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HighlanderAPI.cs
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271 lines (218 loc) · 12.9 KB
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using R2API.Utils;
using System.Linq;
using UnityEngine;
using HarmonyLib;
using BepInEx;
using BepInEx.Configuration;
using System.Collections.Generic;
using System.Reflection;
using HighlanderAPI.Modules.ItemTiers;
using HighlanderAPI.Modules.Utils;
using HighlanderAPI.Modules.Artifacts;
namespace HighlanderAPI
{
[BepInDependency(R2API.R2API.PluginGUID, R2API.R2API.PluginVersion)]
[NetworkCompatibility(CompatibilityLevel.EveryoneMustHaveMod, VersionStrictness.EveryoneNeedSameModVersion)]
[BepInDependency(R2API.R2API.PluginGUID)]
[BepInPlugin(ModGuid, ModName, ModVer)]
public class HighlanderAPI : BaseUnityPlugin
{
public const string ModGuid = "com.BluJay.HighlanderAPI"; //Our Package Name
public const string ModName = "HighlanderAPI";
public const string ModVer = "0.0.1";
internal static BepInEx.Logging.ManualLogSource ModLogger;
public static ConfigFile HLConfig;
public static ConfigFile HLBackupConfig;
public static ConfigEntry<bool> enableAutoConfig { get; set; }
public static ConfigEntry<string> latestVersion { get; set; }
public static bool _preVersioning = false;
public static AssetBundle MainAssets;
//public List<BuffBase> Buffs = new List<BuffBase>();
//public List<ItemBase> Items = new List<ItemBase>();
//public List<EquipmentBase> Equipments = new List<EquipmentBase>();
public List<ItemTierBase> ItemTiers = new List<ItemTierBase>();
//public List<EliteEquipmentBase> EliteEquipments = new List<EliteEquipmentBase>();
public List<ArtifactBase> Artifacts = new List<ArtifactBase>();
// public List<InteractableBase> Interactables = new List<InteractableBase>();
// public List<SurvivorBase> Survivors = new List<SurvivorBase>();
//public static Dictionary<ItemBase, bool> ItemStatusDictionary = new Dictionary<ItemBase, bool>();
//public static Dictionary<EquipmentBase, bool> EquipmentStatusDictionary = new Dictionary<EquipmentBase, bool>();
//public static Dictionary<BuffBase, bool> BuffStatusDictionary = new Dictionary<BuffBase, bool>();
//public static Dictionary<EliteEquipmentBase, bool> EliteEquipmentStatusDictionary = new Dictionary<EliteEquipmentBase, bool>();
public static Dictionary<ArtifactBase, bool> ArtifactStatusDictionary = new Dictionary<ArtifactBase, bool>();
//public static Dictionary<InteractableBase, bool> InteractableStatusDictionary = new Dictionary<InteractableBase, bool>();
// public static Dictionary<SurvivorBase, bool> SurvivorStatusDictionary = new Dictionary<SurvivorBase, bool>();
public void Awake()
{
ModLogger = this.Logger;
HLConfig = Config;
HLBackupConfig = new(Paths.ConfigPath + "\\" + ModGuid + "." + ".Backup.cfg", true);
HLBackupConfig.Bind(": DO NOT MODIFY THIS FILES CONTENTS :", ": DO NOT MODIFY THIS FILES CONTENTS :", ": DO NOT MODIFY THIS FILES CONTENTS :", ": DO NOT MODIFY THIS FILES CONTENTS :");
enableAutoConfig = HLConfig.Bind("Config", "Enable Auto Config Sync", true, "Disabling this would stop CCElites from syncing config whenever a new version is found.");
_preVersioning = !((Dictionary<ConfigDefinition, string>)AccessTools.DeclaredPropertyGetter(typeof(ConfigFile), "OrphanedEntries").Invoke(HLConfig, null)).Keys.Any(x => x.Key == "Latest Version");
latestVersion = HLConfig.Bind("Config", "Latest Version", ModVer, "DO NOT CHANGE THIS");
