities for working with StrokerShaderConfig

#ifndef __StrokerShaderConfig_util_hpp__
#define __StrokerShaderConfig_util_hpp__

#include <Cg/matrix.hpp>

#include "StrokerShaderConfig.hpp"

extern StrokeConfigTypes::TransformType matrixToTransformType(const Cg::float3x3& matrix);

#endif // __StrokerShaderConfig_util_hpp__