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GodotcordOverlayManager
Drachenfrucht1 edited this page Aug 18, 2021
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A wrapper of the Discord Game SDK Overlay Manager.
A wrapper of the Discord Game SDK Activity Manager. This class is used to interface with the ingame discord overlay.
| boolean | is_enabled() |
| boolean | is_locked() |
| void | set_locked(locked : boolean) |
| void | open_voice_settings() |
| void | open_activity_invite(type : ActivityActionType) |
| void | open_build_invite(invite_code : string) |
- profile_picture_callback(user_id : int, image_data : PoolByteArray)
Emitted when a profile picture has been fetched. The image data is returned as a byte array in image_data.
See the example on how to convert the raw image data into a texture to use it in Godot.
Returns whether the overlay is enabled
Returns whether the overlay is locked
The the locking status to locked.
Signals the overlay to open the voice settings.
Opens a dialog to send activity invites to user, channels, groups, ...
Opens the "Join a guild" dialog with the specified invite code.