if (enableAutoConfig.Value && (_preVersioning || (latestVersion.Value != ModVer)))
{
latestVersion.Value = ModVer;
ConfigManager.VersionChanged = true;
ModLogger.LogInfo("Config Autosync Enabled.");
}
}
private void Start()
{
using (var stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("CCE.assets"))
{
MainAssets = AssetBundle.LoadFromStream(stream);
}
//Modules.ColorCatalogEntry.Colors.Init();
//Modules.Utils.ItemTierPickupVFXHelper.SystemInitializer();
//var disableSurvivor = Config.ActiveBind<bool>("Survivor", "Disable All Survivors?", false, "Do you wish to disable every survivor in Aetherium?");
/*
if (true)
{
//ItemTier Initialization
var ColorCatalogEntries = Assembly.GetExecutingAssembly().GetTypes().Where(type => !type.IsAbstract && type.IsSubclassOf(typeof(ColorCatalogEntryBase)));
ModLogger.LogInfo("-----------------COLORS---------------------");
foreach (var colorCatalogEntry in ColorCatalogEntries)
{
ColorCatalogEntryBase color = (ColorCatalogEntryBase)System.Activator.CreateInstance(colorCatalogEntry);
if (true)//ValidateSurvivor(itemtier, Survivors))
{
color.Init();
ModLogger.LogInfo("Color: " + color.ColorCatalogEntryName + " Initialized!");
}
}
}
*/
if (true)
{
//ItemTier Initialization
var ItemTierTypes = Assembly.GetExecutingAssembly().GetTypes().Where(type => !type.IsAbstract && type.IsSubclassOf(typeof(ItemTierBase)));
ModLogger.LogInfo("-----------------ITEMTIERS---------------------");
foreach (var itemTierType in ItemTierTypes)
{
ItemTierBase itemtier = (ItemTierBase)System.Activator.CreateInstance(itemTierType);
if (true)
{
itemtier.Init();
ModLogger.LogInfo("ItemTier: " + itemtier.TierName + " Initialized!");
}
}
}
//var disableBuffs = Config.Bind<bool>("Buffs", "Disable All Standalone Buffs?", false, "Do you wish to disable every standalone buff in Aetherium?").Value;
//if (true)
//{
// //Standalone Buff Initialization
// var BuffTypes = Assembly.GetExecutingAssembly().GetTypes().Where(type => !type.IsAbstract && type.IsSubclassOf(typeof(BuffBase)));
// ModLogger.LogInfo("--------------BUFFS---------------------");
// foreach (var buffType in BuffTypes)
// {
// BuffBase buff = (BuffBase)System.Activator.CreateInstance(buffType);
// if (ValidateBuff(buff, Buffs))
// {
// buff.Init(Config);
// ModLogger.LogInfo("Buff: " + buff.BuffName + " Initialized!");
// }
// }
//}
//var disableItems = ConfigManager.ConfigOption<bool>("Items", "Disable All Items?", false, "Do you wish to disable every item in HighlanderAPI?");
//if (!disableItems)
//{
// //Item Initialization
// var ItemTypes = Assembly.GetExecutingAssembly().GetTypes().Where(type => !type.IsAbstract && type.IsSubclassOf(typeof(ItemBase)));
// ModLogger.LogInfo("----------------------ITEMS--------------------");
// foreach (var itemType in ItemTypes)
// {
// ItemBase item = (ItemBase)System.Activator.CreateInstance(itemType);
// if (!item.BlacklistFromPreLoad && ValidateItem(item, Items))
// {
// item.Init(Config);
// ModLogger.LogInfo("Item: " + item.ItemName + " Initialized!");
// //if (item.ItemDef._itemTierDef==Core.instance.itemTierDef)
// //{
// // Core.instance.ItemsWithThisTier.Add(item.ItemDef.itemIndex);
// // Core.instance.AvailableTierDropList.Add(PickupCatalog.FindPickupIndex(item.ItemDef.itemIndex));
// // ModLogger.LogWarning("Name" + item.ItemName);
// //}
// //if (item.ItemDef._itemTierDef== Highlander.instance.itemTierDef)
// //{
// // Highlander.instance.ItemsWithThisTier.Add(item.ItemDef.itemIndex);
// // Highlander.instance.AvailableTierDropList.Add(PickupCatalog.FindPickupIndex(item.ItemDef.itemIndex));
