diff --git a/src/components/alarm/AlarmController.cpp b/src/components/alarm/AlarmController.cpp index 9f4e910519..2cb1f425a8 100644 --- a/src/components/alarm/AlarmController.cpp +++ b/src/components/alarm/AlarmController.cpp @@ -19,11 +19,13 @@ #include "systemtask/SystemTask.h" #include "task.h" #include +#include using namespace Pinetime::Controllers; using namespace std::chrono_literals; -AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} { +AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs) + : dateTimeController {dateTimeController}, fs {fs} { } namespace { @@ -36,11 +38,29 @@ namespace { void AlarmController::Init(System::SystemTask* systemTask) { this->systemTask = systemTask; alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm); + LoadAlarmFromFile(); + if (alarm.isEnabled) { + NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling"); + ScheduleAlarm(); + } +} + +void AlarmController::SaveAlarm() { + + // verify if is necessary to save + if (alarmChanged) { + SaveAlarmToFile(); + } + alarmChanged = false; } void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) { - hours = alarmHr; - minutes = alarmMin; + if (alarm.hours == alarmHr && alarm.minutes == alarmMin) { + return; + } + alarm.hours = alarmHr; + alarm.minutes = alarmMin; + alarmChanged = true; } void AlarmController::ScheduleAlarm() { @@ -53,18 +73,19 @@ void AlarmController::ScheduleAlarm() { tm* tmAlarmTime = std::localtime(&ttAlarmTime); // If the time being set has already passed today,the alarm should be set for tomorrow - if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) { + if (alarm.hours < dateTimeController.Hours() || + (alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) { tmAlarmTime->tm_mday += 1; // tm_wday doesn't update automatically tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7; } - tmAlarmTime->tm_hour = hours; - tmAlarmTime->tm_min = minutes; + tmAlarmTime->tm_hour = alarm.hours; + tmAlarmTime->tm_min = alarm.minutes; tmAlarmTime->tm_sec = 0; // if alarm is in weekday-only mode, make sure it shifts to the next weekday - if (recurrence == RecurType::Weekdays) { + if (alarm.recurrence == RecurType::Weekdays) { if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day tmAlarmTime->tm_mday += 1; } else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days @@ -79,7 +100,12 @@ void AlarmController::ScheduleAlarm() { xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0); xTimerStart(alarmTimer, 0); - state = AlarmState::Set; + if (!alarm.isEnabled) { + alarm.isEnabled = true; + // store enabled alarm immediately + alarmChanged = true; + SaveAlarm(); + } } uint32_t AlarmController::SecondsToAlarm() { @@ -88,21 +114,72 @@ uint32_t AlarmController::SecondsToAlarm() { void AlarmController::DisableAlarm() { xTimerStop(alarmTimer, 0); - state = AlarmState::Not_Set; + isAlerting = false; + if (alarm.isEnabled) { + alarm.isEnabled = false; + // store disabled alarm immediately + alarmChanged = true; + SaveAlarm(); + } } void AlarmController::SetOffAlarmNow() { - state = AlarmState::Alerting; + isAlerting = true; systemTask->PushMessage(System::Messages::SetOffAlarm); } void AlarmController::StopAlerting() { - // Alarm state is off unless this is a recurring alarm - if (recurrence == RecurType::None) { - state = AlarmState::Not_Set; + isAlerting = false; + // Disable alarm unless it is recurring + if (alarm.recurrence == RecurType::None) { + alarm.isEnabled = false; + // store disabled alarm immediately + alarmChanged = true; + SaveAlarm(); } else { // set next instance ScheduleAlarm(); } systemTask->PushMessage(System::Messages::StopRinging); } + +void AlarmController::SetRecurrence(RecurType recurrence) { + if (alarm.recurrence != recurrence) { + alarm.recurrence = recurrence; + alarmChanged = true; + } +} + +void AlarmController::LoadAlarmFromFile() { + lfs_file_t