// // ModLogger.LogWarning("Name" + item.ItemName);
// //}
// }
// }
// //IL.RoR2.ShopTerminalBehavior.GenerateNewPickupServer_bool += ItemBase.BlacklistFromPrinter;
// On.RoR2.Items.ContagiousItemManager.Init += ItemBase.RegisterVoidPairings;
//}
//var disableEquipment = ConfigManager.ConfigOption<bool>("Equipment", "Disable All Equipment?", false, "Do you wish to disable every equipment in HighlanderAPI?");
//if (!disableEquipment)
//{
// //Equipment Initialization
// var EquipmentTypes = Assembly.GetExecutingAssembly().GetTypes().Where(type => !type.IsAbstract && type.IsSubclassOf(typeof(EquipmentBase)));
// ModLogger.LogInfo("-----------------EQUIPMENT---------------------");
// foreach (var equipmentType in EquipmentTypes)
// {
// EquipmentBase equipment = (EquipmentBase)System.Activator.CreateInstance(equipmentType);
// if (ValidateEquipment(equipment, Equipments))
// {
// equipment.Init(Config);
// ModLogger.LogInfo("Equipment: " + equipment.EquipmentName + " Initialized!");
// }
// }
//}
//Equipment Initialization
//var EliteEquipmentTypes = Assembly.GetExecutingAssembly().GetTypes().Where(type => !type.IsAbstract && type.IsSubclassOf(typeof(EliteEquipmentBase)));
//ModLogger.LogInfo("-------------ELITE EQUIPMENT---------------------");
//foreach (var eliteEquipmentType in EliteEquipmentTypes)
//{
// EliteEquipmentBase eliteEquipment = (EliteEquipmentBase)System.Activator.CreateInstance(eliteEquipmentType);
// if (ValidateEliteEquipment(eliteEquipment, EliteEquipments))
// {
// eliteEquipment.Init(Config);
// ModLogger.LogInfo("Elite Equipment: " + eliteEquipment.EliteEquipmentName + " Initialized!");
// }
//}
////Artifact Initialization
//var ArtifactTypes = Assembly.GetExecutingAssembly().GetTypes().Where(type => !type.IsAbstract && type.IsSubclassOf(typeof(ArtifactBase)));
//ModLogger.LogInfo("-------------ARTIFACTS---------------------");
//foreach (var ArtifactType in ArtifactTypes)
//{
// ArtifactBase artifact = (ArtifactBase)System.Activator.CreateInstance(ArtifactType);
// if (ValidateArtifact(artifact, Artifacts))
// {
// artifact.Init(Config);
// ModLogger.LogInfo("Artifact: " + artifact.ArtifactName + " Initialized!");
// }
//}
//Compatability
ModLogger.LogInfo("-------------COMPATIBILITY---------------------");
ValidateModCompatability();
}
//public bool ValidateEliteEquipment(EliteEquipmentBase eliteEquipment, List<EliteEquipmentBase> eliteEquipmentList)
//{
// var enabled = ConfigManager.ConfigOption<bool>("Elite: " + eliteEquipment.EliteModifier, "Enable Elite Equipment?", true, "Should this elite equipment appear in runs? If disabled, the associated elite will not appear in runs either.");
// EliteEquipmentStatusDictionary.Add(eliteEquipment, enabled);
// if (enabled)
// {
// eliteEquipmentList.Add(eliteEquipment);
// return true;
// }
// return false;
//}
private void ValidateModCompatability()
{
var enabledJudgement = ConfigManager.ConfigOption("Mod Compatability: " + "Judgment", "Enable Compatability Patches?", true, "Attempt to add Judgment compatability (if installed)?", true).Value;
if (ModCompatability.JudgementCompat.IsJudgementInstalled && enabledJudgement)
{
ModLogger.LogInfo("ModCompatability: " + "Judgment Recognized!");
ModCompatability.JudgementCompat.AddJudgementCompat = true;
}
//bool IfAnyLoaded = enabledShareSuite || enabledHIV || enabledProperSave;// || enabledEliteReworks;
//if (IfAnyLoaded)
//{
// ModCompatability.FinishedLoading();
//}
}
}
}