alarmFile; + AlarmData alarmBuffer; + + if (fs.FileOpen(&alarmFile, "/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) { + NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file"); + return; + } + + fs.FileRead(&alarmFile, reinterpret_cast(&alarmBuffer), sizeof(alarmBuffer)); + fs.FileClose(&alarmFile); + if (alarmBuffer.version != alarmFormatVersion) { + NRF_LOG_WARNING("[AlarmController] Loaded alarm data has version %u instead of %u, discarding", + alarmBuffer.version, + alarmFormatVersion); + return; + } + + alarm = alarmBuffer; + NRF_LOG_INFO("[AlarmController] Loaded alarm data from file"); +} + +void AlarmController::SaveAlarmToFile() const { + lfs_file_t alarmFile; + if (fs.FileOpen(&alarmFile, "/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) { + NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving"); + return; + } + + fs.FileWrite(&alarmFile, reinterpret_cast(&alarm), sizeof(alarm)); + fs.FileClose(&alarmFile); + NRF_LOG_INFO("[AlarmController] Saved alarm data with format version %u to file", alarm.version); +} diff --git a/src/components/alarm/AlarmController.h b/src/components/alarm/AlarmController.h index d630a1289f..408525169d 100644 --- a/src/components/alarm/AlarmController.h +++ b/src/components/alarm/AlarmController.h @@ -29,42 +29,57 @@ namespace Pinetime { namespace Controllers { class AlarmController { public: - AlarmController(Controllers::DateTime& dateTimeController); + AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs); void Init(System::SystemTask* systemTask); + void SaveAlarm(); void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin); void ScheduleAlarm(); void DisableAlarm(); void SetOffAlarmNow(); uint32_t SecondsToAlarm(); void StopAlerting(); - enum class AlarmState { Not_Set, Set, Alerting }; enum class RecurType { None, Daily, Weekdays }; uint8_t Hours() const { - return hours; + return alarm.hours; } uint8_t Minutes() const { - return minutes; + return alarm.minutes; } - AlarmState State() const { - return state; + bool IsAlerting() const { + return isAlerting; } - RecurType Recurrence() const { - return recurrence; + bool IsEnabled() const { + return alarm.isEnabled; } - void SetRecurrence(RecurType recurType) { - recurrence = recurType; + RecurType Recurrence() const { + return alarm.recurrence; } + void SetRecurrence(RecurType recurrence); private: + // Versions 255 is reserved for now, so the version field can be made + // bigger, should it ever be needed. + static constexpr uint8_t alarmFormatVersion = 1; + struct AlarmData { + uint8_t version = alarmFormatVersion; + uint8_t hours = 7; + uint8_t minutes = 0; + RecurType recurrence = RecurType::None; + bool isEnabled = false; + }; + bool isAlerting = false; + bool alarmChanged = false; + Controllers::DateTime& dateTimeController; + Controllers::FS& fs; System::SystemTask* systemTask = nullptr; TimerHandle_t alarmTimer; - uint8_t hours = 7; - uint8_t minutes = 0; + AlarmData alarm; std::chrono::time_point alarmTime; - AlarmState state = AlarmState::Not_Set; - RecurType recurrence = RecurType::None; + + void LoadAlarmFromFile(); + void SaveAlarmToFile() const; }; } } diff --git a/src/displayapp/screens/Alarm.cpp b/src/displayapp/screens/Alarm.cpp index d6371ce66f..41c72efdf8 100644 --- a/src/displayapp/screens/Alarm.cpp +++ b/src/displayapp/screens/Alarm.cpp @@ -113,7 +113,7 @@ Alarm::Alarm(DisplayApp* app, UpdateAlarmTime(); - if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) { + if (alarmController.IsAlerting()) { SetAlerting(); } else { SetSwitchState(LV_ANIM_OFF); @@ -121,14 +121,15 @@ Alarm::Alarm(DisplayApp* app, } Alarm::~Alarm() { - if (alarmController.State() == AlarmController::AlarmState::Alerting) { + if (alarmController.IsAlerting()) { StopAlerting(); } lv_obj_clean(lv_scr_act()); + alarmController.SaveAlarm(); } void Alarm::DisableAlarm() { - if (alarmController.State() == AlarmController::AlarmState::Set) { + if (alarmController.IsEnabled()) { alarmController.DisableAlarm(); lv_switch_off(enableSwitch, LV_ANIM_ON); } @@ -168,7 +169,7 @@ bool Alarm::OnButtonPushed() { HideInfo(); return true; } - if (alarmController.State() == AlarmController::AlarmState::Alerting) { + if (alarmController.IsAlerting()) { StopAlerting(); return true; } @@ -177,7 +178,7 @@ bool Alarm::OnButtonPushed() { bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) { // Don't allow closing the screen by swiping while the alarm is alerting - return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown; + return alarmController.IsAlerting() && event == TouchEvents::SwipeDown; } void Alarm::OnValueChanged() { @@ -216,15 +217,10 @@ void Alarm::StopAlerting() { } void Alarm::SetSwitchState(lv_anim_enable_t anim) { - switch (alarmController.State()) { - case AlarmController::AlarmState::Set: - lv_switch_on(enableSwitch, anim); - break; - case AlarmController::AlarmState::Not_Set: - lv_switch_off(enableSwitch, anim); - break; - default: - break; + if (alarmController.IsEnabled()) { + lv_switch_on(enableSwitch, anim); + } else { + lv_switch_off(enableSwitch, anim); } } @@ -241,7 +237,7 @@ void Alarm::ShowInfo() { txtMessage = lv_label_create(btnMessage, nullptr); lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY); - if (alarmController.State() == AlarmController::AlarmState::Set) { + if (alarmController.IsEnabled()) { auto timeToAlarm = alarmController.SecondsToAlarm(); auto daysToAlarm = timeToAlarm / 86400; diff --git a/src/main.cpp b/src/main.cpp index 109971bca0..a43267716e 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -111,7 +111,7 @@ Pinetime::Drivers::WatchdogView watchdogView(watchdog); Pinetime::Controllers::NotificationManager notificationManager; Pinetime::Controllers::MotionController motionController; Pinetime::Controllers::TimerController timerController; -Pinetime::Controllers::AlarmController alarmController {dateTimeController}; +Pinetime::Controllers::AlarmController alarmController {dateTimeController, fs}; Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl); Pinetime::Controllers::ButtonHandler buttonHandler; Pinetime::Controllers::BrightnessController brightnessController {}; diff --git a/src/systemtask/SystemTask.cpp b/src/systemtask/SystemTask.cpp index 1c871fd2b3..5e4b570034 100644 --- a/src/systemtask/SystemTask.cpp +++ b/src/systemtask/SystemTask.cpp @@ -276,7 +276,7 @@ void SystemTask::Work() { case Messages::OnNewTime: ReloadIdleTimer(); displayApp.PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime); - if (alarmController.State() == Controllers::AlarmController::AlarmState::Set) { + if (alarmController.IsEnabled()) { alarmController.ScheduleAlarm(); } break; @@ -390,8 +390,7 @@ void SystemTask::Work() { case Messages::OnNewHour: using Pinetime::Controllers::AlarmController; if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep && - settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && - alarmController.State() != AlarmController::AlarmState::Alerting) { + settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && !alarmController.IsAlerting()) { if (state == SystemTaskState::Sleeping) { GoToRunning(); displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock); @@ -402,8 +401,7 @@ void SystemTask::Work() { case Messages::OnNewHalfHour: using Pinetime::Controllers::AlarmController; if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep && - settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && - alarmController.State() != AlarmController::AlarmState::Alerting) { + settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && !alarmController.IsAlerting()) { if (state == SystemTaskState::Sleeping) { GoToRunning(); displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock);